3 019 media skills from 496 authors. They create and process images, video and sound. Half of them fit into 1 966 tokens or less — that is what one costs your context window when the agent loads it. 768 ship runnable scripts rather than instructions alone. 30 of them cannot work without an MCP server, most often rube. We also found 321 copies of these same skills sitting in other people's repositories — counted once here, not 321 times.
3 019 unique 496 authors 1 925 updated this month 160 from vendors
Expert patterns for Godot AutoLoad (singleton) architecture including global state management, scene transitions, signal-based communication, dependency injection, autoload initialization order, and anti-patterns to avoid. Use for game managers, save systems, audio controllers, or cross-scene resources. Trigger keywords: AutoLoad, singleton, GameManager, SceneTransitioner, SaveManager, global_state, autoload_order, signal_bus, dependency_injection.
Expert patterns for branching dialogue systems including dialogue graphs (Resource-based), character portraits, player choices, conditional dialogue (flags/quests), typewriter effects, localization support, and voice acting integration. Use for narrative games, RPGs, or visual novels. Trigger keywords: DialogueLine, DialogueChoice, DialogueGraph, dialogue_manager, typewriter_effect, branching_dialogue, dialogue_flags, localization, voice_acting.
Expert blueprint for rhythm games including audio synchronization (BPM conductor, latency compensation with AudioServer.get_time_since_last_mix), note highways (scroll speed, timing windows), judgment systems (Perfect/Great/Good/Bad/Miss), scoring with combo multipliers, input processing (lane-based, hold note detection), and chart/beatmap loading. Based on DDR/osu!/Beat Saber research. Trigger keywords: rhythm_game, audio_sync, timing_judgment, note_highway, combo_system, BPM_conductor, latency_compensation.
Expert blueprint for HTML5/web export on Compatibility (WebGL 2.0): JavaScriptBridge, localStorage wrapper, custom loading shells, COOP/COEP hosts, relative paths, beforeunload, visibility pause, and size optimization. WebGPU is out of scope. Keywords: web, HTML5, WebGL, Compatibility, JavaScriptBridge, localStorage, COOP, COEP, canvas, browser API.
Expert Godot shader patterns for batch-safe hitflash, alpha-scissor foliage/dissolve, screenspace postFX, depth reconstruction, triplanar, and instance uniforms — not first-shader tutorials. Trigger on draw-call batching breaks, discard vs depth-prepass, foliage shadows, post-process quads, or world-position FX. Keywords: instance uniform, ALPHA_SCISSOR, hint_screen_texture, hint_depth_texture, global uniform, sampler2DArray, canvas_item, spatial, post-processing.
Expert blueprint for programmatic animation using Tween for smooth property transitions, UI effects, camera movements, and juice. Covers easing functions, parallel tweens, chaining, and lifecycle management. Use when implementing UI animations OR procedural movement. Keywords Tween, easing, interpolation, EASE_IN_OUT, TRANS_CUBIC, tween_property, tween_callback.
Expert blueprint for RichTextLabel with BBCode formatting (bold, italic, colors, images, clickable links) and custom effects. Covers meta tags, RichTextEffect shaders, and dynamic content. Use when implementing dialogue systems OR formatted text. Keywords RichTextLabel, BBCode, [b], [color], [url], meta_clicked, RichTextEffect, dialogue.
> Customer leadership advisor on CX strategy, retention and expansion, and voice-of-customer programs. Use when defining a CX strategy, scoring CX maturity, planning churn interventions, or designing a VoC program.
> Audit PowerPoint (.pptx) decks for slide count, text density, embedded images and fonts, hidden slides, speaker notes, and animation density. Use when reviewing a board deck, sales deck, or conference talk before sending.
> typography, color, and cross-channel consistency. Use when creating style guides, defining brand voice, auditing brand consistency, or setting visual standards.
> This skill should be used when the user asks to "plan video content", "create a video calendar", "optimize video SEO", "analyze thumbnail performance", "improve video titles", "schedule video production", or "build a YouTube strategy".
Image processing skill for cropping images to 50% from center and rotating them 90 degrees clockwise. This skill should be used when users request image cropping to center, image rotation, or both operations combined on image files.
When you want to read and extract structured notes from a book — PDF, EPUB, MOBI, markdown, .txt, pasted text, or URL to a public-domain work. Reads in chunks (by chapter when a TOC exists, by 50-page blocks otherwise), extracts per-chapter TL;DR + key concepts + quotes + action items + frameworks, and offers to capture to second-brain raw/ as a highlights- file. Four modes — notes (default, chapter-by-chapter), summary (whole-book TL;DR + 3–5 takeaways), quotes (pull-quote highlights only), study (notes + Q&A spaced-rep prep). Triggers on "/read-book," "read this book," "extract notes from this PDF," "what's in this book," "summarize this ebook," "pull quotes from this." Sibling to watch-video (same content-consumption pattern, different medium).
When you want to create, adapt, or update a Claude Code skill in one of your sibling repos (list your own repos in ~/.config/makerskills/skillify/repos.yaml; defaults to makerskills). Routes to the right mode automatically. Modes — CREATE (from-chat / from-video / from-dump / from-scratch) turns a workflow, brief, recording, or fresh idea into a new skill. ADAPT ports an external skill (GitHub URL, agentskills.io, local disk) into your namespace with three-bucket classification (keep/adapt/add) + license check + attribution. UPDATE improves existing skills from learnings with cross-skill propagation, memory-vs-skill triage, and semver discipline. Defers to Anthropic's guidance (compound-engineering:create-agent-skill, compound-engineering:skill-creator, compound-engineering:heal-skill) for schema and best-practice depth. Triggers on "/skillify," "create a skill," "make this a skill," "skill from this chat," "extract a skill from what we've been doing," "adapt this skill," "port this skill," "fork this skill," "borrow this skill," "update X skill," "apply this to the relevant skills," "propagate this learning," "improve [skill]," "fix [skill]," "iterate on [skill]." Part of the -ify trifecta (skillify / toolify / loopify) for extending Claude Code.
When you want to extract content from a video — YouTube, Loom, Vimeo, Riverside, Zoom recording, local MP4, X/IG video, anything yt-dlp supports. Three depth modes user picks per invocation — transcript (just words, fast/free), visual (transcript + ffmpeg frame extraction + Claude vision pass on key moments), multimodal (Gemini native video ingestion if $GEMINI_API_KEY set, else dense Claude vision). Uses MLX-Whisper local on Mac for transcription, falls back to platform-provided transcripts when available (Loom, Riverside, YouTube auto-subs). Saves to ~/Documents/videos/<source>-<slug>-<date>/ and optionally captures summary to second-brain raw/ as call-/meeting-/note-. Triggers on "/watch-video <url>," "watch this video," "transcribe this loom," "analyze this video," "summarize this recording," "key moments from this," "what happened in this video." This skill replaces and broadens the prior youtube-transcript skill.
> 把长视频按 Agent 选择的原片区间剪成短片。作为两阶段创作流程中的剪辑环节,读取 clip_plan.json 与源视频, 输出 edited_source.mp4;随后 Agent 按输出时间线写 narration.json。单独调用且未传 --no-narration-map 时, 仍支持旧版单阶段路径,把原片时间的 narration.json 映射为 narration_mapped.json。 触发词:视频剪辑、剪辑式解说、video cut、clip plan、拼剪。
> 把视频分析为结构化理解索引:场景检测、ASR 转写、逐场景 VLM 观察、静音窗口、融合时间线和写作 brief。 用于理解、索引或总结视频,也作为后续创作前的分析阶段。输入视频文件;输出 scenes.json、 asr_result.json、vlm_analysis.json、silence_periods.json、timeline_fusion.json、agent_narration_brief.md。 触发词:视频理解、视频分析、视频索引、video understanding、analyze video、看懂视频。
> 把带时间戳的 narration.json 合成为中文解说音频。使用 MiMo TTS(mimo-v2.5-tts)逐段生成语音, 按时间窗动态适配语速并处理响度;输入输出时间线上的旁白,产出 tts_segments 与 tts_meta.json。 旧版直接剪辑路径也可显式传入 narration_mapped.json。触发词:配音、语音合成、TTS、解说配音、 voiceover、text to speech、旁白配音。
> 对已完成分析的视频进行导演与剪辑策划,再写带时间戳的中文解说并校验。work_dir 已包含 agent_narration_brief.md 与 vlm_analysis.json 时使用。适用于故事方向、片段选择、画面/原声/旁白分工、 解说写作与复核。输入 work_dir 中的理解索引;输出 recap_story_plan.json、visual_audio_board.json、 cut 模式需要的 clip_plan.json,以及通过校验的 narration.json。触发词:解说词、写解说、视频旁白、 narration script、写稿、解说文案、剪辑思路、导演思路。
> 合成视频解说最终成片:把旁白音频铺到源视频上,按旁白窗口压低原声,生成 SRT / ASS 字幕并可烧录, 最后做响度标准化。作为最终合成阶段使用。输入源视频、tts_meta.json 与旁白位置; 输出 recap 成片和字幕。触发词:视频合成、混音、字幕、压字幕、assemble video、mux、ducking、subtitles、成片。
> 从输入视频端到端生成中文解说成片。用户提供 .mp4 / .mov / .mkv / .webm,并要求添加旁白、 配音、总结、短剧/电视剧/电影/纪录片/科普解说时使用。负责编排 video-* 技能链:视频理解 → Agent 制定故事与视听方案 → 剪辑 → 配音 → 合成。触发词:视频解说、视频旁白、生成解说、 视频 recap、video recap、voiceover、narration、auto-dub、recap。
国内自媒体发布前风险自审与保意修复:审口播稿、文章、图文笔记、字幕、封面文字能不能发抖音/小红书/微信视频号,给出具体位置、依据和可直接替换的改稿;被限流/删除/处罚后帮你复盘归因;你的行业敏感词、误报白名单和踩坑案例会沉淀成个人规则库,越用越准。Use when 用户说"能不能发""审一下稿子""查违禁词/敏感词""会不会限流/被限流了""帮我改成能发的版本""发布前检查""被平台处罚/删除了""帮我盯着这个词""导入违禁词表"。Not for 海外平台(X/YouTube)内容审核、起号涨粉策略、写稿创作本身。
Create, edit, caption, voice, assemble, validate, and export editable video timelines with Timeline Studio. Use for automatic video editing, AI voiceover videos, subtitle generation, image-to-video assembly, short-form video production, deterministic local video rendering, .timeline project automation, or end-to-end editor evaluation in Codex, Claude Code, Copilot, and Gemini CLI.
This skill should be used whenever users need YouTube video scripts written. On first use, collects comprehensive preferences including script type, tone, target audience, style, video length, hook style, use of humor, personality, and storytelling approach. Generates complete, production-ready YouTube scripts tailored to user's specifications for any topic. Maintains database of preferences and past scripts for consistent style.
AI image generation: Gemini and Nano Banana backends; single/series/batch workflows with prompt-to-disk.
Create voice profiles from writing samples.
FFmpeg-based video creation from image and audio.
Video editing pipeline: cut footage, assemble clips via FFmpeg and Remotion.
| Unified voice content generation pipeline with mandatory validation and HOOK-GATE, VALIDATE, REFINE, VARIETY-GATE, JOY-CHECK, ANTI-AI, CLOSE-GATE, OUTPUT, CLEANUP. Use when writing articles, blog posts, or any content that uses a voice profile. Use for "write article", "blog post", "write in voice", "generate content", "draft article", "write about".
Critique-and-rewrite loop for voice fidelity validation.
AI sprite generation: portraits, idle loops, animated sheets via Codex/Nano Banana. Per-row generation, animation presets, video-to-sprite, identity lock. Use for generated character art.
Game lifecycle orchestrator: scaffold, assets, audio, QA, deploy.
CPU-only motion data processing pipeline for game animation: BVH import, contact detection, root decomposition, motion blending, FABRIK IK. No GPU required.
Extract video transcripts: yt-dlp subtitles to clean paragraphs.
Add real-time voice conversations to a custom agent runtime with ElevenLabs Speech Engine. Use when building Speech Engine servers, WebSocket handlers, WebRTC browser clients, conversation token endpoints, interruption-aware streaming responses, or voice-enabled chat agents that connect developer-owned server logic to ElevenLabs speech-to-text and text-to-speech.
Transcribe audio to text using ElevenLabs Scribe v2. Use when converting audio/video to text, generating subtitles, transcribing meetings, or processing spoken content.
Generate music using ElevenLabs Music API. Use when creating instrumental tracks, songs with lyrics, background music, jingles, or any AI-generated music composition. Supports prompt-based generation, composition plans for granular control, and detailed output with metadata.
Build voice AI agents with ElevenLabs. Use when creating voice assistants, customer service bots, interactive voice characters, or any real-time voice conversation experience.
Convert text to speech using ElevenLabs voice AI. Use when generating audio from text, creating voiceovers, building voice apps, or synthesizing speech in 70+ languages.
Generate sound effects from text descriptions using ElevenLabs. Use when creating sound effects, generating audio textures, producing ambient sounds, cinematic impacts, UI sounds, or any audio that isn't speech. Supports looping, duration control, and prompt influence tuning.
Remove background noise and isolate vocals/speech from audio using ElevenLabs Voice Isolator (audio isolation) API. Use when cleaning up noisy recordings, removing music or background ambience from dialogue, isolating speech from field recordings, preparing audio for transcription, extracting vocals, or any "denoise / clean up / isolate voice" task.
Transform the voice in an audio recording into a different target voice while preserving emotion, timing, and delivery using the ElevenLabs Voice Changer (speech-to-speech) API. Use when converting one voice to another, changing the speaker/narrator of an existing recording, dubbing a voice-over in a different voice, creating character voices from a scratch performance, anonymizing a speaker, or any "voice conversion / voice transfer / speech-to-speech" task. Make sure to use this skill whenever the user mentions voice changing, voice conversion, speech-to-speech, swapping a voice in audio, re-voicing a clip, or applying a different voice to an existing recording — even if they don't explicitly say "voice changer".
Use when automating iOS Simulator interactions, capturing screenshots/video, or inspecting accessibility via AXe CLI.
Create AI avatar and talking head videos via inference.sh CLI. Recommended: P-Video-Avatar (fastest, cheapest, built-in TTS). Also: OmniHuman, Fabric, PixVerse. Audio: Inworld TTS-2 (100+ languages, emotion steering for characters), ElevenLabs, Kokoro. Capabilities: audio-driven avatars, text-to-avatar, lipsync videos, talking head generation, virtual presenters, UGC content. Use for: AI presenters, explainer videos, virtual influencers, dubbing, marketing videos, UGC ads, gaming avatars, NPC dialogue. Triggers: ai avatar, talking head, lipsync, avatar video, virtual presenter, ai spokesperson, audio driven video, heygen alternative, synthesia alternative, talking avatar, lip sync, video avatar, ai presenter, digital human, ugc, ugc video, ugc ad, avatar ugc
App Store and Google Play screenshot creation with exact platform specs. Covers iOS/Android dimensions, gallery ordering, device mockups, and preview videos. Use for: app store optimization, ASO, app screenshots, app preview, play store listing. Triggers: app store screenshots, aso, app store optimization, play store screenshots, app preview, app listing, ios screenshots, android screenshots, app store images, app mockup, device mockup, app gallery, store listing
Run AI apps via inference.sh CLI - image generation, video creation, LLMs, search, 3D, Twitter automation. Models: FLUX, Veo, Gemini, Grok, Claude, Seedance, OmniHuman, Tavily, Exa, OpenRouter, and many more. Use when running AI apps, generating images/videos, calling LLMs, web search, or automating Twitter. Triggers: inference.sh, infsh, ai model, run ai, serverless ai, ai api, flux, veo, claude api, image generation, video generation, openrouter, tavily, exa search, twitter api, grok
Generate AI videos with Google Veo, Seedance 2.0, HappyHorse, Wan, Grok and 40+ models via inference.sh CLI. Models: Veo 3.1, Veo 3, Seedance 2.0, HappyHorse 1.0, Wan 2.5, Grok Imagine Video, OmniHuman, Fabric, HunyuanVideo. Capabilities: text-to-video, image-to-video, reference-to-video, video editing, lipsync, avatar animation, video upscaling, foley sound. Use for: social media videos, marketing content, explainer videos, product demos, AI avatars. Triggers: video generation, ai video, text to video, image to video, veo, animate image, video from image, ai animation, video generator, generate video, t2v, i2v, ai video maker, create video with ai, runway alternative, pika alternative, sora alternative, kling alternative, seedance, happyhorse
Generate AI images with GPT-Image-2, FLUX, Gemini, Grok, Seedream, Reve and 50+ models via inference.sh CLI. Models: GPT-Image-2, FLUX Dev LoRA, FLUX.2 Klein LoRA, Gemini 3 Pro Image, Grok Imagine, Seedream 4.5, Reve, ImagineArt. Capabilities: text-to-image, image-to-image, inpainting, LoRA, image editing, upscaling, text rendering. Use for: AI art, product mockups, concept art, social media graphics, marketing visuals, illustrations. Triggers: flux, image generation, ai image, text to image, stable diffusion, generate image, ai art, midjourney alternative, dall-e alternative, text2img, t2i, image generator, ai picture, create image with ai, generative ai, ai illustration, grok image, gemini image, gpt image, openai image, chatgpt image