3 032 media skills from 496 authors. They create and process images, video and sound. Half of them fit into 1 962 tokens or less — that is what one costs your context window when the agent loads it. 771 ship runnable scripts rather than instructions alone. 30 of them cannot work without an MCP server, most often rube. We also found 347 copies of these same skills sitting in other people's repositories — counted once here, not 347 times.
3 032 unique 496 authors 13 updated this month 173 from vendors
SF Symbols end-to-end — choosing and configuring the 7,000+ system symbols (rendering modes, variable color/draw, gradients), authoring custom symbols that interpolate across weights, and the animation preset vocabulary. Use when picking iconography, building custom symbols, animating symbol state changes, or rendering values as symbols.
Explore multiple *divergent* UI directions for a screen as named Swift #Previews, remix the strongest elements into hybrids, fill them with lived-in sample content and edge-case states, then tune signature animations with a generated tuning panel. Produces real native SwiftUI you carry forward, not throwaway mockups. Use early — after new-app or at the start of any UI-heavy phase, before /apple:plan commits to a single layout. Based on Apple's WWDC method for prototyping with coding agents in Xcode: go wide → remix → make lived-in → tune.
Comprehensive App Store asset specifications and guidelines for all promotional artwork — app icons, screenshots, app previews, event cards, subscription images, and featuring artwork. Use when preparing assets for App Store Connect upload.
Generates an image loading pipeline with memory/disk caching, deduplication, and a CachedAsyncImage SwiftUI view. Use when user wants image caching, lazy image loading, or a replacement for AsyncImage.
Generates In-App Event metadata templates for App Store Connect — event names, descriptions, badge types, image specs, and deep link configuration. Use when creating events for App Store visibility, engagement campaigns, or seasonal promotions.
Generates achievement celebration UI with confetti animations, badge unlocks, progress milestones, haptic feedback, and optional share-to-social. Use when user wants to celebrate achievements, show confetti, display milestone badges, or trigger rewards on key thresholds.
Generate sample data and a multi-variant #Preview matrix for SwiftUI views — empty/loading/error/loaded states, light/dark, Dynamic Type, locales/RTL, and devices. Use when the user says "add previews", "sample data for previews", "preview my view in different states", "preview data", "prototype this UI", or wants realistic Xcode canvas data without hand-rolling it.
Generate push notification infrastructure with APNs registration, handling, and rich notifications. Use when adding push notifications, configuring APNs, notification categories/actions, or rich notifications with images and custom UI.
Generates an automated App Store screenshot pipeline with UI tests for screenshot capture, device framing, localized caption overlays, and multi-size batch export. Use when user wants automated screenshots, App Store screenshot generation, or a fastlane snapshot replacement.
Generates shareable card images from app content (achievements, stats, quotes) for social media sharing. Use when user wants to create share images, social cards, shareable content cards, or export app content as images with ShareLink integration.
Generates a watermark overlay system for images and video with configurable positioning, opacity, tiling, and paywall integration for automatic removal on subscription or purchase. Use when user wants to add branding, attribution, or free-tier watermarks to visual content.
SwiftUI's actual mental model — view identity, lifetime, and dependencies (the Demystify canon), state ownership decision rules, Observation's per-property tracking, body-performance discipline, and the main-actor concurrency contract. Use when state resets mysteriously, views re-render too often, animations glitch between branches, choosing @State vs @Bindable vs plain property, or debugging "why did body run.
Designing for visionOS — spatial layout and ergonomics (60pt eye targets, field-of-view placement, dynamic scale), eyes-and-hands input with hover rules, motion and visual comfort (the 0.2 Hz rule, vection, depth-cue agreement), immersion strategy, spatial sound, and the video-format decision guide. Use when designing or reviewing any visionOS app, window, volume, or immersive experience.
> Write short-form video scripts for TikTok, Instagram Reels, and YouTube Shorts that promote affiliate products with strong hooks, demos, and CTAs. Use this skill when the user asks about TikTok scripts, Reels scripts, Shorts scripts, short-form video for affiliate marketing, or says "write a TikTok for X", "script a Reel promoting X", "YouTube Shorts script affiliate", "60-second video script", "hook for TikTok affiliate", "write a video promoting X", "TikTok script that converts", "short video script for product review", "viral TikTok affiliate script", "how to promote X on TikTok".
> Rank content angles by engagement data, competition level, and platform fit. Data-driven angle selection instead of guesswork. Use this skill when the user has a keyword or product and needs to decide WHAT to create, "what angle should I use", "rank content ideas for [keyword]", "best angle for [product]", "which content idea will perform best", "help me pick an angle", "what should I write about", "content angle for [topic]", "rank my content ideas", "which approach will get the most views", "data-driven content planning", "angle ranker", "content scoring", "which hook should I use", "compare these content ideas", "prioritize my content angles", "what video should I make".
> Find intersection niches where you're the ONLY voice. Thiel's "competition is for losers" lens. "where am I the only one", "zero competition niche", "untapped niche", "category of one", "Thiel monopoly", "dominate a niche", "niche nobody else covers", "cross two domains", "find a niche with no competition", "monopoly positioning", "unique angle for affiliate".
> Scan social platforms for top-performing content by engagement before you create anything. Use this skill when the user wants to see what content is winning in a niche, find viral content patterns, research what's working on YouTube/TikTok/X/Reddit, benchmark engagement, discover content gaps, or says "what content is working for [topic]", "show me top performing content about [keyword]", "what's trending in [niche]", "find viral content about [product]", "content research for [keyword]", "what gets views in [niche]", "engagement analysis for [topic]", "scout the competition", "what videos are getting the most views about [keyword]", "social listening for [topic]", "trending content in [niche]", "top content analysis", "what hooks work for [keyword]", "content intelligence", "find winning formats".
Design, validate, and plan a startup from scratch. Covers market research, competitive analysis, business model, brand identity, product definition, financial projections, and validation experiments. Trigger when the user has a startup idea to explore, wants to validate a business concept, needs a business plan or lean canvas, asks for market sizing or competitive landscape, wants brand positioning or go-to-market strategy, or says anything like "I have an idea for..." or "is this idea worth pursuing". Also handles resuming from a previous checkpoint.
Etsy review generation — thank you cards, follow-up messages, photo review incentives
Store speed audit — lazy loading, image compression, app bloat removal, theme code optimization
TikTok Shop product listing optimization. Titles, descriptions, images, videos, attributes, and search optimization for maximum visibility and conversions. Use when the user asks about TikTok Shop listing optimization, product SEO, or improving product visibility on TikTok.
Use when the user asks to generate a blog cover image, thumbnail, or article header. Automatically uses modern typography, brand logos, and Google Search grounding to create beautiful 16:9 images with Gemini 3.1 Flash Image Preview.
Creates animated looping GIFs from CSS animations (default) or AI image-to-video. 800×800px default, 6 animation types, 4 style presets. Trigger when user says "create an animated gif", "make a looping gif", "animated banner", "CSS animation gif", "social media animation", "make this loop", "animated graphic", or "motion graphic".
Elite agent skill for creating premium "Product Launch Videos" using Hyperframes. Supports brand DNA extraction, scene-by-scene art direction, premium motion design (Apple-style camera, glassmorphism, typewriter physics), and perfect sound design sync. Use when asked to create a product launch video, promo video, or high-end feature announcement.
Turns rough notes, bullet points, voice transcripts, or tweet dumps into a polished, publication-ready blog post. Optionally enriches with Tavily research to add supporting data and credibility to claims. Use when asked to write a blog post from notes, turn rough ideas into an article, expand bullet points into a full post, clean up a voice transcript into a blog, or repurpose a tweet thread as an article. Trigger when a user says "write a blog post from this", "turn these notes into a post", "expand this into an article", "make this publishable", "I have rough notes write a blog", or "clean up this transcript".
Use when fetching, searching, or analyzing transcripts from Lenny's Podcast, Dwarkesh Podcast, Cheeky Pint, 20VC, or A16z Podcast. Tier 2 (RSS+Groq Whisper) is the recommended approach -- fast, free, and most reliable. Also use when asked to "get transcript", "find episode", "summarize podcast", or "search podcast content". Do not use for general web scraping or non-podcast audio transcription.
Generates motion graphics videos (MP4) from a content brief. Multi-scene HTML/CSS animations rendered frame-by-frame in headless Chromium via Playwright, assembled with FFmpeg. 1080×1080 default, 16:9 (1920×1080) and 9:16 (1080×1920) supported. 5 style presets. Trigger when user says "create a video", "motion graphic", "animated video", "make a reel", "create an explainer", "animated infographic", or "short video".
Generates a cinematic product launch video (MP4) from a product description and launch context. 5-section narrative arc — Tease, Build, Reveal, Proof, CTA — rendered as HTML/CSS in headless Chromium via Playwright, assembled with FFmpeg. 4 tone presets. 30/60/90 second durations. Trigger when user says "product launch video", "launch video", "product reveal video", "cinematic product video", "product announcement video", or "launch day video".
Generates a high-energy sizzle reel or hype video (MP4) from brand assets and key messages. Fast-paced montage format with dynamic cuts, bold text overlays, and optional music. 4-section structure: Cold Open, Build, Peak, Land. 4 tone presets. Beat-sync cuts when music is provided. Built on HyperFrames (GSAP + headless Chromium + FFmpeg). Trigger when user says "sizzle reel", "hype video", "highlight reel", "launch hype", "conference opener", "event promo video", "investor pitch video", or "brand video montage".
使用 p5.js 创建带有种子随机性和交互式参数探索的算法艺术。当用户请求使用代码创建艺术、生成艺术、算法艺术、流场或粒子系统时使用此技能。创作原创算法艺术,而不是复制现有艺术家的作品,以避免版权侵犯。
>- **WORKFLOW SKILL** — Generate narrated weekly demo videos for azd features. Pulls latest commits, identifies demo-worthy features, researches PRs, and produces MP4 videos with dark-themed slides and neural TTS narration. make demo video, demo for LT, weekly demo video, azd demo. weekly reports (use weekly-report).
Direct game art and creative vision. Turn GAME_DESIGN into a production-level ART_DIRECTION defining a recognizable visual style, camera and composition, world and character grammar, functional colour/light/material, HUD feedback, motion and transition specs, audio direction, and a signature moment for every screen and mode. Use for what should the game look like, set the art direction, define the visual style. 游戏美术与创意方向。把 GAME_DESIGN 转成策划级 ART_DIRECTION,定义可辨识视觉风格、镜头构图、世界与角色语法、功能性色光材质、界面反馈、运动与转场规格、声音方向和每个界面/模式的签名游戏时刻。用于判断游戏应该长什么样、制定游戏美术方向等需求。
Processes videos to identify engaging moments, generate transcripts, and create highlight clips with artistic titles and custom cover images. Use when user needs to: extract highlights from long videos or livestreams, clip or cut best moments from videos, cut video highlights, process Bilibili/YouTube URLs or local video files, generate transcripts via Whisper, analyze content for engaging moments, create short-form clips with styled titles and covers, adjust cover text position and colors, find and export memorable scenes from recordings, burn subtitles into clips (with optional translation), guide clip selection with user intent, or identify speakers in multi-person conversations.
Turn a photo of handwriting into a real installable font (TTF/WOFF/WOFF2). Use when the user shares a photo of handwritten letters and wants a font, asks to "make my font", "handwriting font", "turn my handwriting into a font", "font from this photo/image", asks for a handwriting font template, or wants to refine a font made earlier (smoother, thicker, fix a letter). Not for choosing, recommending, or identifying existing fonts - only for creating a font from the user's own handwriting.
Implement type-safe Jetpack Navigation Compose routes using Kotlin serialization. Use only when defining typed Compose destinations and arguments; defer XML navigation, deep links, animations, and generic auth or bottom-navigation work.
Implement ViewBinding, RecyclerView, and XML layouts correctly on Android. Use when changing XML view binding or RecyclerView behavior, including its item animations and layout managers; defer standalone animation or layout-manager questions unrelated to RecyclerView.
Optimization techniques including OnPush, @defer, and Image Optimization. Use when optimizing Angular rendering, deferring blocks, or improving Core Web Vitals.
Apply motion design principles for mobile apps covering timing curves, transitions, gestures, and performance-conscious animations. Use when implementing screen transitions, gesture-driven interactions, shared-element animations, or optimizing animation frame rates on iOS, Android, or Flutter.
Use when uploading or downloading files, generating presigned URLs, configuring storage ACLs, or persisting file references (avatars, attachments, images) in a Butterbase app
Interactive element picker for web pages. Opens a browser with click-to-select UI overlay. Use when you need to let users visually select DOM elements, identify element selectors, or get detailed element information interactively. Triggers on "select an element", "pick element", "let me choose", "which element", or any interactive element selection task. Integrates with agent-eyes for visual context.
Dependency checker and installer for agent-canvas, agent-eyes, and canvas-edit skills. Use BEFORE running any canvas skill for the first time, or when canvas skills fail with import/browser errors. Triggers on "setup agent canvas", "install canvas dependencies", "canvas not working", "playwright not found", or any setup/installation request for canvas skills.
Debug and troubleshoot ElevenLabs conversational AI agents and Twilio calls. Use when diagnosing agent issues, analyzing failed calls, troubleshooting audio problems, investigating conversation breakdowns, reviewing error logs, or optimizing underperforming agents. Includes transcript analysis, error diagnosis, and performance troubleshooting.
Expert Flutter specialist mastering Flutter 3+ with modern architecture patterns. Specializes in cross-platform development, custom animations, native integrations, and performance optimization with focus on creating beautiful, native-performance applications.
智能配图与 PPT 信息图生成器。支持三种模式:(1) 文章配图模式 - 分析文章内容,生成插图;(2) PPT/Slides 模式 - 生成批量信息图;(3) Cover 模式 - 生成封面图。所有模式默认生成图片,`--prompt-only` 只输出 prompt。支持 Bento Grid 功能展示图风格(--style bento)。触发词:配图、插图、PPT、slides、封面图、thumbnail、cover、bento grid、功能展示图、feature showcase。
Build a deliberate final-image pipeline for advanced Three.js scenes. Use for depth, normal, albedo, and history ownership; GTAO or bent normals; bloom; eye adaptation; tone mapping; 3D LUT grading; effect-local render targets; and pass diagnostics.
Build advanced procedural animation in Three.js. Use for launch kinematics, gravity turns, staging, spin docking, target-frame decomposition, spring-follow motion, rotating-frame alignment, peeling debris, analytic transform timelines, frame-rate-independent response, and quaternion control.