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Writing Claude Skills

1 882 writing skills from 445 authors. They draft and edit prose. Half of them fit into 1 924 tokens or less — that is what one costs your context window when the agent loads it. 283 ship runnable scripts rather than instructions alone. We also found 239 copies of these same skills sitting in other people's repositories — counted once here, not 239 times.

1 882 unique 445 authors 185 from vendors

1 924
tokens, median
what a typical one costs in context
283
ship scripts
code that runs, not instructions alone
0
need a server
declared in the skill header
239
copies elsewhere
counted once here, not once per repository

385–432 of 1 882

page 9 of 40
Blog Locale Audit
by AgriciDaniel

> Audit a directory of multilingual blog content for completeness, consistency, hreflang correctness, meta-tag parity, and freshness. Builds a translation coverage matrix, flags stale translations, validates hreflang and schema, and emits a prioritized report with runnable fix commands. Use when user says "locale audit", "blog locale-audit", "check translations", "multilingual audit", "translation check", "hreflang check", "Uebersetzungen pruefen".

2.1k tokens
Blog Localize
by AgriciDaniel

> Deep cultural adaptation of translated blog posts. Run after blog-translate completes. Goes beyond translation to swap brand examples, adapt CTAs, substitute legal references, localize statistic sources where possible, and adjust formality (Sie/du, tu/vous, formal/informal). Built-in profiles for DACH, Francophone, Hispanic, and Japanese markets. Use when user says "localize blog", "blog localize", "cultural adaptation", "adapt for Germany", "lokalisieren", "localiser", "adaptar".

2.3k tokens
Blog Multilingual
by AgriciDaniel

> One-command multilingual blog creation. Writes a blog post, translates it into user-specified languages, applies cultural adaptation, and emits hreflang tags, sitemap entries, and a CMS-ready language map. The complete write-to-publish pipeline for international content. Orchestrates blog-write, blog-translate, blog-localize, and (optionally) seo-hreflang. Use when user says "multilingual blog", "blog multilingual", "write in multiple languages", "international blog", "mehrsprachiger Blog", "blog multilingue", "blog multilingue", "create blog in German and French".

3.4k tokens
Blog Schema
by AgriciDaniel

> Generate complete JSON-LD schema markup for blog posts with Article/BlogPosting, Person, Organization, BreadcrumbList, ImageObject, and optional FAQPage. Validates against Google requirements and warns about deprecated types. Use when user says "schema", "blog schema", "json-ld", "structured data", "schema markup", "generate schema".

2.7k tokens
Blog Translate
by AgriciDaniel

> Translate existing blog posts into one or more target languages with SEO-optimized localization. Produces native-quality translations that preserve markdown structure, frontmatter, schema JSON-LD, image and chart embeds, and evidence-backed explanations. Localizes keywords, meta tags, numbers, dates, currencies, and quote styles per locale. Flags machine-translation conversion; localize handles cultural adaptation after translation completes. Use when user says "translate blog", "blog translate", "uebersetzen", "traduire", "traducir", "translate post", "blog auf Deutsch", "blog en espanol".

2.1k tokens
Unity Addressables Design
by Besty0728

Source-anchored design rules for Unity Addressables across two versions — 1.22.3 on Unity 2022 and 2.9.1 on Unity 6 — covering initialization, async operation handles, asset/scene loading, catalog updates, content download, AssetReference, and version migration. Use when writing or reviewing Addressables code, loading assets/scenes asynchronously, setting up hot-update or catalog refresh, or migrating between versions, even if the user just says "可寻址" or "热更". 为 Unity Addressables 提供源码锚定的设计规则(覆盖两个版本,Unity 2022 用 1.22.3、Unity 6 用 2.9.1;含初始化、异步操作句柄、资源/场景加载、目录更新、资源下载、AssetReference、版本迁移);当用户要编写或审查 Addressables 代码、异步加载资源/场景、配置热更新或目录刷新时使用。

2.7k tokens
Unity Component
by Besty0728

Manage GameObject components — add, remove, list, copy, enable/disable, and read/set component fields. Use when attaching or removing components, copying components between objects, toggling them, or reading/writing their serialized fields, even if the user just says "加个组件" or "改组件属性". 管理 GameObject 组件(添加、移除、列出、复制、启用/禁用、读写组件字段);当用户要挂载或移除组件、在对象间复制组件、开关组件或读写其序列化字段时使用。

4k tokens
Unity Dotween Design
by Besty0728

Source-anchored design rules for DOTween 1.3.015 (Unity 2018+) — tween/sequence basics, ease curves, shortcuts, lifetime binding, callbacks, safe mode, and integration with UniTask/Addressables. Use when writing or reviewing DOTween animation code, building sequences, binding tween lifetime to objects, or debugging tween pitfalls, even if the user just says "补间" or "做个动画". 为 DOTween 1.3.015(Unity 2018+)提供源码锚定的设计规则(补间/序列基础、缓动曲线、快捷方法、生命周期绑定、回调、安全模式、与 UniTask/Addressables 集成);当用户要编写或审查 DOTween 动画代码、构建序列动画、绑定补间生命周期或排查补间陷阱时使用。

2.1k tokens
Unity Perception
by Besty0728

Read-only scene, project, and script analysis for AI coding context — analyze scene structure, detect the project stack, run health checks, and find hotspots. Use when gathering context before editing, understanding an unfamiliar scene or project, or auditing structure without making changes, even if the user just says "分析一下场景" or "看看项目结构". 只读的场景/项目/脚本分析,为 AI 编码提供上下文(分析场景结构、探测项目技术栈、健康检查、定位热点);当用户要在编辑前收集上下文、理解陌生场景或项目、或在不改动的前提下审查结构时使用。

2k tokens
Unity Netcode Design
by Besty0728

Source-anchored design rules for Netcode for GameObjects 2.x — lifecycle, ownership, RPCs, NetworkVariables, spawning, scene management, transport, and pitfalls. Use when writing or reviewing multiplayer code, designing server/distributed authority, wiring RPCs or NetworkVariables, or debugging netcode, even if the user just says "联机" or "多人同步". 为 Netcode for GameObjects 2.x 提供源码锚定的设计规则(生命周期、所有权、RPC、NetworkVariable、生成、场景管理、传输、陷阱);当用户要编写或审查多人联机代码、设计服务器/分布式权威、连接 RPC 或网络变量、或排查 netcode 问题时使用。

1.2k tokens
Unity Primetween Design
by Besty0728

Source-anchored design rules for PrimeTween 1.4.6 — factory tweens, non-reusable handles, sequences, cycles, callbacks, cancellation, async/coroutine waiting, and configuration. Use when writing or reviewing PrimeTween animation code or diagnosing its lifecycle behavior. 为 PrimeTween 1.4.6 提供源码锚定的设计规则(工厂补间、不可复用句柄、序列、循环、回调、取消、异步/协程等待与配置);当用户编写或审查 PrimeTween 动画代码、或诊断其生命周期行为时使用。

1.1k tokens
Unity Probuilder
by Besty0728

Model editable meshes with ProBuilder for blockout — create and edit ProBuilder meshes, faces, and vertices for level greyboxing. Use when blocking out levels, building or editing ProBuilder geometry, or prototyping shapes in-editor, even if the user just says "灰盒" or "白模". 用 ProBuilder 进行可编辑网格建模做 blockout(创建与编辑 ProBuilder 网格、面、顶点,用于关卡灰盒);当用户要搭建关卡灰盒、创建或编辑 ProBuilder 几何体、或在编辑器内快速搭形时使用。

1.8k tokens
Unity Scriptableobject
by Besty0728

Manage ScriptableObject assets — create, read, modify, delete, duplicate, find, and list SO assets. Use when creating or editing ScriptableObject data assets, finding SO instances, or scripting SO management, even if the user just says "配置表" or "SO资产". 管理 ScriptableObject 资产(创建、读取、修改、删除、复制、查找、列出 SO 资产);当用户要创建或编辑 ScriptableObject 数据资产、查找 SO 实例、或脚本化管理 SO 时使用。

2.4k tokens
Unity Shader
by Besty0728

Manage HLSL/ShaderLab .shader files — create, read, list, find, delete, and inspect shader properties/keywords. Use when creating or editing handwritten shaders, listing or finding .shader files, or inspecting their properties and keywords, even if the user just says "写个shader" or "着色器文件". 管理 HLSL/ShaderLab .shader 文件(创建、读取、列出、查找、删除、检查 shader 属性/关键字);当用户要创建或编辑手写 shader、列出或查找 .shader 文件、或检查其属性与关键字时使用。

2.1k tokens
Unity Shadergraph
by Besty0728

Create and inspect Shader Graph assets — create graphs, inspect structure, and perform constrained blackboard and node editing. Use when creating a Shader Graph, inspecting its structure, or making controlled edits to its blackboard or nodes, even if the user just says "shader graph" or "着色器图". 创建与检查 Shader Graph 资产(创建图、检查结构、受约束的黑板与节点编辑);当用户要创建 Shader Graph、检查其结构、或对黑板/节点做受控编辑时使用。

1.6k tokens
Unity Terrain
by Besty0728

Operate on Unity Terrain — create TerrainData, sculpt heights, paint texture layers, and smooth/flatten regions. Use when creating or editing terrain, sculpting or smoothing the heightmap, or painting terrain texture layers, even if the user just says "地形" or "刷地面". 操作 Unity Terrain(创建 TerrainData、雕刻高度、绘制纹理层、平滑/压平区域);当用户要创建或编辑地形、雕刻或平滑高度图、或绘制地形纹理层时使用。

3.3k tokens
Unity Unitask Design
by Besty0728

Source-anchored design rules for Cysharp UniTask 2.5.10 (Unity 2018.4+) — struct semantics, PlayerLoop timing, cancellation, composition, conversion, async enumerables, triggers, and pitfalls. Use when writing or reviewing async UniTask code, choosing PlayerLoopTiming, handling CancellationToken, or composing WhenAll/WhenAny, even if the user just says "异步" or "零分配async". 为 Cysharp UniTask 2.5.10(Unity 2018.4+)提供源码锚定的设计规则(struct 语义、PlayerLoop 时机、取消、组合、转换、异步流、触发器、陷阱);当用户要编写或审查 async UniTask 代码、选择 PlayerLoopTiming、处理 CancellationToken、或组合 WhenAll/WhenAny 时使用。

2k tokens
Unity Urp
by Besty0728

Manage the Universal Render Pipeline (URP) — URP assets, the renderer, and renderer features. Use when configuring the URP asset, adding or editing renderer features, or adjusting URP rendering settings, even if the user just says "URP配置" or "渲染特性". 管理通用渲染管线(URP:URP 资产、渲染器、渲染器特性);当用户要配置 URP 资产、添加或编辑渲染器特性、或调整 URP 渲染设置时使用。

841 tokens
Unity YAML Editing
by Besty0728

Last-resort guidance for safely hand-editing Unity serialized YAML (.unity/.prefab/.asset/.meta/ProjectSettings) — reference/fileID repair, GUID safety, and merge-conflict fixes. Use when REST cannot reach the change and YAML must be hand-edited — fixing m_Script GUIDs, broken fileID references, .meta files, or merge conflicts, even if the user just says "场景文件打不开" or "引用丢了". 安全手编 Unity 序列化 YAML(.unity/.prefab/.asset/.meta/ProjectSettings)的最后手段(引用/fileID 修复、GUID 安全、合并冲突修复);当 REST 无法触达、必须手编 YAML 时使用——修复 m_Script GUID、断裂 fileID 引用、.meta 文件或合并冲突。

1.9k tokens
Unity Yooasset Design
by Besty0728

Source-anchored design rules for YooAsset v2.3.18 — initialization, default-package shortcuts, play modes, asset handles, loading, updates, filesystem, build, and pitfalls. Use when writing or reviewing YooAsset code, initializing packages, loading assets via handles, setting up hot-update/download, or choosing a play mode, even if the user just says "热更" or "资源包". 为 YooAsset v2.3.18 提供源码锚定的设计规则(初始化、默认包快捷方式、运行模式、资源句柄、加载、更新、文件系统、构建、陷阱);当用户要编写或审查 YooAsset 代码、初始化 package、用句柄加载资源、配置热更/下载、或选择运行模式时使用。

2.9k tokens
Nanoresearch Writing
by OpenRaiser

Draft a LaTeX research paper from all previous stage outputs

552 tokens
Data Management Plan
by pedrohcgs

Draft a funder-compliant Data Management Plan (NSF DMP, NIH DMS Policy 2023, ERC, Horizon Europe) by composing the confidential-data and environment-capture primitives. Sections cover data description, formats/metadata, storage/backup, access/sharing, preservation/archiving, and roles. Use when user says "data management plan", "DMP", "DMSP", "NIH data sharing plan", "write the data plan for my grant", or when a grant proposal needs a data-management section. NOT a submission tool — produces a draft the user pastes into the funder portal (DMPTool, NIH ASSIST, Horizon Europe portal).

2.7k tokens
Humanize
by pedrohcgs

Read-only audit of `.tex`, `.qmd`, or `.md` text for AI-voice tells — boilerplate transitions ("Moreover", "Furthermore", "It is important to note that"), AI-cliché lexicon ("delve", "navigate the complexities", "tapestry", "robust framework"), em-dash overuse, symmetric paragraph shapes, tricolon abuse, hedging stacking, "not only X but also Y" frames, and formulaic openers. Produces a report; does NOT rewrite. Use when user says "humanize", "does this sound like AI?", "check for AI tells", "de-AI this draft", "remove AI voice", "audit my prose for sycophancy", or before journal submission / posting a working paper.

2.5k tokens
Proofread
by pedrohcgs

Read-only proofreading pass over lecture `.tex` or `.qmd` files. Checks grammar, typos, overflow, terminology consistency, and academic writing quality; produces a report without editing. Use when user says "proofread", "check for typos", "look for grammar issues", "copy-edit this", "any writing errors?", or before a lecture release.

483 tokens
Respond To Eval
by pedrohcgs

Turn student course evaluations (free-text + numeric) into an actionable teaching-improvement plan — the teaching analogue of /respond-to-referees. Clusters comments into themes, separates signal from noise, classifies each theme Keep / Change / Investigate / Out-of-scope, and drafts concrete changes mapped to the syllabus and slide decks. Use when user says "respond to my evals", "what do these course evaluations tell me", "turn my teaching feedback into a plan", or after a semester's evals arrive.

2.5k tokens
Slide Excellence
by pedrohcgs

Multi-agent comprehensive slide review (visual + pedagogy + proofreading, plus TikZ / parity / substance conditionally). Use when user says "full review", "excellence pass", "comprehensive check", "review everything", "pre-release review", "slide excellence", or before teaching / shipping a deck. Fanout wrapper — for a single lens, use `/visual-audit`, `/pedagogy-review`, or `/proofread` directly.

2.4k tokens
Translate To Quarto
by pedrohcgs

Translate a Beamer `.tex` lecture to a Quarto RevealJS `.qmd` mirror. Multi-phase: TikZ extraction → slide-by-slide translation → citation conversion → automatic QA parity check. Use when user says "translate to quarto", "port to revealjs", "make an html version", "convert this beamer to quarto", "mirror this lecture in qmd", or after a Beamer deck is ready for web publication. Output lands in `Quarto/`.

623 tokens
Visual Audit
by pedrohcgs

Adversarial visual-layout audit of a Quarto `.qmd` or Beamer `.tex` deck. Flags overflow, font inconsistency, box fatigue, spacing, and alignment issues. Use when user says "visual audit", "check the layout", "does this overflow?", "look for visual issues", "audit the slides", or after reworking a deck's appearance. Does NOT check writing or pedagogy — pair with `/proofread` or `/pedagogy-review`.

396 tokens
Design First
by rohitg00

Guides the creation of technical design documents before writing code, producing architecture diagrams, data models, API interface definitions, implementation plans, and multi-option trade-off analyses. Use when the user asks to plan a feature, architect a system, design an API, explore implementation approaches, or requests a technical design or spec before coding — especially for complex features involving multiple components, ambiguous requirements, or significant architectural changes.

1.5k tokens
Rpi Plan Critique
by microsoft
vendor

Independently critique an RPI plan and phase details against supplied evidence without editing plan sources. Use when planning credibility needs a read-only assessment.

1.8k tokens
Draft Pr
by microsoft
vendor

Creates a pull request for the current branch, generating a clear title and a description that summarizes the changes and includes instructions on how to test them. Use when asked to open, draft, or create a PR.

991 tokens
Hotfix
by microsoft
vendor

Proposes a scoped version bump for a roosterjs hotfix. Given one or more commits provided by the user, determines which packages had files changed by those commits, bumps the version only for the affected version groups, and creates a draft PR. Use when asked to do a hotfix, a scoped/targeted version bump, or to release only specific commits.

2.7k tokens
Swift Docc
by supabase
vendor

> Use when adding triple-slash comments to Swift types, methods, or properties; creating a .docc catalog folder; writing articles or extension files for a Swift package; fixing DocC build warnings about broken symbol links or missing documentation; or setting up module-level documentation for the first time.

1.6k tokens
Writing Prds
by RefoundAI

Help users transform abstract ideas into actionable project specs that align engineering and design teams on the problem and success metrics.

1.8k tokens
Written Communication
by RefoundAI

Help users master professional writing to bridge gaps between stakeholders, scale their leadership influence, and ensure organizational clarity through structured narratives and async-first norms.

1.6k tokens
Oma Academic Writer
by first-fluke

> Academic writing specialist for publication-grade English prose. Drafts, revises, and audits essays, reports, analysis sections, executive summaries, conclusions, and literature reviews while enforcing sentence-structure variation, high-frequency academic verbs, calibrated hedging, and anti-AI stylistic compliance. USE for academic writing, essay polish, paragraph rewrite, prose revision against any rubric tier (HD/D/C, A/B/C, top-band/mid-band, etc.), anti-AI audit, reverse outlining, claim-evidence mapping, and rubric enforcement on assignments.

3.4k tokens
Oma Deepsec
by first-fluke

> installing the `.deepsec/` workspace, bootstrapping `INFO.md`, running cost-aware `scan` / `process` / `triage` / `revalidate` / `export` passes, gating PRs with `process --diff`, writing custom matchers, and triaging findings. Use whenever the user mentions deepsec, asks an agent to scan a repo for vulnerabilities, runs into `pnpm deepsec` / `bunx deepsec` commands, wants a CI-based PR security review, sees a `.deepsec/` directory, or asks about `INFO.md` / matchers / `process --diff` / `revalidate`, even when the tool name is not spoken. Deepsec scans are expensive (a single full scan can cost hundreds to tens of thousands of dollars) so the skill exists in part to keep the user from getting surprised.

5.5k tokens
Oma Translator
by first-fluke

Context-aware translation that preserves tone, style, and natural word order. Use when translating UI strings, documentation, marketing copy, or any multilingual content. Infers register, domain, and style from the source text and surrounding codebase context.

7.6k tokens
Oma Translator
by first-fluke

Context-aware translation that preserves tone, style, and natural word order. Use when translating UI strings, documentation, marketing copy, or any multilingual content. Infers register, domain, and style from the source text and surrounding codebase context.

5.7k tokens
Writing Guarddog Rules
by DataDog

Author, edit, and review GuardDog YARA source-code detection rules (.yar) that follow the capability/threat/risk model. Use when adding a new detection rule, changing an existing rule's patterns or metadata, splitting capabilities from threats, debugging false positives, or writing rule test cases under guarddog/analyzer/sourcecode/.

1.4k tokens
Changelog Generator
by MoizIbnYousaf

Automatically creates user-facing changelogs from git commits by analyzing commit history, categorizing changes, and transforming technical commits into clear, customer-friendly release notes. Turns hours of manual changelog writing into minutes of automated generation.

777 tokens
Clean Code Guard
by amElnagdy

Review generated or changed production code before it ships, using Clean Code, SOLID, DRY, KISS, YAGNI, and LLM-specific failure-mode checks in any programming language. Best used reactively after an agent writes, edits, refactors, or fixes code, before presenting, committing, or merging the result. Use when the user asks "review this PR", "is this safe to merge?", "make this cleaner", "audit this code", "refactor this", "fix this bug", or after a coding agent produced implementation code. Can also guide writing when explicitly invoked before a risky edit. Invoke it on your own initiative the moment you finish writing, editing, or refactoring non-trivial production code, before presenting or committing — don't wait to be asked. DO NOT USE for factual/conceptual questions, CI/tooling config, git workflow, running/debugging tests, pure architecture discussion, prose writing, data analysis, or test-code review (use test-guard).

4.4k tokens
Docs Guard
by amElnagdy

Review generated or changed documentation before it ships — READMEs, API references, docstrings, PHPDoc/JSDoc, changelogs, tutorials, and doc sites. Best used reactively after an agent writes or edits docs, after code changes documented behavior, or before publishing docs. Use when the user says 'review the docs', 'is this documentation accurate', 'update the docs', 'write a README', 'document this API', 'add a docstring', or 'add a changelog entry'. Core job: verify every referenced function, flag, endpoint, config key, and code sample against the source; catch docs-vs-code drift; strip filler and unverifiable claims. DO NOT USE for production code review (use clean-code-guard), test review (use test-guard), marketing copy or blog posts, prose style editing of non-technical writing, or documentation site theming.

2.1k tokens
Posthog Voice
by PostHog
vendor

Write copy that sounds like PostHog — direct, opinionated, developer-facing, and specific. Use this skill whenever Cory is drafting, editing, or critiquing copy intended for posthog.com or any PostHog channel: product pages, landing pages, taglines, headlines, hero copy, button labels, microcopy, blog posts, newsletters, changelog entries, docs intros, social posts, marketing emails, error messages, or feature announcements. Also trigger when reviewing existing PostHog copy, refactoring generic SaaS-speak into PostHog voice, or when Cory pastes a draft and asks for feedback. Trigger even when "PostHog" isn't said explicitly — context cues like working on a product page, refining a tagline, or reviewing a PR for posthog.com mean this skill applies. The goal is copy that doesn't read like AI wrote it, doesn't sound like every other B2B SaaS site, and could pass review from PostHog's content team without flags.

1.3k tokens
Docs Writer
by prisma
vendor

Use when writing, rewriting, or improving technical docs (quickstarts, how-tos, tutorials, concept pages, or API references).

2.8k tokens
Content Write Blog
by prisma
vendor

Use when the operator wants to write a blog post, draft a blog article, start a new post for the Prisma blog, or publish to prisma.io/blog.

4.5k tokens
Docs Agent Ready
by prisma
vendor

Use when adding a new docs section or product area, editing llms.ts / the llms.txt or llms/[...slug] / llms-full.txt routes / get-llm-text / skill.md / .well-known endpoints, or working on the "agent score", "llms.txt", or anything "agent-ready" in the docs and site apps. Explains the invariants the Mintlify agent-readiness audit measures and how to hold them.

1.9k tokens
Create Chatgpt Mockup
by gooseworks-ai

Render pixel-accurate ChatGPT mobile (iOS) screen mockups in light mode from a thread JSON. Supports user text bubbles, user image attachments, assistant markdown prose, citation chips, the OpenAI spiral logo, the Apps-SDK GPT chip in the composer, and three header styles (model-tag, plain title, "Get Plus"). Fixed 9:16 viewport. Outputs HTML + PNG.

3.7k tokens scripts