Manage the Universal Render Pipeline (URP) — URP assets, the renderer, and renderer features. Use when configuring the URP asset, adding or editing renderer features, or adjusting URP rendering settings, even if the user just says "URP配置" or "渲染特性". 管理通用渲染管线(URP:URP 资产、渲染器、渲染器特性);当用户要配置 URP 资产、添加或编辑渲染器特性、或调整 URP 渲染设置时使用。
npx skills add https://github.com/Besty0728/Unity-Skills --skill unity-urp
URP-specific asset and renderer feature management for Unity 2022.3+ (URP 14 and Unity 6 / URP 17).
urp_get_info, urp_list_renderers, urp_list_renderer_features) are SkillMode.SemiAuto — they run in all three modes without grant.urp_set_asset_settings, urp_add_renderer_feature, urp_set_renderer_feature_active) are SkillMode.FullAuto — under Approval they need user grant (grant triggers one server-side execute returning the result); under Auto / Bypass they execute directly.urp_remove_renderer_feature carries SkillOperation.Delete and is auto-forbidden in Approval / Auto modes (NeverInSemi). Only Bypass or the user-managed Allowlist can run it.This module is compiled against com.unity.render-pipelines.universal (URP). When URP is not installed, every skill returns a stub { error: "Universal Render Pipeline package … is not installed." } (RenderPipelineSkillsCommon.NoURP()). The stub is a diagnostic payload, not a permission denial — it does not require grant and is not treated as NeverInSemi. Call project_get_render_pipeline first when you see this error.
DO NOT:
Runtime-first rules:
urp_get_info before urp_add_renderer_featureurp_get_info.creatableRendererFeaturesRenderObjects, FullScreenPassRendererFeature, ScreenSpaceReflectionRendererFeature, etc. as universally availableurp_list_renderer_features to resolve existing feature names/indexes before calling urp_set_renderer_feature_active or urp_remove_renderer_featureValidated behavior:
DecalRendererFeature and ScreenSpaceAmbientOcclusionurp_get_infoInspect the active URP asset and renderer layout.
urp_set_asset_settingsModify key URP asset settings like HDR, MSAA, render scale, shadows, and camera textures.
urp_list_renderersList renderer data assets on the active URP asset.
urp_list_renderer_featuresList renderer features on a specific renderer.
urp_add_renderer_featureAdd a safe built-in renderer feature to a renderer.
urp_remove_renderer_featureRemove a renderer feature from a renderer.
urp_set_renderer_feature_activeEnable or disable a renderer feature.
Exact names, parameters, defaults, and returns are defined by GET /skills/schema or unity_skills.get_skill_schema(), not by this file.
Guide users through a structured workflow for co-authoring documentation. Use when user wants to write documentation, proposals, technical specs, decision docs, or similar structured content. This workflow helps users efficiently transfer context, refine content through iteration, and verify the doc works for readers. Trigger when user mentions writing docs, creating proposals, drafting specs, or similar documentation tasks.
Automatically creates user-facing changelogs from git commits by analyzing commit history, categorizing changes, and transforming technical commits into clear, customer-friendly release notes. Turns hours of manual changelog writing into minutes of automated generation.
Use when implementing any feature or bugfix, before writing implementation code
Use when you have a spec or requirements for a multi-step task, before touching code
Use when creating new skills, editing existing skills, or verifying skills work before deployment
Use when writing or improving README files. Not all READMEs are the same — provides templates and guidance matched to your audience and project type.
| Remove signs of AI-generated writing from text. Use when editing or reviewing text to make it sound more natural and human-written. Based on Wikipedia's inflated symbolism, promotional language, superficial -ing analyses, vague attributions, em dash overuse, rule of three, AI vocabulary words, negative parallelisms, and excessive conjunctive phrases.
Official Opentrons Protocol API for OT-2 and Flex robots. Use when writing protocols specifically for Opentrons hardware with full access to Protocol API v2 features. Best for production Opentrons protocols, official API compatibility. For multi-vendor automation or broader equipment control use pylabrobot.
Take besty0728/unity-urp from the repository into ~/.claude/skills for personal
use, or into .claude/skills inside a project.
The agent identifies a skill by the name field in its header. Two skills with the
same name cannot sit side by side — one of them will be ignored.