UnrealMCP — AI Bridge for Unreal Engine 5 runs on your own machine — the client starts it, so there is no endpoint to ping. 113 installs a week from pypi. Last commit 6 Aug 2026.
Control the Unreal Engine 5 editor from any MCP client: Blueprints, materials, Niagara.
We read the source, 21 h ago · rules 3dff92dd89df
What this server is able to do. For an MCP server this is often the job itself — a terminal server runs commands because that is what it is for. Listed so you know what you are plugging in, not as an accusation.
portFile := filepath.Join(projectDir, portFileRel)
execFileSync(binaryPath, process.argv.slice(2), {
Is this your server and something here is wrong? Tell us — corrections are free and do not require a plan.
We found places where it runs commands, builds paths or queries from values it is given. None of that is a flaw by itself — it becomes one when the code changes, and code changes quietly between releases. We re-read it on every one.
This server runs on your own machine — install it with the package manager and the client starts it for you. Package name taken from the official registry entry.
claude mcp add unreal-mcp -- uvx unrealmcp
{
"mcpServers": {
"unreal-mcp": {
"args": [
"unrealmcp"
],
"command": "uvx"
}
}
}
[mcp_servers.unreal-mcp]
command = "uvx"
args = ["unrealmcp"]
{
"mcpServers": {
"unreal-mcp": {
"args": [
"unrealmcp"
],
"command": "uvx"
}
}
}
{
"mcpServers": {
"unreal-mcp": {
"args": [
"unrealmcp"
],
"command": "uvx"
}
}
}
Control the Unity and Godot editors from AI clients: scenes, scripts, physics, materials.
stdio bridge for the local Unreal Editor MCP server from FunplayAI/funplay-unreal-mcp.
Control the Unity Editor from MCP hosts through a local Rust server and C# Unity bridge.
MCP server for Godot game engine integration — control the Godot editor with AI
MCP server for Godot game engine integration — control the Godot editor with AI
Control DaVinci Resolve from any AI assistant. 215 MCP tools covering the full Resolve API.
stdio bridge for the local Unity Editor MCP server from FunseaAI/unity-mcp.
stdio bridge for the local Unity Editor MCP server from FunplayAI/funplay-unity-mcp.
Answers built from our own checks of this server.