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Funplay Unreal MCP Server

local only

Funplay Unreal MCP runs on your own machine — the client starts it, so there is no endpoint to ping. 75 installs a week from npm. Last commit 23 Jun 2026.

stdio bridge for the local Unreal Editor MCP server from FunplayAI/funplay-unreal-mcp.

Installs per day peak 16 · avg 8 · +21% w/w
a month agotoday
75
Installs / week
npm · funplay-unreal-mcp
8
Stars
0 open issues
23 Jun 2026
Last commit
no releases in 90 days
MIT
License
Python

What the code does

We read the source, 5 d ago · rules 995398eba69f

In the project's build, not in the package

Found in continuous integration, deployment or infrastructure files, or in a neighbouring package of the same monorepo. None of this is installed when you add the server: it describes how the project is built and released. We list it because a leaked key in a build pipeline is still a real problem, but it is not something this server does on your machine.

        self.path = os.path.join(self.dir, constants.SETTINGS_FILENAME)
            exec(compile(code, "<funplay_execute_python>", "exec"), namespace)  # noqa: S102

Is this your server and something here is wrong? Tell us — corrections are free and do not require a plan.

Nothing serious here today

Today is the operative word: we check Funplay Unreal MCP every 15 minutes and re-read its code on every release. Watch it and you find out the day that stops being true.

Three servers free · no card

Connect this server

This server runs on your own machine — install it with the package manager and the client starts it for you. Package name taken from the official registry entry.

run in your terminal
claude mcp add funplay-unreal-mcp -e 'FUNPLAY_UNREAL_MCP_TOKEN=<FUNPLAY_UNREAL_MCP_TOKEN>' -- npx -y funplay-unreal-mcp
~/Library/Application Support/Claude/claude_desktop_config.json
{
  "mcpServers": {
    "funplay-unreal-mcp": {
      "command": "npx",
      "args": [
        "-y",
        "funplay-unreal-mcp"
      ],
      "env": {
        "FUNPLAY_UNREAL_MCP_TOKEN": "<FUNPLAY_UNREAL_MCP_TOKEN>"
      }
    }
  }
}
~/.codex/config.toml
[mcp_servers.funplay-unreal-mcp]
command = "npx"
args = ["-y", "funplay-unreal-mcp"]
env = { FUNPLAY_UNREAL_MCP_TOKEN = "<FUNPLAY_UNREAL_MCP_TOKEN>" }
.cursor/mcp.json
{
  "mcpServers": {
    "funplay-unreal-mcp": {
      "command": "npx",
      "args": [
        "-y",
        "funplay-unreal-mcp"
      ],
      "env": {
        "FUNPLAY_UNREAL_MCP_TOKEN": "<FUNPLAY_UNREAL_MCP_TOKEN>"
      }
    }
  }
}
.vscode/mcp.json
{
  "servers": {
    "funplay-unreal-mcp": {
      "type": "stdio",
      "command": "npx",
      "args": [
        "-y",
        "funplay-unreal-mcp"
      ],
      "env": {
        "FUNPLAY_UNREAL_MCP_TOKEN": "<FUNPLAY_UNREAL_MCP_TOKEN>"
      }
    }
  }
}

Put your own value in place of <FUNPLAY_UNREAL_MCP_TOKEN> (Unreal MCP local auth token from the Funplay MCP editor menu or Saved/FunplayMCP/funplay_mcp_settings.json). The author’s registry entry marks it as required.

Optional settings from the registry entry, left out of the block above: FUNPLAY_UNREAL_MCP_URL (Optional Unreal MCP HTTP endpoint. Defaults to http://127.0.0.1:8765/), UNREAL_MCP_URL (Compatibility endpoint variable used when FUNPLAY_UNREAL_MCP_URL is not set), UNREAL_MCP_TOKEN (Compatibility token variable used when FUNPLAY_UNREAL_MCP_TOKEN is not set).

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Funplay Unreal MCP — questions

Answers built from our own checks of this server.

Why is there no uptime for Funplay Unreal MCP?
Funplay Unreal MCP runs on your own machine over stdio — there is no network address to reach, so uptime cannot be measured for it by anyone. What can be measured is adoption: the npm package funplay-unreal-mcp was installed 75 times last week.
How do I connect Funplay Unreal MCP?
Copy the ready config from this page. We generate it for Claude Code, Claude Desktop, Codex, Cursor and VS Code, each in the form that client actually reads. It runs locally, so the command pulls funplay-unreal-mcp straight from npm; nothing to host, nothing to sign up for.
How many people use Funplay Unreal MCP?
The npm package funplay-unreal-mcp was installed 75 times in the last week. Week over week that is +21%. We show installs rather than GitHub stars on purpose: a star is a bookmark, an install is someone actually running it.
Is Funplay Unreal MCP open source?
Yes — it is published under the MIT licence, written in Python and 8 stars on GitHub. The source link is on this page, so you can read exactly what it does with your data before you connect it.