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Funplay Cocos MCP Server

local only

Funplay Cocos MCP runs on your own machine — the client starts it, so there is no endpoint to ping. 929 installs a week from npm. Last commit 12 Sep 2026.

stdio bridge for the local Cocos Creator Editor MCP server from FunplayAI/funplay-cocos-mcp.

Installs per day peak 208 · avg 54 · +54% w/w
a month agotoday
929
Installs / week
npm · funplay-cocos-mcp
257
Stars
0 open issues
12 Sep 2026
Last commit
0 releases in 90 days
MIT
License
JavaScript

What the code does

We read the source, 22 h ago · rules 3dff92dd89df

Capabilities

What this server is able to do. For an MCP server this is often the job itself — a terminal server runs commands because that is what it is for. Listed so you know what you are plugging in, not as an accusation.

    return path.isAbsolute(explicitPath) ? explicitPath : path.join(projectPath, explicitPath);

Is this your server and something here is wrong? Tell us — corrections are free and do not require a plan.

This code can reach further than it looks

We found places where it runs commands, builds paths or queries from values it is given. None of that is a flaw by itself — it becomes one when the code changes, and code changes quietly between releases. We re-read it on every one.

Three servers free · no card

Connect this server

This server runs on your own machine — install it with the package manager and the client starts it for you. Package name taken from the official registry entry.

run in your terminal
claude mcp add funplay-cocos-mcp -- npx -y funplay-cocos-mcp
~/Library/Application Support/Claude/claude_desktop_config.json
{
  "mcpServers": {
    "funplay-cocos-mcp": {
      "args": [
        "-y",
        "funplay-cocos-mcp"
      ],
      "command": "npx"
    }
  }
}
~/.codex/config.toml
[mcp_servers.funplay-cocos-mcp]
command = "npx"
args = ["-y", "funplay-cocos-mcp"]
.cursor/mcp.json
{
  "mcpServers": {
    "funplay-cocos-mcp": {
      "args": [
        "-y",
        "funplay-cocos-mcp"
      ],
      "command": "npx"
    }
  }
}
.vscode/mcp.json
{
  "mcpServers": {
    "funplay-cocos-mcp": {
      "args": [
        "-y",
        "funplay-cocos-mcp"
      ],
      "command": "npx"
    }
  }
}

This one needs environment variables set before it will start: FUNPLAY_COCOS_MCP_URL (Optional local Cocos MCP HTTP endpoint. Defaults to http://127.0.0.1:8765/.), FUNPLAY_COCOS_MCP_TIMEOUT_SECONDS (Optional HTTP timeout per request in seconds. Defaults to 120.). The author declared them in the registry entry; get the values from the project itself.

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Funplay Cocos MCP — questions

Answers built from our own checks of this server.

Why is there no uptime for Funplay Cocos MCP?
Funplay Cocos MCP runs on your own machine over stdio — there is no network address to reach, so uptime cannot be measured for it by anyone. What can be measured is adoption: the npm package funplay-cocos-mcp was installed 929 times last week.
How do I connect Funplay Cocos MCP?
Copy the ready config from this page — we generate it for Claude Code, Claude Desktop, Codex, Cursor and VS Code, each with the file path that client actually reads. It runs locally, so the command pulls funplay-cocos-mcp straight from npm; nothing to host, nothing to sign up for.
How many people use Funplay Cocos MCP?
The npm package funplay-cocos-mcp was installed 929 times in the last week. Week over week that is +54%. We show installs rather than GitHub stars on purpose: a star is a bookmark, an install is someone actually running it.
Is Funplay Cocos MCP open source?
Yes — it is published under the MIT licence, written in JavaScript and 257 stars on GitHub. The source link is on this page, so you can read exactly what it does with your data before you connect it.