The open format is called Agent Skills and works in Claude Code, Codex, Cursor and other agents — most people know it as Claude Skills.
Every Agent Skill we could find on GitHub, deduplicated by content. 79 566 files from 1 758 authors, of which 61 913 are unique — the rest is the same skill repackaged into someone else's repository. For each one: what it weighs in tokens, whether it ships runnable scripts, and which MCP servers it needs.
Expert blueprint for Godot 4 project organization (feature-based folders, naming conventions, version control). Enforces snake_case files, PascalCase nodes, %SceneUniqueNames, and .gitignore best practices. Use when starting new projects or refactoring structure. Keywords project organization, naming conventions, snake_case, PascalCase, feature-based, .gitignore, .gdignore.
Expert blueprint for quest tracking systems (objectives, progress, rewards, branching chains) using Resource-based quests, signal-driven updates, and AutoLoad managers. Use when implementing RPG quests or mission systems. Keywords quest, objectives, Quest Resource, QuestObjective, signal-driven, branching, rewards, AutoLoad.
Expert blueprint for physics queries using RayCast, ShapeCast, and DirectSpaceState. Covers hit detection, volume overlap, mouse picking, and high-performance server-side intersection queries. Use when implementing projectiles, LOS, terrain grounding, or AI sensors. Keywords raycast, shapecast, direct_space_state, intersect_ray, intersect_shape, PhysicsRayQueryParameters, collision mask, mouse picking.
Expert blueprint for data-oriented design using Resource/RefCounted classes (item databases, character stats, reusable data structures). Covers typed arrays, serialization, nested resources, and resource caching. Use when implementing data systems OR inventory/stats/dialogue databases. Keywords Resource, RefCounted, ItemData, CharacterStats, database, serialization, @export, typed arrays.
Expert blueprint for RPG stat systems (attributes, leveling, modifiers, damage formulas) using Resource-based stats, stackable modifiers, and derived stat calculations. Use when implementing character progression OR equipment/buff systems. Keywords stats, attributes, leveling, modifiers, CharacterStats, derived stats, damage calculation, XP.
Expert blueprint for save/load systems using JSON/binary serialization, PERSIST group pattern, versioning, and migration. Covers player progress, settings, game state persistence, and error recovery. Use when implementing save systems OR data persistence. Keywords save, load, JSON, FileAccess, user://, serialization, version migration, PERSIST group.
Expert blueprint for scene loading, transitions, async (background) loading, instance management, and caching. Covers fade transitions, loading screens, dynamic spawning, and scene persistence. Use when implementing level changes OR dynamic content loading. Keywords scene, loading, transition, async, ResourceLoader, change_scene, preload, PackedScene, fade.
Expert blueprint for dedicated / headless multiplayer hosts: ENet/DTLS, authority validation, safe packet decode, matchmaker handoff, and health telemetry. Use when building authoritative servers, --headless hosts, or hardening host networking. Keywords: dedicated server, headless, ENet, DTLS, authority, safe_packet_decoder, multiplayer host, WebSocketMultiplayerPeer.
Expert Godot shader patterns for batch-safe hitflash, alpha-scissor foliage/dissolve, screenspace postFX, depth reconstruction, triplanar, and instance uniforms — not first-shader tutorials. Trigger on draw-call batching breaks, discard vs depth-prepass, foliage shadows, post-process quads, or world-position FX. Keywords: instance uniform, ALPHA_SCISSOR, hint_screen_texture, hint_depth_texture, global uniform, sampler2DArray, canvas_item, spatial, post-processing.
Expert blueprint for signal-driven architecture using \"Signal Up, Call Down\" pattern for loose coupling. Covers typed signals, signal chains, one-shot connections, and AutoLoad event buses. Use when implementing event systems OR decoupling nodes. Keywords signal, emit, connect, CONNECT_ONE_SHOT, CONNECT_REFERENCE_COUNTED, event bus, AutoLoad, decoupling.
Expert blueprint for hierarchical finite state machines (HSM) and pushdown automata for complex AI/character behaviors. Covers state stacks, sub-states, transition validation, and state context passing. Use when basic FSMs are insufficient OR implementing layered AI. Keywords state machine, HSM, hierarchical, pushdown automata, state stack, FSM, AI behavior.
Apply a Classic Easter seasonal overlay: pastel Theme/StyleBox injection, confetti/shimmer VFX, elastic juice, mesh surface_override painting, cursor/audio swaps, and a date-window activation gate with player opt-out. Use when shipping holiday skins, April events, or egg-hunt juice without mutating shared .mesh/.tres assets. Keywords: pastel, seasonal Theme, StyleBox, confetti, Easter egg, surface_override, TRANS_ELASTIC, Disable Seasonal Themes, activation gate.
Expert testing decision trees for GdUnit4: unit vs scene vs CI gates, headless runners, snapshots, and mock networks. Use when choosing test layers, wiring CI, or validating signals/physics without beginner assert catalogs. Keywords: GdUnit4, GdUnitTestSuite, headless CI, snapshot test, mock network, scene integration test, TDD.
Expert blueprint for TileMapLayer and TileSet systems for efficient 2D level design. Covers terrain autotiling, physics layers, custom data, navigation integration, and runtime manipulation. Use when building grid-based levels OR implementing destructible tiles. Keywords TileMapLayer, TileSet, terrain, autotiling, atlas, physics layer, custom data.
Expert blueprint for turn-based combat with turn order, action points, phase management, and timeline systems for strategy/RPG games. Covers speed-based initiative, interrupts, and simultaneous turns. Use when implementing turn-based combat OR tactical systems. Keywords turn-based, initiative, action points, phase, round, turn order, combat.
Expert blueprint for programmatic animation using Tween for smooth property transitions, UI effects, camera movements, and juice. Covers easing functions, parallel tweens, chaining, and lifecycle management. Use when implementing UI animations OR procedural movement. Keywords Tween, easing, interpolation, EASE_IN_OUT, TRANS_CUBIC, tween_property, tween_callback.
Expert blueprint for responsive UI layouts using Container nodes (HBoxContainer, VBoxContainer, GridContainer, MarginContainer, ScrollContainer, HFlowContainer, SubViewportContainer). Covers size flags, anchors, split containers, virtual_list pooling, stretch_shrink previews, and dynamic layouts. Use when building adaptive interfaces OR implementing responsive menus. Keywords: Container, HBoxContainer, VBoxContainer, GridContainer, HFlowContainer, SubViewportContainer, virtual_list, stretch_shrink, size_flags, EXPAND_FILL, anchors, responsive.
Expert blueprint for RichTextLabel with BBCode formatting (bold, italic, colors, images, clickable links) and custom effects. Covers meta tags, RichTextEffect shaders, and dynamic content. Use when implementing dialogue systems OR formatted text. Keywords RichTextLabel, BBCode, [b], [color], [url], meta_clicked, RichTextEffect, dialogue.
Expert blueprint for UI themes using Theme resources, StyleBoxes, custom fonts, and theme overrides for consistent visual styling. Covers StyleBoxFlat/Texture, theme inheritance, dynamic theme switching, and font variations. Use when implementing consistent UI styling OR supporting multiple themes. Keywords Theme, StyleBox, StyleBoxFlat, add_theme_override, font, theme inheritance, dark mode.
> Install, share, sync, and create AI agent skills across coding tools (Claude Code, Cursor, Codex, OpenCode, Copilot, Pi) using the agr CLI. Use skill ("install the pdf skill", "agr add ..."), sync agent resources across tools, share skills with their team, scaffold a new SKILL.md, run a skill ephemerally (agrx), set up a repo to manage AI agent dependencies, or configure tools/sources/instruction-syncing. Also use whenever an agr.toml or agr.lock is present in the project and the user is doing resource-management work.
> Release process for the agr package. Handles version bumping (major/minor/patch/beta), changelog updates, pre-release quality checks, git tagging, and monitoring the GitHub Actions publish pipeline. Use this skill whenever the user wants to cut a release, bump the version, publish to PyPI, or asks about the release process — even if they just say "let's ship it" or "time for a new version".
> Debrief an AI agent skill (SKILL.md) after using it — capture session feedback or a retrospective and fold it back into the skill. Use whenever X", "feedback on X skill", "improve the X skill", "update the X skill", "let's revise X based on what we just did", "the X skill should also handle Y", "X didn't trigger when it should have", or otherwise wants to capture lessons from a session back into the skill that drove it. Handles in-repo skills (under skills/) by editing the source, committing, and re-installing via `agr upgrade`. Handles remote/upstream skills by offering to fork them in-repo or to file a GitHub issue via `gh`. Do NOT use for greenfield skill authoring (a separate concern — see `anthropics/skills/skill-creator`) or for installing / syncing / removing skills (use the `agr` CLI directly).
>- File Indian income tax returns (ITR) for FY 2025-26 / AY 2026-27. Use when the user wants to file their ITR, compute or verify Indian income tax, compare the old vs new tax regime, read a Form 16, AIS, TIS or Form 26AS, reconcile TDS, handle capital gains from Zerodha/Groww/Upstox statements, check their tax refund, or asks about ITR-1/ITR-2/ITR-3/ITR-4, sections 80C/80D/87A/111A/112A, crypto tax, advance tax, or the income-tax e-filing portal - even if they just say "help me with my taxes" in an Indian context.
Drive an interactive VS Code debugger to investigate bugs, failing tests, wrong/null variable values, unexpected runtime behavior, and other "it doesn't work" reports. Use this skill whenever speculation about runtime behavior would be cheaper to *verify* by stepping through the code than to reason about. Pairs with the DebugMCP MCP server, which exposes the underlying breakpoint / step / inspect tools.
> Monitors customer health, predicts churn risk, and identifies expansion opportunities using weighted scoring models for SaaS customer success
> and what triggers approval. Use when authoring a policy charter, defining discount/payment/liability rules, auditing deals, or generating a regional policy.
> Systematic competitor analysis covering product teardowns, 12-dimension scoring rubric, feature comparison matrices, SWOT analysis, pricing model deconstruction, UX audits, and strategic action plans with stakeholder presentation templates.
> Create competitor comparison and alternative pages for SEO and sales enablement. Use when building alternative pages, vs pages, or competitor-vs-competitor pages, planning comparison content, or managing competitor data.
> standing up a deal desk, building approval-threshold matrices, designing deal-review packets, routing deals, or auditing deals for compliance.
> channels. Use when picking a channel mix, modeling partner margin or TCO, designing partner tiers and rebates, or analyzing channel conflict.
> Generate business documents — contracts, proposals, SOWs, NDAs, MSAs — with jurisdiction-aware clauses for US, EU, UK, and DACH. Use when starting client engagements, writing proposals, drafting agreements, or needing GDPR-compliant DPAs.
> SaaS churn reduction covering cancel flow design, dynamic save offers, exit survey architecture, dunning sequences, payment recovery, win-back campaigns, and churn impact modeling.
> Landing page and marketing page conversion rate optimization covering value proposition clarity, headline effectiveness, CTA hierarchy, visual flow, social proof placement, objection handling, and structured A/B testing.
> Free tool marketing strategy covering idea evaluation, tool design, lead capture architecture, SEO landing pages, launch playbook, and ROI measurement for calculators, generators, checkers, graders, and interactive tools.
> Form optimization for lead capture, contact, demo request, application, and checkout forms. Covers field-cost analysis, multi-step form design, validation UX, mobile optimization, and A/B testing frameworks.
> Post-signup user onboarding optimization covering activation metrics, time-to-value reduction, onboarding flow design, empty state optimization, multi-channel coordination, and stalled user recovery.
> Design strategic partnerships — technology, channel, co-marketing — and the programs that scale them. Use when evaluating a partner, picking a partnership type, designing a partner program, structuring a deal, or modeling ROI.
> Popup and modal optimization for conversion. Covers exit-intent, slide-ins, banners, timing optimization, frequency capping, audience targeting, compliance, and A/B testing frameworks for lead capture, promotions, and announcements.
> In-app paywall and upgrade screen optimization covering feature gate design, usage limit UX, trial expiration flows, upgrade trigger timing, save offer strategy, and ethical monetization patterns.
> SaaS pricing design and optimization covering value metric selection, tier architecture, price point research, pricing page design, price increase execution, and competitive pricing analysis.
> Analyzes pipeline coverage, tracks forecast accuracy with MAPE, and calculates GTM efficiency metrics for SaaS revenue optimization
> Analyzes RFP responses for coverage gaps, builds competitive feature matrices, and plans proof-of-concept engagements for pre-sales engineering
> Referral and affiliate program design covering referral loop architecture, incentive design, trigger moment optimization, viral coefficient modeling, affiliate program structure, and optimization playbook.
> Signup and registration flow optimization covering SSO strategy, progressive profiling, field reduction, multi-step flow design, authentication UX, post-submit experience, and mobile registration patterns.
> Plan, sequence, and pressure-test internal announcements before they send. Use when announcing a reorg, policy, or product change, drafting an all-hands or exec update, or deciding who hears what and in which order.
> Headcount and delivery-capacity planning — effective capacity from raw headcount, hire/contract/defer scenarios, and capacity-vs-commitment gap reports. Use when planning a quarter, sizing a hiring ask, or testing whether a roadmap fits.
> Map, measure and improve business processes — SIPOC and swimlane capture, cycle-time and bottleneck analysis, handoff diagnosis, and a payback-ranked improvement backlog. Use when a process is slow, error-prone, or crosses too many teams.
> Audit and repair an internal knowledge base — staleness, ownership gaps, orphans, duplication, and findability. Use when the wiki is untrusted, docs are out of date, nobody owns pages, or search returns the wrong answer.
> Assembles board and investor update decks by pulling perspectives from all C-suite roles. Use when preparing board meetings, investor updates, quarterly business reviews, or fundraising narratives.
> Executive leadership guidance for strategic decisions, org development, and stakeholder management. Use when planning strategy, preparing board presentations, managing investors, or making executive decisions.
> Cut software and services spend through seat-utilisation analysis, redundant-tool detection, and renewal-timing leverage. Use when auditing SaaS spend, preparing a renewal negotiation, or hunting a budget-reduction target.
> Multi-agent board meeting protocol running a structured 6-phase deliberation with isolated C-suite contributions to prevent groupthink. Use when making major strategic decisions or resolving cross-functional disagreements.
> Vendor lifecycle — weighted selection scorecards, risk tiering, renewal and notice-deadline tracking, spend concentration, and SLA credits. Use when selecting a vendor, preparing a renewal, or reviewing a vendor portfolio.
> Financial leadership advisor on financial planning, fundraising, investor reporting, and unit economics. Use when building a financial model, preparing for fundraising, calculating unit economics, or managing cash runway.
> Framework for rolling out organizational changes without chaos, using ADKAR adapted for startups. Use when announcing a reorg, switching tools, pivoting strategy, killing a product, or managing change resistance.
> AI leadership advisor on AI strategy, governance, risk, investment, and org design. Use when defining an AI strategy, building an AI governance program, scoring AI maturity, or drafting an AI risk register.
> Data leadership advisor on data strategy, governance, quality, and platform decisions. Use when defining a data strategy, scoring data maturity, auditing data governance, evaluating a data platform, or designing the data org.
> Marketing leadership advisor on brand strategy, demand generation, and marketing operations. Use when building a marketing strategy, planning demand-gen campaigns, designing lead scoring models, or aligning marketing with revenue.
> C-suite orchestration that routes founder questions to the right advisor role(s) and runs multi-role board meetings. Use when coordinating executive decisions, routing strategic questions, or resolving cross-department conflicts.
> Customer leadership advisor on CX strategy, retention and expansion, and voice-of-customer programs. Use when defining a CX strategy, scoring CX maturity, planning churn interventions, or designing a VoC program.
Answers built from the skills we actually parsed.