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Claude Skills

The open format is called Agent Skills and works in Claude Code, Codex, Cursor and other agents — most people know it as Claude Skills.

Every Agent Skill we could find on GitHub, deduplicated by content. 79 566 files from 1 758 authors, of which 61 913 are unique — the rest is the same skill repackaged into someone else's repository. For each one: what it weighs in tokens, whether it ships runnable scripts, and which MCP servers it needs.

61 913
unique skills
out of 79 566 files found on GitHub
17 653
are copies
same content, someone else's repository
1 739
tokens, median
what a typical skill costs you in context
7 886
name collisions
two skills with one name cannot sit side by side

18 661–18 720 of 61 913

page 312 of 1 032
Godot Project Foundations
by thedivergentai

Expert blueprint for Godot 4 project organization (feature-based folders, naming conventions, version control). Enforces snake_case files, PascalCase nodes, %SceneUniqueNames, and .gitignore best practices. Use when starting new projects or refactoring structure. Keywords project organization, naming conventions, snake_case, PascalCase, feature-based, .gitignore, .gdignore.

12k tokens scripts
Godot Quest System
by thedivergentai

Expert blueprint for quest tracking systems (objectives, progress, rewards, branching chains) using Resource-based quests, signal-driven updates, and AutoLoad managers. Use when implementing RPG quests or mission systems. Keywords quest, objectives, Quest Resource, QuestObjective, signal-driven, branching, rewards, AutoLoad.

9k tokens scripts
Godot Raycasting Queries
by thedivergentai

Expert blueprint for physics queries using RayCast, ShapeCast, and DirectSpaceState. Covers hit detection, volume overlap, mouse picking, and high-performance server-side intersection queries. Use when implementing projectiles, LOS, terrain grounding, or AI sensors. Keywords raycast, shapecast, direct_space_state, intersect_ray, intersect_shape, PhysicsRayQueryParameters, collision mask, mouse picking.

8k tokens scripts
Godot Resource Data Patterns
by thedivergentai

Expert blueprint for data-oriented design using Resource/RefCounted classes (item databases, character stats, reusable data structures). Covers typed arrays, serialization, nested resources, and resource caching. Use when implementing data systems OR inventory/stats/dialogue databases. Keywords Resource, RefCounted, ItemData, CharacterStats, database, serialization, @export, typed arrays.

9k tokens scripts
Godot Rpg Stats
by thedivergentai

Expert blueprint for RPG stat systems (attributes, leveling, modifiers, damage formulas) using Resource-based stats, stackable modifiers, and derived stat calculations. Use when implementing character progression OR equipment/buff systems. Keywords stats, attributes, leveling, modifiers, CharacterStats, derived stats, damage calculation, XP.

9k tokens scripts
Godot Save Load Systems
by thedivergentai

Expert blueprint for save/load systems using JSON/binary serialization, PERSIST group pattern, versioning, and migration. Covers player progress, settings, game state persistence, and error recovery. Use when implementing save systems OR data persistence. Keywords save, load, JSON, FileAccess, user://, serialization, version migration, PERSIST group.

7k tokens scripts
Godot Scene Management
by thedivergentai

Expert blueprint for scene loading, transitions, async (background) loading, instance management, and caching. Covers fade transitions, loading screens, dynamic spawning, and scene persistence. Use when implementing level changes OR dynamic content loading. Keywords scene, loading, transition, async, ResourceLoader, change_scene, preload, PackedScene, fade.

10k tokens scripts
Godot Server Architecture
by thedivergentai

Expert blueprint for dedicated / headless multiplayer hosts: ENet/DTLS, authority validation, safe packet decode, matchmaker handoff, and health telemetry. Use when building authoritative servers, --headless hosts, or hardening host networking. Keywords: dedicated server, headless, ENet, DTLS, authority, safe_packet_decoder, multiplayer host, WebSocketMultiplayerPeer.

10k tokens scripts
Godot Shaders Basics
by thedivergentai

Expert Godot shader patterns for batch-safe hitflash, alpha-scissor foliage/dissolve, screenspace postFX, depth reconstruction, triplanar, and instance uniforms — not first-shader tutorials. Trigger on draw-call batching breaks, discard vs depth-prepass, foliage shadows, post-process quads, or world-position FX. Keywords: instance uniform, ALPHA_SCISSOR, hint_screen_texture, hint_depth_texture, global uniform, sampler2DArray, canvas_item, spatial, post-processing.

10k tokens scripts
Godot Signal Architecture
by thedivergentai

Expert blueprint for signal-driven architecture using \"Signal Up, Call Down\" pattern for loose coupling. Covers typed signals, signal chains, one-shot connections, and AutoLoad event buses. Use when implementing event systems OR decoupling nodes. Keywords signal, emit, connect, CONNECT_ONE_SHOT, CONNECT_REFERENCE_COUNTED, event bus, AutoLoad, decoupling.

9k tokens scripts
Godot State Machine Advanced
by thedivergentai

Expert blueprint for hierarchical finite state machines (HSM) and pushdown automata for complex AI/character behaviors. Covers state stacks, sub-states, transition validation, and state context passing. Use when basic FSMs are insufficient OR implementing layered AI. Keywords state machine, HSM, hierarchical, pushdown automata, state stack, FSM, AI behavior.

9k tokens scripts
Godot Theme Easter
by thedivergentai

Apply a Classic Easter seasonal overlay: pastel Theme/StyleBox injection, confetti/shimmer VFX, elastic juice, mesh surface_override painting, cursor/audio swaps, and a date-window activation gate with player opt-out. Use when shipping holiday skins, April events, or egg-hunt juice without mutating shared .mesh/.tres assets. Keywords: pastel, seasonal Theme, StyleBox, confetti, Easter egg, surface_override, TRANS_ELASTIC, Disable Seasonal Themes, activation gate.

9k tokens scripts
Godot Testing Patterns
by thedivergentai

Expert testing decision trees for GdUnit4: unit vs scene vs CI gates, headless runners, snapshots, and mock networks. Use when choosing test layers, wiring CI, or validating signals/physics without beginner assert catalogs. Keywords: GdUnit4, GdUnitTestSuite, headless CI, snapshot test, mock network, scene integration test, TDD.

9k tokens scripts
Godot Tilemap Mastery
by thedivergentai

Expert blueprint for TileMapLayer and TileSet systems for efficient 2D level design. Covers terrain autotiling, physics layers, custom data, navigation integration, and runtime manipulation. Use when building grid-based levels OR implementing destructible tiles. Keywords TileMapLayer, TileSet, terrain, autotiling, atlas, physics layer, custom data.

10k tokens scripts
Godot Turn System
by thedivergentai

Expert blueprint for turn-based combat with turn order, action points, phase management, and timeline systems for strategy/RPG games. Covers speed-based initiative, interrupts, and simultaneous turns. Use when implementing turn-based combat OR tactical systems. Keywords turn-based, initiative, action points, phase, round, turn order, combat.

6k tokens scripts
Godot Tweening
by thedivergentai

Expert blueprint for programmatic animation using Tween for smooth property transitions, UI effects, camera movements, and juice. Covers easing functions, parallel tweens, chaining, and lifecycle management. Use when implementing UI animations OR procedural movement. Keywords Tween, easing, interpolation, EASE_IN_OUT, TRANS_CUBIC, tween_property, tween_callback.

8k tokens scripts
Godot UI Containers
by thedivergentai

Expert blueprint for responsive UI layouts using Container nodes (HBoxContainer, VBoxContainer, GridContainer, MarginContainer, ScrollContainer, HFlowContainer, SubViewportContainer). Covers size flags, anchors, split containers, virtual_list pooling, stretch_shrink previews, and dynamic layouts. Use when building adaptive interfaces OR implementing responsive menus. Keywords: Container, HBoxContainer, VBoxContainer, GridContainer, HFlowContainer, SubViewportContainer, virtual_list, stretch_shrink, size_flags, EXPAND_FILL, anchors, responsive.

10k tokens scripts
Godot UI Rich Text
by thedivergentai

Expert blueprint for RichTextLabel with BBCode formatting (bold, italic, colors, images, clickable links) and custom effects. Covers meta tags, RichTextEffect shaders, and dynamic content. Use when implementing dialogue systems OR formatted text. Keywords RichTextLabel, BBCode, [b], [color], [url], meta_clicked, RichTextEffect, dialogue.

9k tokens scripts
Godot UI Theming
by thedivergentai

Expert blueprint for UI themes using Theme resources, StyleBoxes, custom fonts, and theme overrides for consistent visual styling. Covers StyleBoxFlat/Texture, theme inheritance, dynamic theme switching, and font variations. Use when implementing consistent UI styling OR supporting multiple themes. Keywords Theme, StyleBox, StyleBoxFlat, add_theme_override, font, theme inheritance, dark mode.

9k tokens scripts
Agr CLI
by computerlovetech

> Install, share, sync, and create AI agent skills across coding tools (Claude Code, Cursor, Codex, OpenCode, Copilot, Pi) using the agr CLI. Use skill ("install the pdf skill", "agr add ..."), sync agent resources across tools, share skills with their team, scaffold a new SKILL.md, run a skill ephemerally (agrx), set up a repo to manage AI agent dependencies, or configure tools/sources/instruction-syncing. Also use whenever an agr.toml or agr.lock is present in the project and the user is doing resource-management work.

12k tokens
Agr Release
by computerlovetech

> Release process for the agr package. Handles version bumping (major/minor/patch/beta), changelog updates, pre-release quality checks, git tagging, and monitoring the GitHub Actions publish pipeline. Use this skill whenever the user wants to cut a release, bump the version, publish to PyPI, or asks about the release process — even if they just say "let's ship it" or "time for a new version".

2k tokens
Skill Debrief
by computerlovetech

> Debrief an AI agent skill (SKILL.md) after using it — capture session feedback or a retrospective and fold it back into the skill. Use whenever X", "feedback on X skill", "improve the X skill", "update the X skill", "let's revise X based on what we just did", "the X skill should also handle Y", "X didn't trigger when it should have", or otherwise wants to capture lessons from a session back into the skill that drove it. Handles in-repo skills (under skills/) by editing the source, committing, and re-installing via `agr upgrade`. Handles remote/upstream skills by offering to fork them in-repo or to file a GitHub issue via `gh`. Do NOT use for greenfield skill authoring (a separate concern — see `anthropics/skills/skill-creator`) or for installing / syncing / removing skills (use the `agr` CLI directly).

2k tokens
Itr Wala
by karanb192

>- File Indian income tax returns (ITR) for FY 2025-26 / AY 2026-27. Use when the user wants to file their ITR, compute or verify Indian income tax, compare the old vs new tax regime, read a Form 16, AIS, TIS or Form 26AS, reconcile TDS, handle capital gains from Zerodha/Groww/Upstox statements, check their tax refund, or asks about ITR-1/ITR-2/ITR-3/ITR-4, sections 80C/80D/87A/111A/112A, crypto tax, advance tax, or the income-tax e-filing portal - even if they just say "help me with my taxes" in an Indian context.

54k tokens scripts
Debug Live
by microsoft
vendor

Drive an interactive VS Code debugger to investigate bugs, failing tests, wrong/null variable values, unexpected runtime behavior, and other "it doesn't work" reports. Use this skill whenever speculation about runtime behavior would be cheaper to *verify* by stepping through the code than to reason about. Pairs with the DebugMCP MCP server, which exposes the underlying breakpoint / step / inspect tools.

7k tokens
Customer Success Manager
by borghei

> Monitors customer health, predicts churn risk, and identifies expansion opportunities using weighted scoring models for SaaS customer success

34k tokens scripts
Commercial Policy
by borghei

> and what triggers approval. Use when authoring a policy charter, defining discount/payment/liability rules, auditing deals, or generating a regional policy.

22k tokens scripts
Competitive Teardown
by borghei

> Systematic competitor analysis covering product teardowns, 12-dimension scoring rubric, feature comparison matrices, SWOT analysis, pricing model deconstruction, UX audits, and strategic action plans with stakeholder presentation templates.

11k tokens scripts
Competitor Alternatives
by borghei

> Create competitor comparison and alternative pages for SEO and sales enablement. Use when building alternative pages, vs pages, or competitor-vs-competitor pages, planning comparison content, or managing competitor data.

10k tokens scripts
Deal Desk
by borghei

> standing up a deal desk, building approval-threshold matrices, designing deal-review packets, routing deals, or auditing deals for compliance.

26k tokens scripts
Channel Economics
by borghei

> channels. Use when picking a channel mix, modeling partner margin or TCO, designing partner tiers and rebates, or analyzing channel conflict.

22k tokens scripts
Contract And Proposal Writer
by borghei

> Generate business documents — contracts, proposals, SOWs, NDAs, MSAs — with jurisdiction-aware clauses for US, EU, UK, and DACH. Use when starting client engagements, writing proposals, drafting agreements, or needing GDPR-compliant DPAs.

13k tokens scripts
Churn Prevention
by borghei

> SaaS churn reduction covering cancel flow design, dynamic save offers, exit survey architecture, dunning sequences, payment recovery, win-back campaigns, and churn impact modeling.

13k tokens scripts
Page Cro
by borghei

> Landing page and marketing page conversion rate optimization covering value proposition clarity, headline effectiveness, CTA hierarchy, visual flow, social proof placement, objection handling, and structured A/B testing.

14k tokens scripts
Free Tool Strategy
by borghei

> Free tool marketing strategy covering idea evaluation, tool design, lead capture architecture, SEO landing pages, launch playbook, and ROI measurement for calculators, generators, checkers, graders, and interactive tools.

12k tokens scripts
Form Cro
by borghei

> Form optimization for lead capture, contact, demo request, application, and checkout forms. Covers field-cost analysis, multi-step form design, validation UX, mobile optimization, and A/B testing frameworks.

13k tokens scripts
Onboarding Cro
by borghei

> Post-signup user onboarding optimization covering activation metrics, time-to-value reduction, onboarding flow design, empty state optimization, multi-channel coordination, and stalled user recovery.

13k tokens scripts
Partnerships Architect
by borghei

> Design strategic partnerships — technology, channel, co-marketing — and the programs that scale them. Use when evaluating a partner, picking a partnership type, designing a partner program, structuring a deal, or modeling ROI.

23k tokens scripts
Popup Cro
by borghei

> Popup and modal optimization for conversion. Covers exit-intent, slide-ins, banners, timing optimization, frequency capping, audience targeting, compliance, and A/B testing frameworks for lead capture, promotions, and announcements.

12k tokens scripts
Paywall Upgrade Cro
by borghei

> In-app paywall and upgrade screen optimization covering feature gate design, usage limit UX, trial expiration flows, upgrade trigger timing, save offer strategy, and ethical monetization patterns.

15k tokens scripts
Pricing Strategy
by borghei

> SaaS pricing design and optimization covering value metric selection, tier architecture, price point research, pricing page design, price increase execution, and competitive pricing analysis.

15k tokens scripts
Revenue Operations
by borghei

> Analyzes pipeline coverage, tracks forecast accuracy with MAPE, and calculates GTM efficiency metrics for SaaS revenue optimization

31k tokens scripts
Sales Engineer
by borghei

> Analyzes RFP responses for coverage gaps, builds competitive feature matrices, and plans proof-of-concept engagements for pre-sales engineering

38k tokens scripts
Referral Program
by borghei

> Referral and affiliate program design covering referral loop architecture, incentive design, trigger moment optimization, viral coefficient modeling, affiliate program structure, and optimization playbook.

16k tokens scripts
Signup Flow Cro
by borghei

> Signup and registration flow optimization covering SSO strategy, progressive profiling, field reduction, multi-step flow design, authentication UX, post-submit experience, and mobile registration patterns.

15k tokens scripts
Internal Comms
by borghei

> Plan, sequence, and pressure-test internal announcements before they send. Use when announcing a reorg, policy, or product change, drafting an all-hands or exec update, or deciding who hears what and in which order.

17k tokens scripts
Capacity Planner
by borghei

> Headcount and delivery-capacity planning — effective capacity from raw headcount, hire/contract/defer scenarios, and capacity-vs-commitment gap reports. Use when planning a quarter, sizing a hiring ask, or testing whether a roadmap fits.

18k tokens scripts
Process Mapper
by borghei

> Map, measure and improve business processes — SIPOC and swimlane capture, cycle-time and bottleneck analysis, handoff diagnosis, and a payback-ranked improvement backlog. Use when a process is slow, error-prone, or crosses too many teams.

20k tokens scripts
Knowledge Ops
by borghei

> Audit and repair an internal knowledge base — staleness, ownership gaps, orphans, duplication, and findability. Use when the wiki is untrusted, docs are out of date, nobody owns pages, or search returns the wrong answer.

18k tokens scripts
Board Deck Builder
by borghei

> Assembles board and investor update decks by pulling perspectives from all C-suite roles. Use when preparing board meetings, investor updates, quarterly business reviews, or fundraising narratives.

14k tokens scripts
Ceo Advisor
by borghei

> Executive leadership guidance for strategic decisions, org development, and stakeholder management. Use when planning strategy, preparing board presentations, managing investors, or making executive decisions.

24k tokens scripts
Procurement Optimizer
by borghei

> Cut software and services spend through seat-utilisation analysis, redundant-tool detection, and renewal-timing leverage. Use when auditing SaaS spend, preparing a renewal negotiation, or hunting a budget-reduction target.

20k tokens scripts
Board Meeting
by borghei

> Multi-agent board meeting protocol running a structured 6-phase deliberation with isolated C-suite contributions to prevent groupthink. Use when making major strategic decisions or resolving cross-functional disagreements.

11k tokens scripts
Vendor Management
by borghei

> Vendor lifecycle — weighted selection scorecards, risk tiering, renewal and notice-deadline tracking, spend concentration, and SLA credits. Use when selecting a vendor, preparing a renewal, or reviewing a vendor portfolio.

20k tokens scripts
Cfo Advisor
by borghei

> Financial leadership advisor on financial planning, fundraising, investor reporting, and unit economics. Use when building a financial model, preparing for fundraising, calculating unit economics, or managing cash runway.

12k tokens scripts
Change Management
by borghei

> Framework for rolling out organizational changes without chaos, using ADKAR adapted for startups. Use when announcing a reorg, switching tools, pivoting strategy, killing a product, or managing change resistance.

13k tokens scripts
Chief AI Officer Advisor
by borghei

> AI leadership advisor on AI strategy, governance, risk, investment, and org design. Use when defining an AI strategy, building an AI governance program, scoring AI maturity, or drafting an AI risk register.

22k tokens scripts
Chief Data Officer Advisor
by borghei

> Data leadership advisor on data strategy, governance, quality, and platform decisions. Use when defining a data strategy, scoring data maturity, auditing data governance, evaluating a data platform, or designing the data org.

19k tokens scripts
Cmo Advisor
by borghei

> Marketing leadership advisor on brand strategy, demand generation, and marketing operations. Use when building a marketing strategy, planning demand-gen campaigns, designing lead scoring models, or aligning marketing with revenue.

10k tokens scripts
Chief Of Staff
by borghei

> C-suite orchestration that routes founder questions to the right advisor role(s) and runs multi-role board meetings. Use when coordinating executive decisions, routing strategic questions, or resolving cross-department conflicts.

12k tokens scripts
Chief Customer Officer Advisor
by borghei

> Customer leadership advisor on CX strategy, retention and expansion, and voice-of-customer programs. Use when defining a CX strategy, scoring CX maturity, planning churn interventions, or designing a VoC program.

18k tokens scripts

Claude Skills — questions

Answers built from the skills we actually parsed.

What is a Claude Skill?
A folder with a SKILL.md file: instructions that teach an agent to do one thing well, optionally with scripts and reference files alongside. The format is open and called Agent Skills — Claude Code, Codex and other agents read the same files. It is not a program you run; it is knowledge the agent loads when the task calls for it.
How is a skill different from an MCP server?
A server gives the agent new abilities — it connects to something and exposes tools. A skill gives the agent knowledge: how to use what it already has. They combine, and often literally: 11 350 of the skills here declare which MCP servers they need to work.
Why are there fewer skills here than in other catalogues?
Because we deduplicate by content. Of 79 566 files found on GitHub, 61 913 are unique — the rest is the same skill copied into someone else's repository, word for word. Catalogues that count files rather than skills show every copy as a separate entry.
What does the token count mean?
A skill is loaded into the model's context when it is used, so its size is a running cost on every request that touches it. We measure the whole folder, not just SKILL.md: one official skill is 377 tokens, another drags 83 files of fonts behind it.
How do I install a skill?
Copy the skill folder into ~/.claude/skills for personal use, or into .claude/skills inside a project. The agent picks it up by the name in the SKILL.md header — which is worth checking: 7 886 skills here share a name with another skill, and two of them cannot sit side by side.