2 394 design skills from 450 authors. They decide how things look — layout, type and interface behaviour. Half of them fit into 1 928 tokens or less — that is what one costs your context window when the agent loads it. 316 ship runnable scripts rather than instructions alone. 2 of them cannot work without an MCP server, most often rube. We also found 395 copies of these same skills sitting in other people's repositories — counted once here, not 395 times.
2 394 unique 450 authors 1 376 updated this month 195 from vendors
> Expert guidance for leveraging Tailwind CSS V4's new Oxide engine, CSS-first configuration, and modern styling paradigms. This skill transforms Claude into a Tailwind V4 architecture specialist, capable of designing component systems, optimizing performance, and executing complex styling challenges with precision.
Implement Split-Panel Combat UI (Pattern A) for SHINOBI WAY game. Use when user wants to create the horizontal confrontation combat layout, character panels, action dock, phase header, VS divider, or any component from the Pattern A combat UI system. Guides through component creation following the established architecture.
Create exploration content for SHINOBI WAY game with node-based path navigation. Use when user wants to add new regions, locations, room layouts, intel missions, path networks, or exploration mechanics. Guides through the Region→Location→Room hierarchy with intel-gated path choices. (project)
Reviews code for quality, security, performance, and accessibility issues. Use when user mentions レビュー, review, コードレビュー, セキュリティ, パフォーマンス, 品質チェック, セルフレビュー, PR, diff, 変更確認. Do NOT load for: 実装作業, 新機能開発, バグ修正, セットアップ.
Styling patterns for React Native with NativeWind and BrandColors. Use when working with styles, themes, colors, responsive layouts, or platform-specific UI in Expo/React Native.
Styling patterns for React web applications. Use when working with Tailwind CSS, CSS Modules, theming, responsive design, or component styling.
Handles frontend/UX/route work for Unite-Hub. Fixes UI bugs, implements React components, updates layouts, ensures responsive design, and maintains shadcn/ui consistency.
Creates UI components using shadcn/ui and design system patterns
Extend and apply the Visual Experience Engine across landing pages, inspiration galleries, and demos using safe, persona-aware animations and layouts. Use when adding or modifying visual experiences.
Reviews UI components for WCAG compliance, ARIA attributes, keyboard navigation, and screen reader support. Use when building frontend components or user requests accessibility improvements.
Bypass SiteGround caching (SG CachePress + LiteSpeed) for WordPress development. Adds cache-busting code to child themes for real-time development testing.
WordPress development best practices - coding standards, custom post types, security, performance, hooks/filters, and template hierarchy. Use for any WordPress theme or plugin development guidance.
Figma MCPで取得したデザイン変数をTailwind CSS標準クラスに変換する。Figma MCPのコード生成後やデザイン実装時に自動起動。
Instructions on how to add new colors for CSS rules
Instructions on how to design high quality frontend aesthetics
Instructions on how to design high quality typography
Extract comprehensive JSON design specifications from visual sources including Figma exports, UI mockups, screenshots, or live website captures. Produces W3C DTCG-compliant output with component trees, suitable for code generation, design documentation, and developer handoff.
Evaluate accessibility and WCAG compliance of UI components and pages. Use when the user asks to "check accessibility", "audit a11y", "WCAG review", "screen reader test", or needs to verify inclusive design practices.
Auto-invoke when reviewing JSX with interactive elements, forms, buttons, or navigation. Enforces WCAG compliance and inclusive design.
Frontend coding standards, component patterns, and design system for the Guessimate Angular UI. Reference when writing or reviewing frontend code.
Web accessibility specialist for WCAG compliance, ARIA implementation, and inclusive design. Use when auditing websites for accessibility issues, implementing WCAG 2.1 AA/AAA standards, testing with screen readers, or ensuring ADA compliance. Expert in semantic HTML, keyboard navigation, and assistive technology compatibility.
Fix accessibility issues.
当需要用 lark-cli 操作飞书多维表格(Base)时调用:适用于建表、字段管理、记录读写、视图配置、历史查询,以及角色/表单/仪表盘管理;也适用于把旧的 +table / +field / +record 写法改成当前命令写法。涉及字段设计、公式字段、查找引用、跨表计算、行级派生指标、数据分析需求时也必须使用本 skill。
Manages shadcn components and projects — adding, searching, fixing, debugging, styling, and composing UI. Provides project context, component docs, and usage examples. Applies when working with shadcn/ui, component registries, presets, --preset codes, or any project with a components.json file. Also triggers for "shadcn init", "create an app with --preset", or "switch to --preset".
Build dark-themed React applications using Tailwind CSS with custom theming, glassmorphism effects, and Framer Motion animations. Use when creating dashboards, admin panels, or data-rich interfaces with a refined dark aesthetic.
>- Apple Human Interface Guidelines for content display components. Use this skill when the user asks about charts component, collection view, image view, web view, color well, image well, activity view, lockup, data visualization, content display, displaying images, rendering web content, color pickers, or presenting collections of items in Apple apps. Also use when the user says how should I display charts, what's the best way to show images, should I use a web view, how do I build a grid of items, what component shows media, or how do I present a share sheet. visualization patterns, hig-components-layout for structural containers, hig-platforms for platform-specific component behavior.
Apple Human Interface Guidelines for layout and navigation components. Use this skill when the user asks about sidebar, split view, tab bar, tab view, scroll view, window design, panel, list view, table view, column view, outline view, navigation structure, app layout, boxes, ornaments, or organizing content hierarchically in Apple apps. Also use when the user says how should I organize my app, what navigation pattern should I use, my layout breaks on iPad, how do I build a sidebar, should I use tabs or a sidebar, or my app doesn't adapt to different screen sizes. Cross-references: hig-foundations for layout/spacing principles, hig-platforms for platform-specific navigation, hig-patterns for multitasking and full-screen, hig-components-content for content display.
>- Apple HIG guidance for menu and button components including menus, context menus, dock menus, edit menus, the menu bar, toolbars, action buttons, pop-up buttons, pull-down buttons, disclosure controls, and standard buttons. Use this skill when the user says "how should my buttons look," "what goes in the menu bar," "should I use a context menu or action sheet," "how do I design a toolbar," or asks about button design, menu design, context menu, toolbar, menu bar, action button, pop-up button, pull-down button, disclosure control, dock menu, edit hig-components-search, hig-components-controls, hig-components-dialogs.
>- Apple HIG guidance for navigation-related components including search fields, page controls, and path controls. Use this skill when the user says "how should search work in my app," "I need a breadcrumb," "how do I paginate content," or asks about search field, search bar, page control, path control, breadcrumb, navigation component, search UX, search suggestions, search scopes, paginated hig-components-menus, hig-components-controls, hig-components-dialogs, hig-patterns.
> Apple HIG guidance for status and progress UI components including progress indicators, "progress bar", "loading spinner", "status bar", "activity ring", "progress display", determinate vs indeterminate progress, loading states, or fitness tracking rings. Also use when the user says "how do I show loading state," "should I use a spinner or progress bar," "what goes in the status bar," or asks about activity indicators. hig-inputs for gesture-driven progress controls, hig-technologies for HealthKit and activity ring data integration.
Apple Human Interface Guidelines design foundations. Use when users ask about HIG colors, typography, SF Symbols, dark mode, accessibility, app icons, layout, materials, motion, privacy, RTL support, or inclusive design.
Apple Human Interface Guidelines interaction and UX patterns. Use this skill when the user asks about onboarding flow, user onboarding, app launch, loading state, drag and drop, search pattern, settings design, notifications, modality, multitasking, feedback pattern, haptics, undo redo, file management, data entry, sharing, collaboration, full screen, audio, video, haptic feedback, ratings, printing, help, or account management in Apple apps. Also use when the user says how should onboarding work, my app takes too long to load, should I use a modal here, how do I handle errors, when should I ask for permissions, how to show progress, or what's the right way to confirm a delete. Cross-references hig-foundations for underlying principles, hig-platforms for platform specifics, hig-components-layout for navigation, hig-components-content for data display.
> Apple Human Interface Guidelines for platform-specific design. Use this skill when the user asks about designing for iOS, iPad app design, macOS design, tvOS, visionOS, watchOS, Apple platform, which platform, platform differences, platform-specific conventions, or multi-platform app design. Also use when the user says should I design differently for iPad vs iPhone, how does my app work on visionOS, what's different about macOS apps, porting my app to another platform, universal app design, or what input methods does this platform use. hig-components-layout for navigation structures, hig-components-content for content display.
Audit and improve web accessibility following WCAG 2.1 guidelines. Use when asked to "improve accessibility", "a11y audit", "WCAG compliance", "screen reader support", "keyboard navigation", or "make accessible".
How to use Figma MCP and Variables2CSS to read designs from Figma and generate code consistent with tokens. Use when the designer shares a Figma link.
Build scalable design systems with Tailwind CSS v4, design tokens, component libraries, and responsive patterns. Use when creating component libraries, implementing design systems, or standardizing UI patterns.
Conventions for WordPress Bedrock projects with classic PHP theme (no Sage/Acorn/Blade). Always-active rules.
WordPress operations with WP-CLI — search-replace, plugin/theme management, cron, cache, DB export/import, automation. Always-active rules when using wp commands.
Conventions for WordPress Bedrock + Sage + Acorn + Blade + Tailwind CSS 4 + Vite projects. Always-active rules.
Accessibility audit skill for scanning, fixing, and verifying WCAG 2.2 Level A and AA compliance across React, Next.js, Vue, Angular, Svelte, and plain HTML codebases. Use when auditing accessibility, fixing a11y violations, checking color contrast, generating compliance reports, or integrating accessibility checks into CI/CD pipelines.
> Build immersive, cinematic 2.5D interactive websites using scroll storytelling, parallax depth, text animations, and premium scroll effects — no WebGL required. scroll animations, parallax, sticky sections, section overlaps, floating products between sections, clip-path reveals, text that flies in from sides, words that light up on scroll, curtain drops, iris opens, card stacks, bleed typography, and any site that should feel cinematic or premium. Trigger on phrases like "make it feel alive", "Apple-style animation", "sections that overlap", "product rises between sections", "immersive", "scrollytelling", or any scroll-driven visual effect. Covers 45+ techniques across 8 categories. Always inspects, judges, and plans assets before coding. Use aggressively for ANY web design task.
10 product agent skills and plugins for Claude Code, Codex, Gemini CLI, Cursor, OpenClaw. PM toolkit (RICE), agile PO, product strategist (OKR), UX researcher, UI design system, competitive teardown, landing page generator, SaaS scaffolder, research summarizer. Python tools (stdlib-only).
UI design system toolkit for Senior UI Designer including design token generation, component documentation, responsive design calculations, and developer handoff tools. Use for creating design systems, maintaining visual consistency, and facilitating design-dev collaboration.
Create modern Angular standalone components following v20+ best practices. Use for building UI components with signal-based inputs/outputs, OnPush change detection, host bindings, content projection, and lifecycle hooks. Triggers on component creation, refactoring class-based inputs to signals, adding host bindings, or implementing accessible interactive components.
UnoCSS instant atomic CSS engine, superset of Tailwind CSS. Use when configuring UnoCSS, writing utility rules, shortcuts, or working with presets like Wind, Icons, Attributify.
VitePress static site generator powered by Vite and Vue. Use when building documentation sites, configuring themes, or writing Markdown with Vue components.
Review UI code for Web Interface Guidelines compliance. Use when asked to "review my UI", "check accessibility", "audit design", "review UX", or "check my site against best practices".
Suite of tools for creating elaborate, multi-component claude.ai HTML artifacts using modern frontend web technologies (React, Tailwind CSS, shadcn/ui). Use for complex artifacts requiring state management, routing, or shadcn/ui components - not for simple single-file HTML/JSX artifacts.