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Godot MCP Enhanced MCP Server

by wgt19861219 Your server? Claim it
local only

Godot MCP Enhanced runs on your own machine — the client starts it, so there is no endpoint to ping. 659 installs a week from npm. Last commit 23 Oct 2026.

Enhanced Godot 4.5-4.7 MCP: headless+editor+bridge, secure GDScript sandbox, closed-loop AI dev.

Installs per day peak 389 · avg 51 · +238% w/w
a month agotoday
659
Installs / week
npm · godot-mcp-enhanced
103
Stars
0 open issues
23 Oct 2026
Last commit
8 releases in 90 days
MIT
License
TypeScript

What the code does

We read the source, 1 d ago · rules 995398eba69f

Capabilities

What this server is able to do. For an MCP server this is often the job itself — a terminal server runs commands because that is what it is for. Listed so you know what you are plugging in, not as an accusation.

                # undo: add_track + set_path + insert keys + move_track 恢复位置

Is this your server and something here is wrong? Tell us — corrections are free and do not require a plan.

This code can reach further than it looks

We found places where it runs commands, builds paths or queries from values it is given. None of that is a flaw by itself — it becomes one when the code changes, and code changes quietly between releases. We re-read it on every one.

Three servers free · no card

Connect this server

This server runs on your own machine — install it with the package manager and the client starts it for you. Package name taken from the official registry entry.

run in your terminal
claude mcp add godot-mcp-enhanced -- npx -y godot-mcp-enhanced
~/Library/Application Support/Claude/claude_desktop_config.json
{
  "mcpServers": {
    "godot-mcp-enhanced": {
      "command": "npx",
      "args": [
        "-y",
        "godot-mcp-enhanced"
      ]
    }
  }
}
~/.codex/config.toml
[mcp_servers.godot-mcp-enhanced]
command = "npx"
args = ["-y", "godot-mcp-enhanced"]
.cursor/mcp.json
{
  "mcpServers": {
    "godot-mcp-enhanced": {
      "command": "npx",
      "args": [
        "-y",
        "godot-mcp-enhanced"
      ]
    }
  }
}
.vscode/mcp.json
{
  "servers": {
    "godot-mcp-enhanced": {
      "type": "stdio",
      "command": "npx",
      "args": [
        "-y",
        "godot-mcp-enhanced"
      ]
    }
  }
}

Optional settings from the registry entry, left out of the block above: GODOT_PATH (Path to the Godot executable (auto-detected from PATH / GODOT_PATH / project config if omitted)), GODOT_PROJECT_PATH (Default Godot project path (auto-detected from the client's cwd if omitted)), ALLOWED_PROJECT_PATHS (Semicolon-separated whitelist of project paths the server may operate on (security boundary; falls back to GODOT_MCP_UNRESTRICTED for local dev)).

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Godot MCP Enhanced — questions

Answers built from our own checks of this server.

Why is there no uptime for Godot MCP Enhanced?
Godot MCP Enhanced runs on your own machine over stdio — there is no network address to reach, so uptime cannot be measured for it by anyone. What can be measured is adoption: the npm package godot-mcp-enhanced was installed 659 times last week.
How do I connect Godot MCP Enhanced?
Copy the ready config from this page. We generate it for Claude Code, Claude Desktop, Codex, Cursor and VS Code, each in the form that client actually reads. It runs locally, so the command pulls godot-mcp-enhanced straight from npm; nothing to host, nothing to sign up for.
How many people use Godot MCP Enhanced?
The npm package godot-mcp-enhanced was installed 659 times in the last week. Week over week that is +238%. We show installs rather than GitHub stars on purpose: a star is a bookmark, an install is someone actually running it.
Is Godot MCP Enhanced open source?
Yes — it is published under the MIT licence, written in TypeScript and 103 stars on GitHub. The source link is on this page, so you can read exactly what it does with your data before you connect it.