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Godot MCP Enhanced MCP Server

by wgt19861219 Your server? Claim it
local only

Godot MCP Enhanced runs on your own machine — the client starts it, so there is no endpoint to ping. 489 installs a week from npm. Last commit 13 Sep 2026.

Enhanced Godot 4.5-4.7 MCP: headless+editor+bridge, secure GDScript sandbox, closed-loop AI dev.

Installs per day peak 198 · avg 38 · -64% w/w
a month agotoday
489
Installs / week
npm · godot-mcp-enhanced
95
Stars
0 open issues
13 Sep 2026
Last commit
0 releases in 90 days
License
TypeScript

What the code does

We read the source, 20 h ago · rules 3dff92dd89df

Capabilities

What this server is able to do. For an MCP server this is often the job itself — a terminal server runs commands because that is what it is for. Listed so you know what you are plugging in, not as an accusation.

                # undo: add_track + set_path + insert keys + move_track 恢复位置

Is this your server and something here is wrong? Tell us — corrections are free and do not require a plan.

This code can reach further than it looks

We found places where it runs commands, builds paths or queries from values it is given. None of that is a flaw by itself — it becomes one when the code changes, and code changes quietly between releases. We re-read it on every one.

Three servers free · no card

Connect this server

This server runs on your own machine — install it with the package manager and the client starts it for you. Package name taken from the official registry entry.

run in your terminal
claude mcp add godot-mcp-enhanced -- npx -y godot-mcp-enhanced
~/Library/Application Support/Claude/claude_desktop_config.json
{
  "mcpServers": {
    "godot-mcp-enhanced": {
      "args": [
        "-y",
        "godot-mcp-enhanced"
      ],
      "command": "npx"
    }
  }
}
~/.codex/config.toml
[mcp_servers.godot-mcp-enhanced]
command = "npx"
args = ["-y", "godot-mcp-enhanced"]
.cursor/mcp.json
{
  "mcpServers": {
    "godot-mcp-enhanced": {
      "args": [
        "-y",
        "godot-mcp-enhanced"
      ],
      "command": "npx"
    }
  }
}
.vscode/mcp.json
{
  "mcpServers": {
    "godot-mcp-enhanced": {
      "args": [
        "-y",
        "godot-mcp-enhanced"
      ],
      "command": "npx"
    }
  }
}

This one needs environment variables set before it will start: GODOT_PATH (Path to the Godot executable (auto-detected from PATH / GODOT_PATH / project config if omitted)), GODOT_PROJECT_PATH (Default Godot project path (auto-detected from the client's cwd if omitted)), ALLOWED_PROJECT_PATHS (Semicolon-separated whitelist of project paths the server may operate on (security boundary; falls back to GODOT_MCP_UNRESTRICTED for local dev)). The author declared them in the registry entry; get the values from the project itself.

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Godot MCP Enhanced — questions

Answers built from our own checks of this server.

Why is there no uptime for Godot MCP Enhanced?
Godot MCP Enhanced runs on your own machine over stdio — there is no network address to reach, so uptime cannot be measured for it by anyone. What can be measured is adoption: the npm package godot-mcp-enhanced was installed 489 times last week.
How do I connect Godot MCP Enhanced?
Copy the ready config from this page — we generate it for Claude Code, Claude Desktop, Codex, Cursor and VS Code, each with the file path that client actually reads. It runs locally, so the command pulls godot-mcp-enhanced straight from npm; nothing to host, nothing to sign up for.
How many people use Godot MCP Enhanced?
The npm package godot-mcp-enhanced was installed 489 times in the last week. Week over week that is -64%. We show installs rather than GitHub stars on purpose: a star is a bookmark, an install is someone actually running it.
Is Godot MCP Enhanced open source?
We cannot say either way: written in TypeScript and 95 stars on GitHub, but we could not determine the licence, and without one the code is not open source by default.