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Playgama MCP - Publish & Manage HTML5 Games MCP Server

answering

Playgama MCP - Publish & Manage HTML5 Games is answering right now. Last checked 13 min ago. Last commit 5 Nov 2026.

Publish HTML5 games in seconds from an AI agent: audience, monetization, analytics.

Uptime history 52 days of history · worst day 99%
52 days agonow
100.0%
Uptime 24h
91 of 91 checks
—
Tools
hidden behind auth
163 ms
Response time
average over 24h
0
Stars
last commit 5 Nov 2026

Nothing serious here today

Today is the operative word: we check Playgama MCP - Publish & Manage HTML5 Games every 15 minutes and re-read its code on every release. Watch it and you find out the day that stops being true.

Three servers free · no card

Connect this server

Endpoint below is the one we actually reach during checks — not the one copied from a README. Last verified 13 min ago.

run in your terminal
claude mcp add developer-cabinet --transport http https://developer.playgama.com/api/mcp
Settings → Connectors → Add custom connector, then paste this address
https://developer.playgama.com/api/mcp
~/.codex/config.toml
[mcp_servers.developer-cabinet]
url = "https://developer.playgama.com/api/mcp"
.cursor/mcp.json
{
  "mcpServers": {
    "developer-cabinet": {
      "url": "https://developer.playgama.com/api/mcp"
    }
  }
}
.vscode/mcp.json
{
  "servers": {
    "developer-cabinet": {
      "type": "http",
      "url": "https://developer.playgama.com/api/mcp"
    }
  }
}

This endpoint answered with an authorization challenge. The server is running, and it signs you in through your browser: there is no API key to paste.

Endpoints

URLTransportStateLatencyChecked
https://developer.playgama.com/api/mcp streamable-http sign-in 125 ms 13 min ago

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Playgama MCP - Publish & Manage HTML5 Games — questions

Answers built from our own checks of this server.

Why is there no tool list for Playgama MCP - Publish & Manage HTML5 Games?
The server answered our handshake with an authorization challenge, so it is running — but it will not describe its tools to an anonymous client. To see them you need to connect with your own credentials. We record it as alive, not as broken: 100.0% of checks in the last 24 hours got a reply.
Is Playgama MCP - Publish & Manage HTML5 Games working right now?
We send a real MCP handshake every 15 minutes. Over the last 24 hours 91 of 91 checks got a reply (100.0%), average response time 163 ms. The bar chart above shows every period we have measured.
How do I connect Playgama MCP - Publish & Manage HTML5 Games?
Copy the ready config from this page. We generate it for Claude Code, Claude Desktop, Codex, Cursor and VS Code, each in the form that client actually reads. It is a remote server, so there is nothing to install — the client connects to the address. You sign in through your browser once and the client keeps the session: no key to copy, and it refuses anonymous clients.
How do you sign in to Playgama MCP - Publish & Manage HTML5 Games?
No API key is involved. Playgama MCP - Publish & Manage HTML5 Games answers our knock with an OAuth challenge, so you authorise it once in your browser and the client keeps the session. That is also why we see no tool list: it will not describe itself to an anonymous client, and that is the server working as intended, not a fault.
How fast is Playgama MCP - Publish & Manage HTML5 Games?
It answers our handshake in 163 ms on average, which is faster than 81% of all working MCP servers we measure. That puts it in the quick quarter of the ecosystem. The comparison comes from our own checks across the whole registry, every 15 minutes.
Is Playgama MCP - Publish & Manage HTML5 Games open source?
The code is open source: it is published under the MIT licence and 0 stars on GitHub. The licence covers the code in the repository, not the hosted service at developer.playgama.com, which runs on its operator's own terms.