Unity AI Bridge runs on your own machine — the client starts it, so there is no endpoint to ping. Last commit 25 Mar 2026.
Remote-control Unity Editor from any AI IDE via file-based IPC. 62 tools, zero dependencies.
We read the source, 5 d ago · rules 995398eba69f
What this server is able to do. For an MCP server this is often the job itself — a terminal server runs commands because that is what it is for. Listed so you know what you are plugging in, not as an accusation.
command_file = os.path.join(commands_dir, f"{command_id}.json")
Is this your server and something here is wrong? Tell us — corrections are free and do not require a plan.
We found places where it runs commands, builds paths or queries from values it is given. None of that is a flaw by itself — it becomes one when the code changes, and code changes quietly between releases. We re-read it on every one.
Sync code to remote servers via SSH/rsync and deploy from any AI IDE.
Control the Unity Editor from MCP hosts through a local Rust server and C# Unity bridge.
Control DaVinci Resolve 21.1 (free edition included) from Claude via a Lua bridge. See README.
Control the Unreal Engine 5 editor from any MCP client: Blueprints, materials, Niagara.
Control DaVinci Resolve from any AI assistant. 215 MCP tools covering the full Resolve API.
Read and write Claude Code auto memory from Codex, Cursor or any MCP client. Zero dependencies.
16 engines, 28 MCP tools for Python code quality. Zero external dependencies.
Deterministic computation tools for AI agents. Zero dependencies, no network, read-only.
Answers built from our own checks of this server.