Airogel Editor is answering right now. Last checked 16 min ago.
Build and inspect browser-based 3D games: projects, scenes, Lua scripts, assets and publishing.
Everything else answered, so this is steady rather than shaky. We check every 15 minutes, which is how a one-off gets told apart from the start of a pattern, and how you hear about the next one within the hour instead of from your users.
Endpoint below is the one we actually reach during checks — not the one copied from a README. Last verified 16 min ago.
claude mcp add airogel-editor --transport http https://app.airogeledit.org/api/v1/mcp
https://app.airogeledit.org/api/v1/mcp
[mcp_servers.airogel-editor]
url = "https://app.airogeledit.org/api/v1/mcp"
{
"mcpServers": {
"airogel-editor": {
"url": "https://app.airogeledit.org/api/v1/mcp"
}
}
}
{
"servers": {
"airogel-editor": {
"type": "http",
"url": "https://app.airogeledit.org/api/v1/mcp"
}
}
}
This endpoint answered with an authorization challenge. The server is running, and it signs you in through your browser: there is no API key to paste.
| URL | Transport | State | Latency | Checked |
|---|---|---|---|---|
| https://app.airogeledit.org/api/v1/mcp | streamable-http | sign-in | 629 ms | 16 min ago |
Wavedash docs and workflow guidance for building and publishing browser games.
Build, run, inspect, and publish browser extensions from any MCP client. 38 tools, 13 browsers.
Make multiplayer 2D/3D browser games on Rally by chat: build, script, playtest with bots, publish.
Build, edit and preview browser games and web apps in your Amplify account from your AI agent.
Build, publish and update browser games with saves, leaderboards and realtime multiplayer built in.
AI game maker: build, run, screenshot and play-test Godot and retro console games in a live project
Edit Godot 4 scenes, nodes and scripts; run, test and debug games live in the editor or headless.
Publish browser games, worlds, tools and wonders built with AI to Velven's hosting, and manage them.
Answers built from our own checks of this server.