Generate pixel art SVG illustrations for READMEs, docs, or slides. Use when user says \"\u753b\u50cf\u7d20\u56fe\", \"pixel art\", \"make an SVG illustration\", \"README hero image\", or wants a cute visual.
npx skills add https://github.com/wanshuiyin/Auto-claude-code-research-in-sleep --skill pixel-art
Create a pixel art SVG illustration: $ARGUMENTS
<rect> with width/height of 7px<g transform="translate(x,y)"> to position and reuse character groupsKeep it simple — 3-5 colors per character:
#FFDAB9 (light), #E8967A / #D4956A (blush/shadow)#333#8B5E3C (brown), #2C2C2C (black), #FFD700 (blonde), #C0392B (red)#4A9EDA for blue, #74AA63 for green)#444#555 (glasses frames), #FFD700 (crown)Row 0 (hair top): 4 pixels centered
Row 1 (hair): 6 pixels wide
Row 2 (face top): 6 pixels — all skin
Row 3 (eyes): 6 pixels — skin, eye, skin, skin, eye, skin
Row 4 (mouth): 6 pixels — skin, skin, mouth, mouth, skin, skin
Row 5 (body top): 8 pixels — hand, 6 shirt, hand
Row 6 (body): 6 pixels — all shirt
Row 7 (legs): 2+2 pixels — with gap in middle
orient="auto" markers for arrow heads<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 W H" font-family="monospace">
<defs>
<!-- Arrow markers if needed -->
</defs>
<rect width="W" height="H" fill="#fafbfc" rx="12"/> <!-- Background -->
<!-- Characters via <g transform="translate(...)"> -->
<!-- Dialogue bubbles: <rect> + <polygon> tail + <text> -->
<!-- Arrows: <line> with marker-end -->
<!-- Labels: <text> with text-anchor="middle" -->
</svg>
<!-- Blue bubble (left character speaks) -->
<rect x="110" y="29" width="280" height="26" fill="#e8f4fd" stroke="#4a9eda" stroke-width="1.5" rx="8"/>
<!-- Tail pointing left toward character -->
<polygon points="108,41 99,47 108,46" fill="#e8f4fd" stroke="#4a9eda" stroke-width="1.5"/>
<rect x="107" y="40" width="3" height="7" fill="#e8f4fd"/> <!-- covers stroke at junction -->
<text x="123" y="46" font-size="13px">📄 Message here</text>
<!-- Orange bubble (right character responds) -->
<rect x="490" y="71" width="280" height="26" fill="#fdf2e8" stroke="#da8a4a" stroke-width="1.5" rx="8"/>
<!-- Tail pointing right toward character -->
<polygon points="772,83 781,89 772,88" fill="#fdf2e8" stroke="#da8a4a" stroke-width="1.5"/>
<rect x="770" y="82" width="3" height="7" fill="#fdf2e8"/>
<text x="503" y="88" font-size="13px">🤔 Response here</text>
<defs>
<marker id="ar" markerWidth="8" markerHeight="6" refX="8" refY="3" orient="auto">
<polygon points="0 0, 8 3, 0 6" fill="#4a9eda"/>
</marker>
</defs>
<!-- Right arrow (→): x1 < x2 -->
<line x1="392" y1="42" x2="465" y2="42" stroke="#4a9eda" stroke-width="2" marker-end="url(#ar)"/>
<!-- Left arrow (←): x1 > x2 -->
<line x1="488" y1="84" x2="420" y2="84" stroke="#da8a4a" stroke-width="2" marker-end="url(#ar-o)"/>
Edit for small tweaks, Write for major redesigns!Alt textIf the user expects local preview or interactive visual iteration and the current environment cannot open or preview the generated asset, stop and tell the user what needs to be configured. Do not silently downgrade into a write-only path unless the user explicitly asked for that mode.
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Take wanshuiyin/auto-claude-code-research-in-sleep-pixel-art from the repository into ~/.claude/skills for personal
use, or into .claude/skills inside a project.
The agent identifies a skill by the name field in its header. Two skills with the
same name cannot sit side by side — one of them will be ignored.