mcpbeat

Hooks

vibeeval/hooks

Hook Development Rules

361 tokens
context cost
the whole folder, loaded on every use
1
files
instructions only
0
copies elsewhere
how many repositories repackaged it
521
stars on the repo
on the repository, not the skill itself

Install

one command, takes just this skill from the repository
npx skills add https://github.com/vibeeval/vibecosystem --skill hooks

The instruction itself

7 sections, as written by the author

Hook Development Rules

When working with files in .claude/hooks/:

Pattern

Shell wrapper (.sh) → TypeScript (.ts) via npx tsx

Shell Wrapper Template

#!/bin/bash
set -e
cd "$CLAUDE_PROJECT_DIR/.claude/hooks"
cat | npx tsx <handler>.ts

TypeScript Handler Pattern

interface HookInput {
  // Event-specific fields
}

async function main() {
  const input: HookInput = JSON.parse(await readStdin());

  // Process input

  const output = {
    result: 'continue',  // or 'block'
    message: 'Optional system reminder'
  };

  console.log(JSON.stringify(output));
}

Hook Events

  • PreToolUse - Before tool execution (can block)
  • PostToolUse - After tool execution
  • UserPromptSubmit - Before processing user prompt
  • PreCompact - Before context compaction
  • SessionStart - On session start/resume/compact
  • Stop - When agent finishes

Testing

Test hooks manually:

echo '{"type": "resume"}' | .claude/hooks/session-start-continuity.sh

Registration

Add hooks to .claude/settings.json:

{
  "hooks": {
    "EventName": [{
      "matcher": ["pattern"],  // Optional
      "hooks": [{
        "type": "command",
        "command": "$CLAUDE_PROJECT_DIR/.claude/hooks/hook.sh"
      }]
    }]
  }
}

How to use it

Copy the folder

Take vibeeval/hooks from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

Check the name does not clash

The agent identifies a skill by the name field in its header. Two skills with the same name cannot sit side by side — one of them will be ignored.

Install what it needs

The instructions reference npx. Without those the skill loads but fails at the first command.