Growth engineering - PLG, referral, viral loops, onboarding optimization.
npx skills add https://github.com/vibeeval/vibecosystem --skill growth-engineering
User Signs Up (Free)
|
v
Experiences Value (Aha Moment)
|
v
Invites Team/Colleagues
|
v
Team Adopts Product
|
v
Usage Grows -> Hits Limits
|
v
Converts to Paid
|
v
Expands (More Seats/Features)
|
+---> Refers New Users (loop back)
interface PLGConfig {
freeTier: {
features: string[];
limits: Record<string, number>; // { projects: 3, members: 5, storage_gb: 1 }
duration: "unlimited" | number; // gun cinsinden veya sinirsiz
};
trialTier: {
features: string[];
duration_days: number;
requires_cc: boolean;
};
paidTiers: Array<{
name: string;
price_monthly: number;
price_annual: number;
features: string[];
limits: Record<string, number>;
}>;
gates: FeatureGate[];
}
interface FeatureGate {
feature: string;
gate_type: "hard" | "soft" | "usage";
free_limit?: number;
upgrade_prompt: string;
cta: string;
}
// Feature gate middleware
function checkFeatureGate(feature: string) {
return async (req: Request, res: Response, next: NextFunction) => {
const user = req.user;
const gate = gates.find(g => g.feature === feature);
if (!gate) return next();
const plan = await getUserPlan(user.id);
const usage = await getFeatureUsage(user.id, feature);
if (gate.gate_type === "hard" && plan.tier === "free") {
return res.status(403).json({
error: "UPGRADE_REQUIRED",
message: gate.upgrade_prompt,
cta: gate.cta,
upgrade_url: `/billing/upgrade?feature=${feature}`,
});
}
if (gate.gate_type === "usage" && gate.free_limit && usage >= gate.free_limit) {
// Soft limit: izin ver ama uyar
res.setHeader("X-Usage-Warning", gate.upgrade_prompt);
await trackEvent(user.id, "feature_gate_hit", { feature, usage, limit: gate.free_limit });
}
next();
};
}
| Urun Tipi | Aha Moment Ornegi | Metrik |
|-----------|-------------------|--------|
| Project Management | Ilk task'i tamamlama | task_completed (first) |
| Analytics | Ilk dashboard olusturma | dashboard_created (first) |
| Communication | Ilk mesaj gonderme | message_sent (first) |
| Development Tool | Ilk basarili build | build_succeeded (first) |
| Design Tool | Ilk export/share | design_exported (first) |
interface AhaMoment {
event: string;
conditions: Record<string, unknown>;
time_window_hours: number; // Bu sure icinde olursa "activated"
activation_rate_target: number; // %40-60 hedef
}
const ahaMoment: AhaMoment = {
event: "project_created_with_members",
conditions: { member_count: { gte: 2 }, tasks_added: { gte: 3 } },
time_window_hours: 72, // Kayittan sonra 72 saat icinde
activation_rate_target: 0.50,
};
interface ReferralProgram {
id: string;
name: string;
reward_type: "two_sided" | "referrer_only" | "referee_only";
referrer_reward: Reward;
referee_reward: Reward;
rules: ReferralRules;
}
interface Reward {
type: "credit" | "discount" | "free_months" | "feature_unlock" | "cash";
amount: number;
currency?: string;
description: string;
}
interface ReferralRules {
max_referrals_per_user: number; // spam onleme
qualification_event: string; // ne zaman odul verilir
qualification_window_days: number; // sure siniri
anti_fraud: AntiFraudRules;
}
interface AntiFraudRules {
same_ip_block: boolean;
email_domain_block: string[]; // disposable email engelle
min_activity_threshold: number; // minimum kullanim
cooldown_hours: number; // ayni kisi icin bekleme
}
Referrer Referee
| |
|-- Shares unique link --------> |
| |-- Signs up
| |-- Completes qualification
| | (first purchase / activation)
|<-- Notification: Reward! ------|
|-- Reward credited |-- Reward credited
| |
v v
Track: referral_completed Track: referred_user_activated
CREATE TABLE referrals (
id UUID PRIMARY KEY DEFAULT gen_random_uuid(),
referrer_id UUID NOT NULL REFERENCES users(id),
referee_id UUID REFERENCES users(id),
referral_code VARCHAR(20) UNIQUE NOT NULL,
referral_link TEXT NOT NULL,
status VARCHAR(20) DEFAULT 'pending', -- pending, signed_up, qualified, rewarded, expired
channel VARCHAR(50), -- email, social, direct_link
created_at TIMESTAMPTZ DEFAULT NOW(),
signed_up_at TIMESTAMPTZ,
qualified_at TIMESTAMPTZ,
rewarded_at TIMESTAMPTZ,
referrer_reward_amount DECIMAL,
referee_reward_amount DECIMAL,
metadata JSONB DEFAULT '{}'
);
CREATE INDEX idx_referrals_referrer ON referrals(referrer_id);
CREATE INDEX idx_referrals_code ON referrals(referral_code);
CREATE INDEX idx_referrals_status ON referrals(status);
-- Referral metrikleri
SELECT
referrer_id,
COUNT(*) AS total_referrals,
COUNT(CASE WHEN status = 'signed_up' THEN 1 END) AS signups,
COUNT(CASE WHEN status = 'qualified' THEN 1 END) AS qualified,
COUNT(CASE WHEN status = 'rewarded' THEN 1 END) AS rewarded,
ROUND(100.0 * COUNT(CASE WHEN status = 'qualified' THEN 1 END) /
NULLIF(COUNT(CASE WHEN status = 'signed_up' THEN 1 END), 0), 1) AS conversion_rate
FROM referrals
GROUP BY referrer_id
ORDER BY qualified DESC;
| Tip | Mekanizma | Ornek | K-Factor Hedef |
|-----|-----------|-------|---------------|
| Word of Mouth | Organik tavsiye | Slack, Notion | 0.3-0.5 |
| Incentivized | Odul ile tavsiye | Dropbox (500MB) | 0.5-0.8 |
| Embedded | Urunde gorulme | "Made with X" | 0.2-0.4 |
| Collaborative | Birlikte kullanim | Google Docs invite | 0.6-1.0 |
| Social Proof | Paylasim/showcase | Spotify Wrapped | 0.3-0.6 |
| Content | Icerik uretimi | Canva, Figma links | 0.2-0.4 |
interface ViralMetrics {
invites_per_user: number; // ortalama gonderilen davet
invite_conversion_rate: number; // davetin kabul orani
cycle_time_days: number; // bir loop'un suresi
}
function calculateKFactor(metrics: ViralMetrics): {
kFactor: number;
viral: boolean;
doublingTimeDays: number | null;
} {
// K = invites_per_user * conversion_rate
const k = metrics.invites_per_user * metrics.invite_conversion_rate;
return {
kFactor: Math.round(k * 100) / 100,
viral: k > 1, // K > 1 = organik buyume
doublingTimeDays: k > 1
? Math.round(metrics.cycle_time_days * Math.log(2) / Math.log(k))
: null,
};
}
// Ornek: 3 invite * %25 conversion = K=0.75 (viral degil ama katkisi var)
// Ornek: 5 invite * %30 conversion = K=1.5 (viral!)
// "Made with [Product]" badge (embedded viral loop)
function generateShareableBadge(projectId: string, userId: string): string {
const trackingUrl = `https://app.example.com/r/${encodeBase64(userId)}?ref=badge&project=${projectId}`;
return `
<a href="${trackingUrl}" target="_blank" rel="noopener">
<img src="https://app.example.com/badge.svg" alt="Made with Example" width="120" height="28" />
</a>
`;
}
// Collaborative viral loop
async function inviteToProject(
inviterId: string,
projectId: string,
emails: string[]
): Promise<InviteResult[]> {
const results: InviteResult[] = [];
for (const email of emails) {
// Rate limit: max 10 invite per project per day
const todayInvites = await getInviteCount(inviterId, projectId, "today");
if (todayInvites >= 10) {
results.push({ email, status: "rate_limited" });
continue;
}
const invite = await createInvite({ inviterId, projectId, email });
await sendInviteEmail(email, invite);
await trackEvent(inviterId, "invite_sent", {
project_id: projectId,
invite_id: invite.id,
channel: "email",
});
results.push({ email, status: "sent", invite_id: invite.id });
}
return results;
}
interface OnboardingStep {
id: string;
title: string;
description: string;
action_type: "auto" | "user_action" | "integration";
completion_event: string;
required: boolean;
order: number;
estimated_minutes: number;
help_url?: string;
}
const onboardingSteps: OnboardingStep[] = [
{
id: "profile",
title: "Profilini tamamla",
description: "Adini ve rol bilgini ekle",
action_type: "user_action",
completion_event: "profile_completed",
required: true,
order: 1,
estimated_minutes: 1,
},
{
id: "first_project",
title: "Ilk projeyi olustur",
description: "Bir proje olusturup calismaya basla",
action_type: "user_action",
completion_event: "project_created",
required: true,
order: 2,
estimated_minutes: 2,
},
{
id: "invite_team",
title: "Takimini davet et",
description: "En az 1 takim arkadasi ekle",
action_type: "user_action",
completion_event: "team_member_invited",
required: false,
order: 3,
estimated_minutes: 2,
},
{
id: "integration",
title: "Entegrasyon bagla",
description: "GitHub, Slack veya Jira bagla",
action_type: "integration",
completion_event: "integration_connected",
required: false,
order: 4,
estimated_minutes: 3,
},
];
// Onboarding progress tracker
async function getOnboardingProgress(userId: string): Promise<{
completed: string[];
remaining: OnboardingStep[];
percentage: number;
nextStep: OnboardingStep | null;
}> {
const completedEvents = await getUserEvents(userId, onboardingSteps.map(s => s.completion_event));
const completed = onboardingSteps
.filter(s => completedEvents.includes(s.completion_event))
.map(s => s.id);
const remaining = onboardingSteps.filter(s => !completed.includes(s.id));
return {
completed,
remaining,
percentage: Math.round((completed.length / onboardingSteps.length) * 100),
nextStep: remaining[0] || null,
};
}
| Metrik | Formul | Hedef |
|--------|--------|-------|
| Completion Rate | completed_all_steps / started_onboarding | > %60 |
| Time to Complete | median(onboarding_end - signup) | < 10 dakika |
| Drop-off Point | En cok terk edilen adim | Her adim > %80 |
| Activation Rate | aha_moment_reached / signed_up | > %40 |
| Time to Value | signup -> first_value_event | < 5 dakika |
// Engagement-based onboarding (her seyi birden gosterme)
interface OnboardingTrigger {
feature: string;
show_after: string; // event sonrasi goster
delay_seconds: number;
tooltip_position: "top" | "bottom" | "left" | "right";
message: string;
dismiss_event: string;
}
const progressiveHints: OnboardingTrigger[] = [
{
feature: "keyboard_shortcuts",
show_after: "third_task_created",
delay_seconds: 2,
tooltip_position: "bottom",
message: "Pro tip: Ctrl+K ile hizli komut menusunu acabilirsin",
dismiss_event: "shortcut_hint_dismissed",
},
{
feature: "automation",
show_after: "tenth_task_completed",
delay_seconds: 5,
tooltip_position: "right",
message: "Bu tekrarlayan gorevi otomatiklestirmek ister misin?",
dismiss_event: "automation_hint_dismissed",
},
];
Signup --> Setup --> Aha Moment --> Habit
| | | |
v v v v
100% ~70% ~40% ~20%
interface ActivationCriteria {
name: string;
events: Array<{
event: string;
count: number; // minimum kac kez
within_days: number; // kac gun icinde
}>;
logic: "AND" | "OR"; // tum kriterler mi, herhangi biri mi
}
const activationDefinitions: ActivationCriteria[] = [
{
name: "basic_activation",
events: [
{ event: "project_created", count: 1, within_days: 3 },
{ event: "task_created", count: 3, within_days: 7 },
],
logic: "AND",
},
{
name: "team_activation",
events: [
{ event: "team_member_invited", count: 1, within_days: 7 },
{ event: "collaborative_action", count: 5, within_days: 14 },
],
logic: "AND",
},
];
// Hangi activation definition en iyi retention ile korelasyon gosteriyor?
// -> A/B test et, D30 retention ile karsilastir
| Strateji | Sinir Tipi | Ornek |
|----------|-----------|-------|
| Feature-limited | Bazi ozellikler locked | Slack (mesaj gecmisi), GitHub (private repo) |
| Usage-limited | Kullanim siniri | Dropbox (2GB), Vercel (100GB bandwidth) |
| Seat-limited | Kullanici sayisi | Notion (10 guest), Linear (10 members) |
| Time-limited (trial) | Sure siniri | 14 gun full access |
| Support-limited | Destek seviyesi | Community vs Priority support |
interface PricingExperiment {
name: string;
hypothesis: string;
variants: Array<{
id: string;
change: string;
expected_impact: string;
}>;
primary_metric: string;
}
const pricingExperiments: PricingExperiment[] = [
{
name: "anchor_pricing",
hypothesis: "Enterprise plani one koymak, Pro plan conversion'i %15 arttirir",
variants: [
{ id: "control", change: "Free -> Pro -> Enterprise", expected_impact: "baseline" },
{ id: "treatment", change: "Enterprise -> Pro -> Free (reverse)", expected_impact: "+15% Pro conversion" },
],
primary_metric: "plan_upgrade_rate",
},
{
name: "annual_discount",
hypothesis: "%20 yerine 2 ay bedava demek, annual conversion'i %10 arttirir",
variants: [
{ id: "control", change: "Save 20%", expected_impact: "baseline" },
{ id: "treatment", change: "2 months free", expected_impact: "+10% annual" },
],
primary_metric: "annual_plan_rate",
},
];
Idea -> Prioritize (ICE) -> Design -> Implement -> Run -> Analyze -> Learn
interface GrowthExperiment {
id: string;
name: string;
hypothesis: string;
impact: number; // 1-10: basarili olursa ne kadar etki
confidence: number; // 1-10: basarili olma ihtimali
ease: number; // 1-10: ne kadar kolay implement
ice_score: number; // (impact + confidence + ease) / 3
primary_metric: string;
status: "backlog" | "designing" | "running" | "analyzing" | "completed";
results?: ExperimentResult;
}
function prioritizeExperiments(experiments: GrowthExperiment[]): GrowthExperiment[] {
return experiments
.map(e => ({
...e,
ice_score: (e.impact + e.confidence + e.ease) / 3,
}))
.sort((a, b) => b.ice_score - a.ice_score);
}
interface ExperimentResult {
experiment_id: string;
start_date: string;
end_date: string;
sample_size: { control: number; treatment: number };
primary_metric: {
control_value: number;
treatment_value: number;
lift: number; // %
p_value: number;
significant: boolean;
};
secondary_metrics: Array<{
name: string;
lift: number;
significant: boolean;
}>;
decision: "ship" | "iterate" | "kill";
learnings: string[];
}
interface NotificationConfig {
type: "push" | "email" | "in_app" | "sms";
trigger: string; // event name
template: string;
delay_minutes: number;
frequency_cap: {
max_per_day: number;
max_per_week: number;
};
segment: string; // user segment
priority: "critical" | "high" | "medium" | "low";
}
const notificationSchedule: NotificationConfig[] = [
// Onboarding sequence
{
type: "email",
trigger: "user_signed_up",
template: "welcome_email",
delay_minutes: 0,
frequency_cap: { max_per_day: 1, max_per_week: 3 },
segment: "new_users",
priority: "high",
},
{
type: "email",
trigger: "onboarding_incomplete_24h",
template: "complete_setup_nudge",
delay_minutes: 24 * 60,
frequency_cap: { max_per_day: 1, max_per_week: 2 },
segment: "incomplete_onboarding",
priority: "medium",
},
// Re-engagement
{
type: "email",
trigger: "inactive_7_days",
template: "we_miss_you",
delay_minutes: 0,
frequency_cap: { max_per_day: 1, max_per_week: 1 },
segment: "churning",
priority: "medium",
},
// Expansion
{
type: "in_app",
trigger: "usage_limit_80_percent",
template: "upgrade_nudge",
delay_minutes: 0,
frequency_cap: { max_per_day: 1, max_per_week: 2 },
segment: "high_usage_free",
priority: "high",
},
];
| Pattern | Mekanizma | Ornek |
|---------|-----------|-------|
| Variable Reward | Beklenmedik oduller | LinkedIn: "X viewed your profile" |
| Investment | Kullanici emek harcayor | Pinterest: pin boards |
| Social Proof | Baskalari kullaniyor | "1000+ team already uses..." |
| Progress | Ilerleme gosterimi | Duolingo streak |
| Commitment | Kucuk adimlar -> buyuk adimlar | Free trial -> paid |
| Loss Aversion | Kaybetme korkusu | "Your streak will reset!" |
| FOMO | Kacirma korkusu | "Limited time offer" |
interface StreakConfig {
activity_event: string;
period: "daily" | "weekly";
milestones: Array<{
days: number;
reward: string;
badge?: string;
}>;
grace_period_hours: number; // streak kurtarma suresi
freeze_available: boolean; // streak dondurma hakki
}
const streakConfig: StreakConfig = {
activity_event: "daily_active",
period: "daily",
milestones: [
{ days: 3, reward: "Nice start!", badge: "streak_3" },
{ days: 7, reward: "1 week streak!", badge: "streak_7" },
{ days: 30, reward: "Monthly warrior!", badge: "streak_30" },
{ days: 100, reward: "Centurion!", badge: "streak_100" },
],
grace_period_hours: 12,
freeze_available: true,
};
| Anti-Pattern | Dogru Yol |
|-------------|-----------|
| Feature gating cok agresif | Deger gorsun, sonra gate koy |
| Spam notification | Frequency cap + unsubscribe kolay |
| Karisik onboarding | Max 5 adim, progressive disclosure |
| Referral odulunu geciktirmek | Aninda ver, sonra qualify et |
| K-Factor'u ignore etmek | Her feature'da viral loop dusun |
| Tek seferlik onboarding | Devam eden egitim (progressive) |
| Agresif upgrade prompt | Deger gordukleri anda goster |
| Tum kullanicilara ayni deneyim | Segment-based kisiselllestirme |
A set of resources to help me write all kinds of internal communications, using the formats that my company likes to use. Claude should use this skill whenever asked to write some sort of internal communications (status reports, leadership updates, 3P updates, company newsletters, FAQs, incident reports, project updates, etc.).
Extracts and analyzes competitors' ads from ad libraries (Facebook, LinkedIn, etc.) to understand what messaging, problems, and creative approaches are working. Helps inspire and improve your own ad campaigns.
Identifies high-quality leads for your product or service by analyzing your business, searching for target companies, and providing actionable contact strategies. Perfect for sales, business development, and marketing professionals.
Analyzes your recent Claude Code chat history to identify coding patterns, development gaps, and areas for improvement, curates relevant learning resources from HackerNews, and automatically sends a personalized growth report to your Slack DMs.
Complete App Store Optimization (ASO) toolkit for researching, optimizing, and tracking mobile app performance on Apple App Store and Google Play Store
NGS analysis toolkit. BAM to bigWig conversion, QC (correlation, PCA, fingerprints), heatmaps/profiles (TSS, peaks), for ChIP-seq, RNA-seq, ATAC-seq visualization.
Materials science toolkit. Crystal structures (CIF, POSCAR), phase diagrams, band structure, DOS, Materials Project integration, format conversion, for computational materials science.
Transforms vague UI ideas into polished, Stitch-optimized prompts. Enhances specificity, adds UI/UX keywords, injects design system context, and structures output for better generation results.
Take vibeeval/growth-engineering from the repository into ~/.claude/skills for personal
use, or into .claude/skills inside a project.
The agent identifies a skill by the name field in its header. Two skills with the
same name cannot sit side by side — one of them will be ignored.