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Animation Patterns Skill for Cursor

Framer Motion patterns, page transitions, skeleton loading, scroll-linked animations, and gesture-based interactions for React.

3k tokens
context cost
the whole folder, loaded on every use
1
files
instructions only
0
copies elsewhere
how many repositories repackaged it
521
stars on the repo
on the repository, not the skill itself

Install

one command, takes just this skill from the repository
npx skills add https://github.com/vibeeval/vibecosystem --skill animation-patterns

The instruction itself

10 sections, as written by the author

Animation Patterns

Framer Motion patterns for production-quality React animations.

Framer Motion Basics (motion components, variants)

// Install: npm install framer-motion

import { motion } from 'framer-motion'

// Basic motion component
<motion.div
  initial={{ opacity: 0, y: 20 }}
  animate={{ opacity: 1, y: 0 }}
  transition={{ duration: 0.3, ease: 'easeOut' }}
/>

// Variants — define states, animate by name
const cardVariants = {
  hidden: { opacity: 0, y: 20, scale: 0.98 },
  visible: {
    opacity: 1,
    y: 0,
    scale: 1,
    transition: { duration: 0.25, ease: [0.16, 1, 0.3, 1] },
  },
  hover: {
    y: -4,
    boxShadow: '0 12px 24px -4px rgb(0 0 0 / 0.15)',
    transition: { duration: 0.2 },
  },
}

function Card({ children }: { children: React.ReactNode }) {
  return (
    <motion.div
      variants={cardVariants}
      initial="hidden"
      animate="visible"
      whileHover="hover"
      className="rounded-lg border bg-white p-4"
    >
      {children}
    </motion.div>
  )
}

Page Transitions with AnimatePresence

import { AnimatePresence, motion } from 'framer-motion'
import { usePathname } from 'next/navigation'

const pageVariants = {
  initial: { opacity: 0, x: -8 },
  enter:   { opacity: 1, x: 0, transition: { duration: 0.2, ease: 'easeOut' } },
  exit:    { opacity: 0, x: 8,  transition: { duration: 0.15, ease: 'easeIn' } },
}

// app/layout.tsx (Next.js App Router)
export default function RootLayout({ children }: { children: React.ReactNode }) {
  const pathname = usePathname()

  return (
    <html>
      <body>
        <AnimatePresence mode="wait">
          <motion.main
            key={pathname}
            variants={pageVariants}
            initial="initial"
            animate="enter"
            exit="exit"
          >
            {children}
          </motion.main>
        </AnimatePresence>
      </body>
    </html>
  )
}

// Modal transitions — mount/unmount
function Modal({ isOpen, onClose, children }: ModalProps) {
  return (
    <AnimatePresence>
      {isOpen && (
        <>
          <motion.div
            key="overlay"
            className="fixed inset-0 bg-black/40"
            initial={{ opacity: 0 }}
            animate={{ opacity: 1 }}
            exit={{ opacity: 0 }}
            onClick={onClose}
          />
          <motion.div
            key="modal"
            className="fixed inset-x-4 top-[10%] mx-auto max-w-lg rounded-xl bg-white p-6 shadow-xl"
            initial={{ opacity: 0, scale: 0.96, y: 16 }}
            animate={{ opacity: 1, scale: 1, y: 0 }}
            exit={{ opacity: 0, scale: 0.96, y: 8 }}
            transition={{ duration: 0.2, ease: [0.16, 1, 0.3, 1] }}
          >
            {children}
          </motion.div>
        </>
      )}
    </AnimatePresence>
  )
}

Layout Animations (Shared Layout, Layout ID)

import { motion, LayoutGroup } from 'framer-motion'
import { useState } from 'react'

// Tabs with animated indicator
function AnimatedTabs({ tabs }: { tabs: string[] }) {
  const [active, setActive] = useState(tabs[0])

  return (
    <LayoutGroup>
      <div className="flex gap-1 rounded-lg bg-gray-100 p-1">
        {tabs.map(tab => (
          <button
            key={tab}
            onClick={() => setActive(tab)}
            className="relative px-4 py-2 text-sm font-medium"
          >
            {active === tab && (
              <motion.div
                layoutId="tab-indicator"      // shared across tabs
                className="absolute inset-0 rounded-md bg-white shadow-sm"
                transition={{ type: 'spring', stiffness: 400, damping: 30 }}
              />
            )}
            <span className="relative z-10">{tab}</span>
          </button>
        ))}
      </div>
    </LayoutGroup>
  )
}

// Expandable card with layout animation
function ExpandableCard({ title, body }: { title: string; body: string }) {
  const [expanded, setExpanded] = useState(false)

  return (
    <motion.div
      layout                                // animate height changes
      className="rounded-lg border bg-white p-4 cursor-pointer"
      onClick={() => setExpanded(e => !e)}
    >
      <motion.h3 layout="position" className="font-semibold">{title}</motion.h3>
      <AnimatePresence>
        {expanded && (
          <motion.p
            initial={{ opacity: 0 }}
            animate={{ opacity: 1 }}
            exit={{ opacity: 0 }}
            className="mt-2 text-gray-600 text-sm"
          >
            {body}
          </motion.p>
        )}
      </AnimatePresence>
    </motion.div>
  )
}

Skeleton Loading Components

// Base skeleton primitive
function Skeleton({ className }: { className?: string }) {
  return (
    <div
      className={cn('animate-pulse rounded bg-gray-200 dark:bg-gray-700', className)}
      aria-hidden="true"
    />
  )
}

// Shimmer variant (more polished)
function SkeletonShimmer({ className }: { className?: string }) {
  return (
    <div className={cn('relative overflow-hidden rounded bg-gray-200', className)}>
      <motion.div
        className="absolute inset-0 bg-gradient-to-r from-transparent via-white/60 to-transparent"
        animate={{ x: ['-100%', '100%'] }}
        transition={{ repeat: Infinity, duration: 1.2, ease: 'linear' }}
      />
    </div>
  )
}

// Card skeleton
function CardSkeleton() {
  return (
    <div className="rounded-lg border bg-white p-4 space-y-3" aria-busy="true" aria-label="Loading">
      <div className="flex items-center gap-3">
        <Skeleton className="size-10 rounded-full" />
        <div className="flex-1 space-y-2">
          <Skeleton className="h-4 w-1/2" />
          <Skeleton className="h-3 w-1/3" />
        </div>
      </div>
      <Skeleton className="h-3 w-full" />
      <Skeleton className="h-3 w-4/5" />
      <Skeleton className="h-8 w-24 rounded-md" />
    </div>
  )
}

Scroll-Linked Animations

import { useScroll, useTransform, motion } from 'framer-motion'
import { useRef } from 'react'

// Parallax hero
function ParallaxHero() {
  const ref = useRef<HTMLDivElement>(null)
  const { scrollYProgress } = useScroll({ target: ref, offset: ['start start', 'end start'] })

  const y = useTransform(scrollYProgress, [0, 1], ['0%', '50%'])
  const opacity = useTransform(scrollYProgress, [0, 0.5], [1, 0])

  return (
    <div ref={ref} className="relative h-screen overflow-hidden">
      <motion.div style={{ y, opacity }} className="absolute inset-0">
        <img src="/hero.jpg" alt="" className="w-full h-full object-cover" />
      </motion.div>
      <div className="relative z-10 flex h-full items-center justify-center">
        <h1 className="text-6xl font-bold text-white">Hero Title</h1>
      </div>
    </div>
  )
}

// Fade-in on scroll (section reveal)
function FadeInSection({ children }: { children: React.ReactNode }) {
  const ref = useRef<HTMLDivElement>(null)
  const { scrollYProgress } = useScroll({ target: ref, offset: ['start 0.9', 'start 0.6'] })
  const opacity = useTransform(scrollYProgress, [0, 1], [0, 1])
  const y = useTransform(scrollYProgress, [0, 1], [24, 0])

  return (
    <motion.div ref={ref} style={{ opacity, y }}>
      {children}
    </motion.div>
  )
}

Staggered Children Animations

const listVariants = {
  hidden: {},
  visible: {
    transition: {
      staggerChildren: 0.06,     // 60ms between each child
      delayChildren: 0.1,
    },
  },
}

const itemVariants = {
  hidden:  { opacity: 0, x: -12 },
  visible: { opacity: 1, x: 0, transition: { duration: 0.25, ease: 'easeOut' } },
}

function AnimatedList({ items }: { items: string[] }) {
  return (
    <motion.ul variants={listVariants} initial="hidden" animate="visible" className="space-y-2">
      {items.map(item => (
        <motion.li key={item} variants={itemVariants} className="rounded border p-3">
          {item}
        </motion.li>
      ))}
    </motion.ul>
  )
}

Gesture Interactions (Drag, Tap, Hover)

import { motion, useDragControls } from 'framer-motion'

// Draggable card
function DraggableCard() {
  return (
    <motion.div
      drag
      dragConstraints={{ left: -100, right: 100, top: -50, bottom: 50 }}
      dragElastic={0.1}
      whileDrag={{ scale: 1.05, rotate: 2, cursor: 'grabbing' }}
      className="cursor-grab rounded-lg bg-white p-4 shadow"
    >
      Drag me
    </motion.div>
  )
}

// Bottom sheet (drag to dismiss)
function BottomSheet({ onClose }: { onClose: () => void }) {
  return (
    <motion.div
      drag="y"
      dragConstraints={{ top: 0 }}
      onDragEnd={(_, info) => {
        if (info.offset.y > 100) onClose()
      }}
      initial={{ y: '100%' }}
      animate={{ y: 0 }}
      exit={{ y: '100%' }}
      transition={{ type: 'spring', damping: 30, stiffness: 300 }}
      className="fixed bottom-0 inset-x-0 rounded-t-2xl bg-white p-6 shadow-lg"
    >
      <div className="mx-auto mb-4 h-1 w-12 rounded-full bg-gray-300" />
      {/* content */}
    </motion.div>
  )
}

// Press / tap feedback
function PressButton({ children, onClick }: ButtonProps) {
  return (
    <motion.button
      whileTap={{ scale: 0.97 }}
      whileHover={{ scale: 1.02 }}
      transition={{ type: 'spring', stiffness: 400, damping: 17 }}
      onClick={onClick}
      className="btn btn-primary"
    >
      {children}
    </motion.button>
  )
}

Reduced Motion Respect

import { useReducedMotion, motion } from 'framer-motion'

// Hook-based — apply conditionally
function FadeIn({ children }: { children: React.ReactNode }) {
  const prefersReducedMotion = useReducedMotion()

  return (
    <motion.div
      initial={{ opacity: prefersReducedMotion ? 1 : 0 }}
      animate={{ opacity: 1 }}
      transition={prefersReducedMotion ? { duration: 0 } : { duration: 0.3 }}
    >
      {children}
    </motion.div>
  )
}

// Global — wrap app with MotionConfig
import { MotionConfig } from 'framer-motion'

export function Providers({ children }: { children: React.ReactNode }) {
  const prefersReducedMotion = useReducedMotion()
  return (
    <MotionConfig reducedMotion={prefersReducedMotion ? 'always' : 'never'}>
      {children}
    </MotionConfig>
  )
}

// CSS fallback (always include alongside JS animations)
// @media (prefers-reduced-motion: reduce) { .animated { animation: none !important; } }

Performance Tips

// 1. Use transform properties — GPU accelerated
// GOOD: x, y, scale, rotate, opacity (compositor layer)
// BAD: width, height, top, left, margin (layout thrash)

// 2. will-change for known animations (use sparingly)
<motion.div style={{ willChange: 'transform' }} />

// 3. layout prop only when needed — triggers LayoutAnimation (expensive)
<motion.div layout />          // layout: expensive, triggers every render
<motion.div layout="position"> // layout="position": cheaper, only position

// 4. LazyMotion — reduces bundle size (removes unused features)
import { LazyMotion, domAnimation, m } from 'framer-motion'

<LazyMotion features={domAnimation}>  {/* load only DOM animations */}
  <m.div animate={{ opacity: 1 }} />  {/* use m instead of motion */}
</LazyMotion>

// 5. Avoid animating inside virtualized lists
// AnimatePresence + virtualization = bugs. Use CSS transitions for list items.

// 6. Spring physics vs duration — springs feel more natural
const spring = { type: 'spring', stiffness: 300, damping: 25 }
const duration = { duration: 0.3, ease: [0.16, 1, 0.3, 1] }
// Springs: interactive elements (drag release, hover)
// Duration: page transitions, content reveal

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How to use it

Copy the folder

Take vibeeval/animation-patterns from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

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