Zig 0.16 idioms for Native SDK code, indexed by compile error. Load when `zig build` fails on std APIs with errors like "struct 'fs' has no member named 'cwd'", "struct 'array_list.Aligned(u8,null)' has no member named 'init'", "struct 'std' has no member named 'io'", "no member named 'GeneralPurposeAllocator'", "no member named 'getEnvMap'", or "invalid format string" - the signature of code written for Zig 0.15 or earlier. Covers main(std.process.Init), std.Io file IO and writers, ArrayList, process spawning, environment, clocks and sleep, sockets, custom formatting, and build.zig module shapes, each as this SDK writes them.
npx skills add https://github.com/vercel-labs/native --skill zig
The Native SDK requires Zig 0.16.0 (minimum_zig_version in build.zig.zon; the CLI pins the same version and offers a checksum-verified download into ~/.native/toolchains/ when the zig on PATH does not match). Training data and older guides teach Zig 0.15 idioms, and 0.16 moved everything that touches the outside world — files, stdout, clocks, sleeping, process spawning, sockets — behind an explicit std.Io value, while containers became allocator-per-call. Each section below is headed by the exact compile error the old idiom produces, so search this file by error text.
Two rules resolve most failures:
std.Io first (or right after the receiver). Get one from init.io in main(init: std.process.Init), from std.testing.io in tests, or from std.Io.Threaded in code with no Init to thread through..empty and pass the allocator to every mutating call.In a UiApp, update never sees an Io — persistence, subprocesses, HTTP, clocks, and timers go through the typed effects channel (fx.readFile, fx.spawn, fx.fetch, fx.wallMs, fx.startTimer; see native skills get native-ui). Raw std.Io belongs in main, tests, and standalone tools. And because Zig analyzes lazily, a 0.15-ism can hide in code only one build path references: run BOTH zig build and zig build test before calling a change done.
main(init: std.process.Init)Zig 0.15 and earlier:
pub fn main() !void {
var gpa = std.heap.GeneralPurposeAllocator(.{}){};
defer _ = gpa.deinit();
const allocator = gpa.allocator();
}
Zig 0.16: main takes std.process.Init, which carries the process-wide allocators, the Io, the environment, and the args — nothing to construct or deinit:
pub fn main(init: std.process.Init) !void {
const gpa = init.gpa; // general purpose, leak-checked in Debug
const arena = init.arena.allocator(); // process-lifetime arena, freed on exit
const io = init.io; // the Io every std call below wants
const args = try init.minimal.args.toSlice(arena);
if (init.environ_map.get("HOME")) |home| { ... }
}
The CLI's own entry point is the live reference: tools/native-sdk/main.zig. Generated apps already have this shape — main(init: std.process.Init) passes init through to runner.runWithOptions(app, options, init) and init.io to the markup hot-reload watcher (see any examples/*/src/main.zig). std.heap.page_allocator still exists for allocations that live for the whole process. Library code that cannot take an Init builds its own Io: var threaded = std.Io.Threaded.init(allocator, .{}); then threaded.io() (src/platform/macos/root.zig).
std.Io.Dirstd.fs.cwd(), std.fs.File, and std.fs.selfExePath are gone (std.fs retains only path helpers and deprecated aliases). The directory handle is std.Io.Dir, and every operation takes io right after the receiver:
const cwd = std.Io.Dir.cwd();
const content = try cwd.readFileAlloc(io, "app.zon", allocator, .limited(1024 * 1024));
defer allocator.free(content);
try cwd.writeFile(io, .{ .sub_path = "out.txt", .data = bytes });
var file = try cwd.openFile(io, path, .{});
defer file.close(io);
try cwd.deleteTree(io, "zig-out/tmp");
Note the readFileAlloc argument order (io, path, allocator, limit) and the size limit as std.Io.Limit — .limited(n) or .unlimited. Live references: tools/native-sdk/skills.zig (readFileAlloc), src/tooling/manifest.zig (openFile), src/tooling/cef.zig tests (writeFile with std.testing.io). Path buffers size with std.Io.Dir.max_path_bytes. For the executable's own path, std.fs.selfExePath(&buf) became std.process.executablePath(io, &buf), returning the length (tools/native-sdk/skills.zig).
std.Io.Writer, stdout is std.Io.File.stdout()std.io.getStdOut().writer() and std.io.fixedBufferStream are gone. Stdout takes io plus a caller-owned buffer, and the printable interface lives one field deep:
var stdout_buffer: [4096]u8 = undefined;
var stdout_writer = std.Io.File.stdout().writer(io, &stdout_buffer);
const stdout = &stdout_writer.interface;
defer stdout.flush() catch {};
try stdout.print("{s}\n", .{message});
Forgetting flush() means no output — the buffer is yours. std.debug.print is unchanged and needs no io; prefer it for diagnostics. The fixedBufferStream replacement is a fixed writer over a stack buffer, and the written bytes come back from buffered():
var buf: [256]u8 = undefined;
var writer = std.Io.Writer.fixed(&buf);
try writer.print("n={d}", .{42});
const written = writer.buffered();
For building a string of unknown size, use an allocating writer instead of an ArrayList writer: var w = std.Io.Writer.Allocating.init(allocator); defer w.deinit(); then print through w.writer (src/automation/server.zig). One-shot formatting still has std.fmt.bufPrint and std.fmt.allocPrint, unchanged. Functions that accept a writer take *std.Io.Writer, not anytype (tools/native-sdk/skills.zig; fixed-writer reference: src/tooling/doctor.zig).
std.ArrayList(T).init(allocator) is gone; the list no longer stores its allocator. Initialize with .empty and pass the allocator to every call that can allocate or free:
var list: std.ArrayList(u8) = .empty;
defer list.deinit(allocator);
try list.append(allocator, 'a');
try list.appendSlice(allocator, "bc");
const owned = try list.toOwnedSlice(allocator);
This is everywhere in the SDK — src/tooling/templates.zig builds every generated file this way, tools/native-sdk/skills.zig collects skills this way. Passing a managed-style call (list.append('a')) fails with "member function expected 2 argument(s), found 1". std.StringHashMap/std.AutoHashMap still have managed .init(allocator) forms; only explicitly Unmanaged maps take .empty (tools/native-sdk/markup_lsp.zig).
{t}, format methods with {f}{s} is for strings only. Enums and tagged unions print their tag name with {t} (equivalent to @tagName, which also still works):
std.debug.print("native {t}: `zig build` step failed (exit code {d})\n", .{ verb, code });
(src/tooling/verbs.zig.) Custom format methods changed shape twice over: the old four-parameter signature no longer compiles (error: struct 'fmt' has no member named 'FormatOptions'), and {} no longer calls a format method at all — it prints the default field dump silently. Declare the 0.16 signature and print with {f}:
pub fn format(self: Point, writer: *std.Io.Writer) std.Io.Writer.Error!void {
try writer.print("({d},{d})", .{ self.x, self.y });
}
// call site
try writer.print("{f}\n", .{point});
std.time keeps only the unit constants (ns_per_ms, ms_per_s, ...) and epoch helpers. Sleeping and reading clocks take io and typed durations:
try std.Io.sleep(io, std.Io.Duration.fromMilliseconds(50), .awake);
const now_ns: i128 = std.Io.Timestamp.now(io, .real).nanoseconds;
(src/runtime/automation_liveness_tests.zig, src/automation/server.zig.) In app code, do not reach for either: native_sdk.nowMs() / native_sdk.monotonicMs() are the facade, fx.wallMs() is the journaled read inside update, and model.clock is the testable seam — the native-ui skill's Time section owns that pattern.
std.process.spawn(io, ...)The two-step Child.init + child.spawn() collapsed into one call, and lifecycle methods take io:
var child = try std.process.spawn(io, .{
.argv = &.{ "npm", "run", "build" },
.stdin = .ignore,
.stdout = .inherit,
.stderr = .inherit,
});
const term = try child.wait(io); // child.kill(io) to stop it
(src/tooling/verbs.zig, src/tooling/dev.zig — the latter also shows passing a custom environment via .environ_map.) Inside a UiApp, spawn through the effects channel (fx.spawn) instead — it is bounded, journaled, and delivers exit/output as Msgs.
std.process.getEnvMap, argsAlloc, and argsWithAllocator are gone. main already has both: init.environ_map (a *std.process.Environ.Map) and init.minimal.args.toSlice(allocator) (tools/native-sdk/main.zig). Building an environment from scratch — for a child process, or in tests — is var env = std.process.Environ.Map.init(allocator); defer env.deinit(); try env.put("KEY", "value"); (src/tooling/dev.zig).
trimEnd / trimStartThe directional trims renamed to match the JS/string convention; arguments are unchanged:
const line = std.mem.trimEnd(u8, raw, "\r\n"); // was trimRight
const body = std.mem.trimStart(u8, line, " \t"); // was trimLeft
const both = std.mem.trim(u8, text, " "); // unchanged
std.Io.netstd.net.Address became std.Io.net.IpAddress, and connect/listen take io: std.Io.net.IpAddress.resolve(io, host, port), then IpAddress.connect(&address, io, .{ .mode = .stream, .protocol = .tcp }); stream readers/writers follow the buffered-writer shape (std.Io.net.Stream.writer(stream, io, &buffer) then .interface). Live reference: src/tooling/dev.zig (waitUntilReady/httpReady). App-level HTTP belongs in fx.fetch, not hand-rolled sockets.
Zero-config apps have no build.zig — the CLI owns the build graph, so this only appears in apps that ejected or scaffolded --full. Artifacts take a module, and the module owns root source, target, and optimize:
const exe = b.addExecutable(.{
.name = "app",
.root_module = b.createModule(.{
.root_source_file = b.path("src/main.zig"),
.target = target,
.optimize = optimize,
}),
});
const tests = b.addTest(.{ .root_module = app_mod });
The generated ejected build.zig is the reference shape (native eject, emitted by src/tooling/templates.zig); the SDK's own build.zig uses the same pattern throughout.
file.reader() with no arguments is gone. A reader takes io and a buffer, and the stream interface lives on .interface:
var read_buffer: [4096]u8 = undefined;
var reader = file.reader(io, &read_buffer);
const bytes = try reader.interface.allocRemaining(allocator, .limited(1024 * 1024));
const line = try reader.interface.takeDelimiterExclusive('\n');
(src/tooling/manifest.zig for allocRemaining, src/tooling/toolchain.zig for line reading from stdin.) For whole-file reads, prefer readFileAlloc above.
std.testing.ioTests never construct an Io — std.testing.io is the canonical one, next to std.testing.allocator:
test "reads the manifest" {
var tmp = std.testing.tmpDir(.{});
defer tmp.cleanup();
try tmp.dir.writeFile(std.testing.io, .{ .sub_path = "app.zon", .data = source });
const content = try tmp.dir.readFileAlloc(std.testing.io, "app.zon", std.testing.allocator, .limited(4096));
defer std.testing.allocator.free(content);
}
(src/tooling/cef.zig and src/tooling/manifest.zig tests.) Model/Msg/update tests need no Io at all — the markup-view testing pattern in the native-ui skill is pure.
std.fmt.bufPrint / allocPrint / parseInt / parseFloat, std.mem.*, std.debug.print, std.heap.page_allocator, std.time.ns_per_* and ms_per_* constants, @embedFile, std.testing.expect*, and managed std.StringHashMap / std.AutoHashMap all work as before. If code using only these fails, the problem is elsewhere.
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Take vercel-labs/zig from the repository into ~/.claude/skills for personal
use, or into .claude/skills inside a project.
The agent identifies a skill by the name field in its header. Two skills with the
same name cannot sit side by side — one of them will be ignored.