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Dwarf Expert

trailofbits/dwarf-expert

Analyzes DWARF debug information in compiled binaries. Use when inspecting .debug_* sections, DIE trees, or DW_TAG_/DW_AT_ entries with dwarfdump/llvm-dwarfdump or readelf, verifying debug info with llvm-dwarfdump --verify, answering DWARF standard questions, or writing code that parses DWARF (libdwarf, pyelftools, gimli).

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Install

one command, takes just this skill from the repository
npx skills add https://github.com/trailofbits/skills --skill dwarf-expert

The instruction itself

7 sections, as written by the author

DWARF Expert

Expertise for DWARF debug info: parsing and searching it, verifying its

integrity, answering questions about the standard, and writing code that

consumes it. Out of scope: runtime debugging (use gdb/lldb), reverse

engineering beyond the DWARF sections (use Ghidra/IDA), and compiler-specific

DWARF generation bugs.

Authoritative Sources

When precision matters, look standard details up instead of answering from memory:

  • dwarfstd.org — the official specification. Web-search specific sections,

e.g. "DWARF5 DW_TAG_subprogram attributes site:dwarfstd.org".

  • LLVMllvm/lib/DebugInfo/DWARF/ is a reliable reference implementation:

DWARFDie.cpp (DIE and attribute access), DWARFUnit.cpp (compilation units),

DWARFDebugLine.cpp (line tables), DWARFVerifier.cpp (validation).

  • libdwarf — the reference C implementation at github.com/davea42/libdwarf-code.

Parsing and Searching with dwarfdump

Prefer dwarfdump over readelf for DWARF-specific work. Two implementations

exist — libdwarf's dwarfdump and LLVM's llvm-dwarfdump — with different

options, and a bare dwarfdump command may be either: check dwarfdump --version

first. The options below are LLVM's.

On macOS, linked Mach-O executables do not carry DWARF: it stays in the .o

files until dsymutil collects it into a .dSYM bundle. Point dwarfdump at

the dSYM (or the object files), not the executable. pyelftools is ELF-only —

for Mach-O scripted work, stay with the LLVM tools.

  • --all: dump every DWARF section; --debug-info, --debug-line, etc. dump one
  • --show-children [--recurse-depth=<n>]: include child DIEs when printing

selected entries — parameters, locals, and struct members are children of

function and type DIEs

  • --show-parents [--parent-recurse-depth=<n>]: include parent DIEs
  • --show-form: print attribute form types, for when encoding details matter
  • --find=<name>: exact-name lookup via the accelerator tables — fast but not

exhaustive; fall back to --name when it misses

  • --name=<pattern> [--ignore-case] [--regex]: exhaustive DIE-name search
  • --lookup=<address>: find the DIE covering an address
  • --verbose: print low-level encoding detail

Searching DIEs

Escalate through these strategies as the query grows more complex:

  • Name or address match: --find, then --name; --lookup for addresses.
  • Attribute or type queries (e.g. all parameters of type float *): dump and

filter. grep -B pulls in the header line carrying each DIE's offset:

llvm-dwarfdump file | grep -B 5 "float \*" | grep DW_TAG_formal_parameter,

then print each DIE at its offset with --debug-info=<offset> --show-children

(--lookup takes a program address, not a DIE offset).

  • Multi-attribute or structural queries: when grep pipelines turn brittle,

write a Python script using pyelftools instead.

Verifying DWARF Integrity

  • llvm-dwarfdump --verify <binary>: structural checks (unit chains, DIE

relationships, address ranges). --error-display=<quiet|summary|details|full>

controls detail; --verify-json=<path> writes a machine-readable error

summary; --quiet for exit-code-only checks.

  • llvm-dwarfdump --statistics <binary>: debug-info quality metrics as JSON —

compare across compiler versions or optimization levels to catch regressions.

Verify after producing DWARF (compilers, binary rewriters), when a debugger

misbehaves on a binary, and when developing DWARF tooling against known-good

files.

When a current-generation compiler emitted an old DWARF version, the build

explicitly passed -gdwarf-N — modern gcc and clang default to v4/v5, so check

the build system rather than assuming a toolchain default. GCC embeds its flags

in DW_AT_producer, so the pin is often readable right there; clang's producer

string carries no flags. Old versions remain common in the wild and read the

same way apart from surface forms: in v2 output, member offsets appear as

location expressions (DW_OP_plus_uconst) and linkage names as

DW_AT_MIPS_linkage_name.

readelf

For general ELF structure, or when dwarfdump is unavailable:

  • --debug-dump=<section>: dump a DWARF section (info, line, ...)
  • --dwarf-depth=<n> / --dwarf-start=<n>: limit DIE depth / start offset

Writing Code That Parses DWARF

Prefer an existing library over parsing by hand:

| Library | Language | Notes |

|---------|----------|-------|

| libdwarf | C/C++ | github.com/davea42/libdwarf-code — low-level; used to implement dwarfdump |

| pyelftools | Python | github.com/eliben/pyelftools — also parses ELF in general |

| gimli | Rust | github.com/gimli-rs/gimli — pair with object to load container files |

| debug/dwarf | Go | standard library |

| LibObjectFile | .NET | github.com/xoofx/LibObjectFile — also handles ELF/PE object files |

Default to Python with pyelftools for one-off scripts unless the task dictates

otherwise.

DWARF-specific pitfalls to handle — and to check for when reviewing DWARF code:

  • Attributes are optional: a DIE may omit DW_AT_name, DW_AT_type, ranges, etc.
  • Attribute indirection: a DIE's attributes may live on the DIE referenced by its

DW_AT_abstract_origin (inlined instances) or DW_AT_specification

(out-of-line definitions) — resolve the chain before concluding data is absent.

  • Type chains: qualifiers and modifiers (DW_TAG_const_type,

DW_TAG_pointer_type, ...) wrap the underlying type; walk DW_AT_type links to

reach the base type.

How to use it

Copy the folder

Take trailofbits/dwarf-expert from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

Check the name does not clash

The agent identifies a skill by the name field in its header. Two skills with the same name cannot sit side by side — one of them will be ignored.