mcpbeat

Color Material Lighting Direction

thegoat395/color-material-lighting-direction

Design website color, material, surface, and lighting direction. Use for premium visual systems, avoiding one-note palettes, defining luxury or cinematic color without cliches, setting contrast, backgrounds, gradients, surfaces, shadows, glass, and material accents.

1k tokens
context cost
the whole folder, loaded on every use
3
files
instructions only
0
copies elsewhere
how many repositories repackaged it
115
stars on the repo
on the repository, not the skill itself

Install

one command, takes just this skill from the repository
npx skills add https://github.com/TheGoat395/Codex-Skills --skill color-material-lighting-direction

What comes with it

3 651 bytes besides the instruction
agents/openai.yaml
references/color-material-lighting-direction-guide.md

The instruction itself

5 sections, as written by the author

Color Material Lighting Direction

Purpose

Make palette, surface, and lighting choices support the site concept and readability.

Required Use

Use this skill when the trigger description applies. Keep the SKILL.md lean, then read references/color-material-lighting-direction-guide.md for concrete rules before planning or editing a meaningful website change.

Operating Contract

  • Inspect before coding when code exists.
  • Convert vague taste into concrete rules.
  • Explain planned files before major changes unless the user clearly said to proceed.
  • Build, inspect, polish, and verify.
  • Report commands run, files changed, and anything not tested.

Detailed Guide

Read references/color-material-lighting-direction-guide.md when this skill is active for a build, redesign, review, or implementation plan.

How to use it

Copy the folder

Take thegoat395/color-material-lighting-direction from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

Check the name does not clash

The agent identifies a skill by the name field in its header. Two skills with the same name cannot sit side by side — one of them will be ignored.