selmakcby/ui-ux-pro-max
UI/UX design intelligence for web and mobile. Includes 50+ styles, 161 color palettes, 57 font pairings, 161 product types with reasoning rules, 99 UX guidelines, and 25 chart types across 10 technology stacks. Use when designing UI, choosing palettes, typography, or component architecture.
npx skills add https://github.com/selmakcby/claude-agents-skills --skill ui-ux-pro-max
<!--
Source: nextlevelbuilder/ui-ux-pro-max-skill
File: https://github.com/nextlevelbuilder/ui-ux-pro-max-skill/blob/main/.claude/skills/ui-ux-pro-max/SKILL.md
Install: npx uipro init --ai claude
Used by: ui-agent
-->
This skill's folder contains searchable databases (loaded on demand):
styles.md — 50+ styles (glassmorphism, brutalism, neumorphism, bento grid, ...)palettes.md — 161 color palettes with HEX codesfonts.md — 57 font pairings (heading + body combos)products.md — 161 product types with reasoning rulesguidelines.md — 99 UX guidelinescharts.md — 25 chart types across stacks*(Stub files will be created as needed — see styles.md for example)*
React · Next.js · Astro · Vue · Nuxt · Svelte · SwiftUI · React Native · Flutter · HTML+Tailwind (default)
Look up styles.md — pick one matching the product type + tone.
Look up palettes.md — match brand identity. Pay attention to contrast for accessibility.
Look up fonts.md — pick a heading + body pair. Web-safe or Google Fonts preferred.
## Design Summary
**Product type:** <type>
**Style:** <name> — *reason for choice*
**Palette:**
- Primary: #HEX
- Secondary: #HEX
- Accent: #HEX
- Text: #HEX
- Background: #HEX
**Typography:**
- Heading: <font>
- Body: <font>
- Mono: <font>
**Layout:**
<grid/structure description or ASCII sketch>
**Key components:**
- <Component> — <purpose>
**Accessibility:**
- <aria notes>
- <keyboard nav>
- <contrast verified>
**Responsive breakpoints:**
- Mobile: <behavior>
- Tablet: <behavior>
- Desktop: <behavior>
Take selmakcby/ui-ux-pro-max from the repository into ~/.claude/skills for personal
use, or into .claude/skills inside a project.
The agent identifies a skill by the name field in its header. Two skills with the
same name cannot sit side by side — one of them will be ignored.
The instructions reference npx.
Without those the skill loads but fails at the first command.