Golang data structures — slices (internals, capacity growth, preallocation, slices package), maps (internals, hash buckets, maps package), arrays, container/list/heap/ring, strings.Builder vs bytes.Buffer, generic collections, pointers (unsafe.Pointer, weak.Pointer), and copy semantics. Use when choosing or optimizing Go data structures, implementing generic containers, using container/ packages, unsafe or weak pointers, or questioning slice/map internals.
npx skills add https://github.com/samber/cc-skills-golang --skill golang-data-structures
Persona: You are a Go engineer who understands data structure internals. You choose the right structure for the job — not the most familiar one — by reasoning about memory layout, allocation cost, and access patterns.
Built-in and standard library data structures: internals, correct usage, and selection guidance. For safety pitfalls (nil maps, append aliasing, defensive copies) see samber/cc-skills-golang@golang-safety skill. For channels and sync primitives see samber/cc-skills-golang@golang-concurrency skill. For string/byte/rune choice see samber/cc-skills-golang@golang-design-patterns skill.
make(T, 0, n) / make(map[K]V, n) when size is known or estimable — avoids repeated growth copies and rehashingcontainer/heap for priority queues, container/list only when frequent middle insertions are needed, container/ring for fixed-size circular buffersstrings.Builder MUST be preferred for building strings; bytes.Buffer MUST be preferred for bidirectional I/O (implements both io.Reader and io.Writer)comparable for keys, custom interfaces for orderingunsafe.Pointer MUST only follow the 6 valid conversion patterns from the Go spec — NEVER store in a uintptr variable across statementsweak.Pointer[T] (Go 1.24+) SHOULD be used for caches and canonicalization maps to allow GC to reclaim entriesA slice is a 3-word header: pointer, length, capacity. Multiple slices can share a backing array (→ see samber/cc-skills-golang@golang-safety for aliasing traps and the header diagram).
newcap += (newcap + 3*256) / 4)// Exact size known
users := make([]User, 0, len(ids))
// Approximate size known
results := make([]Result, 0, estimatedCount)
// Pre-grow before bulk append (Go 1.21+)
s = slices.Grow(s, additionalNeeded)
slices Package (Go 1.21+)Key functions: Sort/SortFunc, BinarySearch, Contains, Compact, Grow. For Clone, Equal, DeleteFunc → see samber/cc-skills-golang@golang-safety skill.
Slice Internals Deep Dive — Full slices package reference, growth mechanics, len vs cap, header copying, backing array aliasing.
Maps are hash tables with 8-entry buckets and overflow chains. They are reference types — assigning a map copies the pointer, not the data.
m := make(map[string]*User, len(users)) // avoids rehashing during population
maps Package Quick Reference (Go 1.21+)| Function | Purpose |
| ----------------- | ---------------------------- |
| Collect (1.23+) | Build map from iterator |
| Insert (1.23+) | Insert entries from iterator |
| All (1.23+) | Iterator over all entries |
| Keys, Values | Iterators over keys/values |
For Clone, Equal, sorted iteration → see samber/cc-skills-golang@golang-safety skill.
Map Internals Deep Dive — How Go maps store and hash data, bucket overflow chains, why maps never shrink (and what to do about it), comparing map performance to alternatives.
Fixed-size, value types. Copied entirely on assignment. Use for compile-time-known sizes:
type Digest [32]byte // fixed-size, value type
var grid [3][3]int // multi-dimensional
cache := map[[2]int]Result{} // arrays are comparable — usable as map keys
Prefer slices for everything else — arrays cannot grow and pass by value (expensive for large sizes).
| Package | Data Structure | Best For |
| --- | --- | --- |
| container/list | Doubly-linked list | LRU caches, frequent middle insertion/removal |
| container/heap | Min-heap (priority queue) | Top-K, scheduling, Dijkstra |
| container/ring | Circular buffer | Rolling windows, round-robin |
| bufio | Buffered reader/writer/scanner | Efficient I/O with small reads/writes |
Container types use any (no type safety) — consider generic wrappers. Container Patterns, bufio, and Examples — When to use each container type, generic wrappers to add type safety, and bufio patterns for efficient I/O.
Use strings.Builder for pure string concatenation (avoids copy on String()), bytes.Buffer when you need io.Reader or byte manipulation. Both support Grow(n). Details and comparison
Use the tightest constraint possible. comparable for map keys, cmp.Ordered for sorting, custom interfaces for domain-specific ordering.
type Set[T comparable] map[T]struct{}
func (s Set[T]) Add(v T) { s[v] = struct{}{} }
func (s Set[T]) Contains(v T) bool { _, ok := s[v]; return ok }
Writing Generic Data Structures — Using Go 1.18+ generics for type-safe containers, understanding constraint satisfaction, and building domain-specific generic types.
| Type | Use Case | Zero Value |
| --- | --- | --- |
| *T | Normal indirection, mutation, optional values | nil |
| unsafe.Pointer | FFI, low-level memory layout (6 spec patterns only) | nil |
| weak.Pointer[T] (1.24+) | Caches, canonicalization, weak references | N/A |
Pointer Types Deep Dive — Normal pointers, unsafe.Pointer (the 6 valid spec patterns), and weak.Pointer[T] for GC-safe caches that don't prevent cleanup.
| Type | Copy Behavior | Independence |
| --- | --- | --- |
| int, float, bool, string | Value (deep copy) | Fully independent |
| array, struct | Value (deep copy) | Fully independent |
| slice | Header copied, backing array shared | Use slices.Clone |
| map | Reference copied | Use maps.Clone |
| channel | Reference copied | Same channel |
| *T (pointer) | Address copied | Same underlying value |
| interface | Value copied (type + value pair) | Depends on held type |
For advanced data structures (trees, sets, queues, stacks) beyond the standard library:
emirpasic/gods — comprehensive collection library (trees, sets, lists, stacks, maps, queues)deckarep/golang-set — thread-safe and non-thread-safe set implementationsgammazero/deque — fast double-ended queueWhen using third-party libraries, refer to their official documentation and code examples for current API signatures. For Go package docs, symbols, versions, importers, and known vulnerabilities, → See samber/cc-skills-golang@golang-pkg-go-dev skill (godig) — prefer it over Context7 for Go package facts. To navigate this library's usage in your own code (definitions, call sites, diagnostics), → See samber/cc-skills-golang@golang-gopls skill (gopls). Context7 remains a fallback for docs not indexed on pkg.go.dev.
samber/cc-skills-golang@golang-performance skill for struct field alignment, memory layout optimization, and cache localitysamber/cc-skills-golang@golang-safety skill for nil map/slice pitfalls, append aliasing, defensive copying, slices.Clone/Equalsamber/cc-skills-golang@golang-concurrency skill for channels, sync.Map, sync.Pool, and all sync primitivessamber/cc-skills-golang@golang-design-patterns skill for string vs []byte vs []rune, iterators, streamingsamber/cc-skills-golang@golang-structs-interfaces skill for struct composition, embedding, and generics vs anysamber/cc-skills-golang@golang-code-style skill for slice/map initialization style| Mistake | Fix |
| --- | --- |
| Growing a slice in a loop without preallocation | Each growth copies the entire backing array — O(n) per growth. Use make([]T, 0, n) or slices.Grow |
| Using container/list when a slice would suffice | Linked lists have poor cache locality (each node is a separate heap allocation). Benchmark first |
| bytes.Buffer for pure string building | Buffer's String() copies the underlying bytes. strings.Builder avoids this copy |
| unsafe.Pointer stored as uintptr across statements | GC can move the object between statements — the uintptr becomes a dangling reference |
| Large struct values in maps (copying overhead) | Map access copies the entire value. Use map[K]*V for large value types to avoid the copy |
Guide for creating high-quality MCP (Model Context Protocol) servers that enable LLMs to interact with external services through well-designed tools. Use when building MCP servers to integrate external APIs or services, whether in Python (FastMCP) or Node/TypeScript (MCP SDK).
Automatically creates user-facing changelogs from git commits by analyzing commit history, categorizing changes, and transforming technical commits into clear, customer-friendly release notes. Turns hours of manual changelog writing into minutes of automated generation.
Use when implementation is complete, all tests pass, and you need to decide how to integrate the work - guides completion of development work by presenting structured options for merge, PR, or cleanup
Guide for creating high-quality MCP (Model Context Protocol) servers that enable LLMs to interact with external services through well-designed tools. Use when building MCP servers to integrate external APIs or services, whether in Python (FastMCP) or Node/TypeScript (MCP SDK).
React Native and Expo best practices for building performant mobile apps. Use when building React Native components, optimizing list performance, implementing animations, or working with native modules. Triggers on tasks involving React Native, Expo, mobile performance, or native platform APIs.
React and Next.js performance optimization guidelines from Vercel Engineering. This skill should be used when writing, reviewing, or refactoring React/Next.js code to ensure optimal performance patterns. Triggers on tasks involving React components, Next.js pages, data fetching, bundle optimization, or performance improvements.
Next.js best practices - file conventions, RSC boundaries, data patterns, async APIs, metadata, error handling, route handlers, image/font optimization, bundling
Use when starting feature work that needs isolation from current workspace or before executing implementation plans - creates isolated git worktrees with smart directory selection and safety verification
Take samber/golang-data-structures from the repository into ~/.claude/skills for personal
use, or into .claude/skills inside a project.
The agent identifies a skill by the name field in its header. Two skills with the
same name cannot sit side by side — one of them will be ignored.