rshankras/snapshot-test-setup
Set up SwiftUI visual regression testing with swift-snapshot-testing. Generates snapshot test boilerplate and CI configuration. Use for UI regression prevention.
npx skills add https://github.com/rshankras/claude-code-apple-skills --skill snapshot-test-setup
Generate SwiftUI snapshot/visual regression tests using Point-Free's swift-snapshot-testing library. Catches unintended UI changes by comparing rendered views against reference images.
Use this skill when the user:
Without snapshots: With snapshots:
Change a modifier Change a modifier
→ Looks fine locally → Snapshot test fails
→ Push to main → Shows exact visual diff
→ User reports UI bug → Fix before merging
→ Embarrassing → Confidence in UI changes
Glob: **/Package.swift or **/*.xcodeproj
Grep: "swift-snapshot-testing" (already added?)
Grep: "SnapshotTesting" in test files
Ask via AskUserQuestion:
// Package.swift
dependencies: [
.package(
url: "https://github.com/pointfreeco/swift-snapshot-testing",
from: "1.17.0"
)
]
// Test target
.testTarget(
name: "YourAppTests",
dependencies: [
"YourApp",
.product(name: "SnapshotTesting", package: "swift-snapshot-testing")
]
)
https://github.com/pointfreeco/swift-snapshot-testingSnapshotTesting to your test targetimport Testing
import SnapshotTesting
import SwiftUI
@testable import YourApp
// MARK: - Snapshot Configuration
enum SnapshotConfig {
// iOS devices to test
static let iPhoneConfigs: [String: ViewImageConfig] = [
"iPhone_SE": .iPhoneSe,
"iPhone_16": .iPhone13, // Similar dimensions
"iPhone_16_Pro_Max": .iPhone13ProMax
]
// macOS window sizes
static let macOSConfigs: [String: CGSize] = [
"compact": CGSize(width: 400, height: 600),
"regular": CGSize(width: 800, height: 600),
"wide": CGSize(width: 1200, height: 800)
]
// Color schemes to test
static let colorSchemes: [ColorScheme] = [.light, .dark]
}
@Suite("Snapshots: HomeView")
struct HomeViewSnapshotTests {
// perceptualPrecision < 1.0 absorbs GPU/anti-aliasing noise across runs
// on the same pinned simulator — 0.98 catches real layout/color changes
// while ignoring sub-perceptual rendering jitter.
@Test("matches reference - light mode")
func lightMode() {
let view = HomeView(items: Item.sampleList)
assertSnapshot(
of: UIHostingController(rootView: view),
as: .image(on: .iPhone13, perceptualPrecision: 0.98)
)
}
@Test("matches reference - dark mode")
func darkMode() {
let view = HomeView(items: Item.sampleList)
.environment(\.colorScheme, .dark)
assertSnapshot(
of: UIHostingController(rootView: view),
as: .image(on: .iPhone13, perceptualPrecision: 0.98)
)
}
@Test("matches reference - empty state")
func emptyState() {
let view = HomeView(items: [])
assertSnapshot(
of: UIHostingController(rootView: view),
as: .image(on: .iPhone13, perceptualPrecision: 0.98)
)
}
@Test("matches reference - accessibility Dynamic Type")
func dynamicTypeAccessibility() {
let view = HomeView(items: Item.sampleList)
.environment(\.dynamicTypeSize, .accessibility3)
assertSnapshot(
of: UIHostingController(rootView: view),
as: .image(on: .iPhone13, perceptualPrecision: 0.98)
)
}
}
@Suite("Snapshots: SettingsView")
struct SettingsViewSnapshotTests {
@Test("matches reference - standard size")
func standardSize() {
let view = SettingsView()
.frame(width: 500, height: 400)
assertSnapshot(
of: NSHostingController(rootView: view),
as: .image(size: CGSize(width: 500, height: 400))
)
}
@Test("matches reference - dark mode")
func darkMode() {
let view = SettingsView()
.frame(width: 500, height: 400)
.environment(\.colorScheme, .dark)
assertSnapshot(
of: NSHostingController(rootView: view),
as: .image(size: CGSize(width: 500, height: 400))
)
}
}
@Suite("Snapshots: ItemCard")
struct ItemCardSnapshotTests {
@Test("default state")
func defaultState() {
let view = ItemCard(item: .sample)
.frame(width: 300)
assertSnapshot(of: view, as: .image)
}
@Test("selected state")
func selectedState() {
let view = ItemCard(item: .sample, isSelected: true)
.frame(width: 300)
assertSnapshot(of: view, as: .image)
}
@Test("long title wraps")
func longTitle() {
let item = Item(title: "This is a very long title that should wrap to multiple lines")
let view = ItemCard(item: item)
.frame(width: 300)
assertSnapshot(of: view, as: .image)
}
}
First run records reference images (golden masters):
# Record all snapshots (first run)
xcodebuild test -scheme YourApp \
-destination 'platform=iOS Simulator,name=iPhone 16'
Reference images land in __Snapshots__/ directories next to test files:
Tests/SnapshotTests/
├── __Snapshots__/
│ └── HomeViewSnapshotTests/
│ ├── lightMode.1.png
│ ├── darkMode.1.png
│ ├── emptyState.1.png
│ └── dynamicTypeXXL.1.png
├── HomeViewSnapshotTests.swift
└── ItemCardSnapshotTests.swift
When you intentionally change a view:
// Temporarily set record mode
@Test("matches reference - light mode")
func lightMode() {
withSnapshotTesting(record: .all) {
let view = HomeView(items: Item.sampleList)
assertSnapshot(
of: UIHostingController(rootView: view),
as: .image(on: .iPhone13)
)
}
}
Snapshot suites are the UI half of the deterministic gauntlet (code half:
testing/fitness-functions, swift/code-size, testing/coverage-ratchet).
They use the same install trick as fitness functions: **they are ordinary
tests in the existing unit-test target**, so they ride every test gate that
already exists — no new CI plumbing to *run* them. What makes them a *gate*
rather than a capability:
type="snapshot">` runs the suite scoped to a task's touched screens
(-only-testing); the phase does not close on a red diff.
__Snapshots__/ baselines are committed;re-recording is a *stated decision* — the commit message says which screens
changed and why. Record mode (withSnapshotTesting(record: .all)) is never
committed enabled; a committed record-mode test asserts nothing.
destination and document it in the suite header (baselines from other
devices/OS versions will diff). Use perceptualPrecision: 0.98. Require a
double-run green before committing new baselines — a suite that flakes
between two identical runs is not a gate. OS/simulator bumps legitimately
require re-records: that's a stated-intent event like any other.
a snapshot for its touched screens leaves the gate blind exactly where the
change happened.
its #Previews already use to inject state/environment) rather than
building a parallel one — the DEBUG-only harness is visible to test builds,
and reuse keeps snapshots rendering exactly what previews render.
- name: Run Snapshot Tests
run: |
xcodebuild test \
-scheme YourApp \
-destination 'platform=iOS Simulator,name=iPhone 16,OS=18.0' \
-only-testing "YourAppTests/Snapshots" \
-resultBundlePath TestResults.xcresult
- name: Upload Failed Snapshots
if: failure()
uses: actions/upload-artifact@v4
with:
name: failed-snapshots
path: "**/Failures/**"
# ci_scripts/ci_post_xcodebuild.sh
if [ "$CI_XCODEBUILD_ACTION" = "test" ]; then
# Upload snapshot failures as artifacts
if [ -d "$CI_DERIVED_DATA_PATH" ]; then
find "$CI_DERIVED_DATA_PATH" -name "Failures" -type d \
-exec cp -r {} "$CI_RESULT_BUNDLE_PATH/" \;
fi
fi
## Snapshot Tests Setup
### Dependency Added
swift-snapshot-testing 1.17.0 via SPM
### Tests Generated
| View | Configurations | Tests |
|------|---------------|-------|
| HomeView | light, dark, empty, XXL type | 4 |
| SettingsView | light, dark | 2 |
| ItemCard | default, selected, long title | 3 |
| **Total** | | **9** |
### Files Created
- `Tests/SnapshotTests/HomeViewSnapshotTests.swift`
- `Tests/SnapshotTests/SettingsViewSnapshotTests.swift`
- `Tests/SnapshotTests/ItemCardSnapshotTests.swift`
### Next Steps
1. Run tests once to record reference images
2. Commit `__Snapshots__/` directories to git
3. Add snapshot test step to CI pipeline
generators/test-generator/ — for unit/integration test generationtesting/tdd-feature/ — for TDD workflow with UI featurestesting/fitness-functions/ — the code half of the deterministic gauntlet (same ride-the-test-gate trick)Take rshankras/snapshot-test-setup from the repository into ~/.claude/skills for personal
use, or into .claude/skills inside a project.
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same name cannot sit side by side — one of them will be ignored.