This skill should be used when the user needs a "sharded counter", "distributed counter", to "count likes / views at scale", handles a "high-write counter" or "hot counter contention", asks about "approximate counting", "real-time counts", or "HyperLogLog". It gives the recipe for absorbing write-heavy counting without a single hot row. Use it whenever one row/key takes concurrent increments faster than it can serialize them, even if the user doesn't say "sharded counter".
npx skills add https://github.com/proyecto26/system-design-skills --skill sharded-counters
Count a thing that is incremented far faster than a single row, key, or
partition can serialize writes — likes, views, votes, rate tallies, inventory
decrements. The trap is the hot counter: every writer contends on one
record, so latency climbs and throughput plateaus no matter how big the box is.
Getting it wrong turns a trivial +1 into the bottleneck of the whole feature.
Concurrent increments to a single logical count exceed what one row/key can
absorb — a viral post's like count, a live-event view counter, a global
rate tally. The symptom is write contention (lock waits, CAS retries, partition
hot-spotting) on one record while the rest of the store is idle. Reaching for
this means the *write* side is the problem, and an exact-to-the-millisecond
total is not required.
Low write rate (a single atomic INCR handles thousands/sec — don't shard a
counter nobody is hammering; YAGNI). Counts that must be transactionally exact
and read-after-write consistent at every instant (bank balances, seat
inventory at sell-out) — that's a transactional decrement, see
consistency-coordination, not a fan-out tally. Counting *distinct* items
exactly (unique visitors) where you also need the member list — that's a set in
the store, not a counter. If reads dominate and writes are cheap, you need a
cached aggregate, not sharding.
logical counter, not the aggregate (→ back-of-the-envelope).
long may shards disagree (eventual)? Drives shard count and read path.
(likes vs. unique viewers) decides plain shards vs. HyperLogLog.
the served number be (sub-second? minutes?).
and expiry; a lifetime total does not.
INCR/UPDATE +1. Usewhen peak write rate on the hottest count is well within one node's serialized
write throughput. The default; don't outgrow it prematurely.
shards (counter:{id}:shard:{0..N-1}); each write increments a random/hashed
shard, reads sum all N. Use when single-key contention is the bottleneck
and the total may be eventually consistent.
sketch (~12 KB) that counts *unique* items with ~2% error. Use for uniques at
scale where exact membership isn't needed (unique visitors, distinct search
terms).
(views:{id}:2026-06-01T14), increment the current bucket, sum recent buckets
on read, expire old ones. Use for "last N minutes/hours" rate-style counts.
serve the cached number. Use when reads vastly outnumber writes and a slightly
stale total is fine (pairs with caching).
| Option | What it solves | What it worsens | Change it when |
|---|---|---|---|
| Single atomic counter | Simplest; exact; read-after-write trivial | One hot record caps write throughput; contention under spikes | Increments on one count exceed one node → shard the writes |
| Write-sharded counter | Spreads write load N-way; removes the hot spot | Reads cost N lookups + sum; total is eventually consistent; pick N up front | Read cost of summing N grows painful → cache the aggregate / roll up |
| HyperLogLog | Counts uniques in fixed tiny memory at huge scale | ~2% error; can't list members or do exact counts | Exact uniques or the member set is required → use a stored set |
| Time-windowed buckets | Cheap rolling/rate counts; old data self-expires | More keys; window boundaries need care; cross-bucket reads sum many keys | You need an exact lifetime total → keep a separate lifetime counter |
| Aggregate-on-read + cache | Cheap reads of a heavy-write count | Served total lags writes by the refresh interval | Reads must be fresh-to-the-write → read shards live (eat the N-sum) |
A counter is a tiny thing that punches above its weight in an outage.
hash(userId) instead of random,one viral actor or a bad hash can still pile onto one shard. *Mitigate:* pick
the shard at random per write; size N to peak contention, not average.
multiply the N-shard sum across the read fan-out and can overload the store.
*Mitigate:* cache the aggregate and refresh on an interval, not per read
(→ caching).
buffered/write-back path) silently undercount. *Mitigate:* use the store's
atomic increment, accept the eventual-consistency window explicitly, and
reconcile from a source of truth if exactness later matters.
the top of the hour — a synchronized cold bucket plus a flood of reads. *Mitigate:*
pre-create buckets and jitter rollups.
*Mitigate:* stagger TTLs.
Monitor: per-shard write distribution (skew), increments/sec vs. node
ceiling, read-path latency for the N-sum, sketch error budget (HLL), and
under/over-count drift against any source of truth.
exact-vs-approximate tolerance, occurrence-vs-distinct, read rate, and
freshness budget (see *Clarify first*). If no number shows one count is too
hot, stay on a single atomic counter (YAGNI).
write-sharded if single-key contention is the wall; HyperLogLog for uniques;
time-buckets for rolling windows. Combine (e.g. sharded + cached aggregate).
shard-selection rule (random, not user-hashed), the read aggregation method,
bucket granularity + TTL for windows, and the cache refresh interval.
skew, read amplification, lost increments, and window boundaries each have a
mitigation the traffic profile actually needs.
confirm the N-sum read cost and any HLL error fit the budget
(→ back-of-the-envelope).
only if the user named a cloud (see *Choosing a provider*).
Change it when…` table with one row per choice you made here (e.g. the
option, its store, its failure policy); the last column is a concrete trigger
(a number or observable signal). Then name what breaks first.
Do
is the bottleneck.
actor.
throughput.
Don't
INCR already handles (prematuresharding adds read cost for nothing).
exact (money, sell-out inventory) → consistency-coordination.
count.
The deciding figure is peak increments/sec on the single hottest count vs. a
node's serialized write ceiling — that ratio sets N. A HyperLogLog sketch is
~12 KB for billions of uniques at ~2% standard error, regardless of cardinality
— the reason it beats a stored set at scale. Reading a sharded total costs N
lookups, so N trades write headroom for read cost. For QPS rates, per-node write
ceilings, and storage sizing, don't restate them here — see back-of-the-envelope.
A sharded counter is a key contract, not one value:
INCR counter:{id}:shard:{rand(0..N-1)} (atomic, fire to one shard).sum(GET counter:{id}:shard:{0..N-1}) — or read the cached aggregatecount:{id} refreshed every T seconds.
PFADD uniq:{id} {member} then PFCOUNT uniq:{id} (HLL sketch).INCR views:{id}:{bucket} with a TTL; read sums the recentbuckets.
Decide N, the shard-selection rule, the aggregation/refresh policy, and the
window granularity up front — they are the contract, not implementation details.
Default to the generic recipe above. If the user names a cloud, read
references/providers/<provider>.md for the managed-service mapping,
quotas/limits, and provider-specific trade-offs. If no file exists for that
provider, the generic recipe is the answer.
To visualize the fan-out write path (writer → random shard) and the
aggregate-on-read sum (read → N shards → cached total), use the in-plugin
architecture-diagram skill — shards share the store color, the read fan-out is
a dashed sum arrow, and the cached aggregate sits in the cache color.
data-storage — *depends on* this for where the shards physically live;sharding/partitioning theory and key design are *owned* there.
caching — *pairs with* this to serve the cached aggregate so a viral count'sreads don't re-sum N shards every time.
consistency-coordination — *depends on* this for the exact-vs-eventual countdecision; transactional/atomic semantics and quorum are *owned* there.
back-of-the-envelope — *feeds into* this: it supplies the per-count writerate and per-node ceiling that justify sharding and set N.
system-design — *owned-concept lives in* the orchestrator: the reasoningloop, the trade-off method, and the ten failure modes.
references/deep-dive.md — shard-count math, random vs. hashed selection,HyperLogLog mechanics and error, time-bucket layout, roll-up/aggregation
patterns, and reconciliation. Read when designing the counter in detail.
references/providers/{generic,aws,azure,gcp}.md — service mappings,atomicity/contention limits, and pitfalls per environment.
Use when you have a written implementation plan to execute in a separate session with review checkpoints
Integration with protocols.io API for managing scientific protocols. This skill should be used when working with protocols.io to search, create, update, or publish protocols; manage protocol steps and materials; handle discussions and comments; organize workspaces; upload and manage files; or integrate protocols.io functionality into workflows. Applicable for protocol discovery, collaborative protocol development, experiment tracking, lab protocol management, and scientific documentation.
Analyzes job descriptions and generates tailored resumes that highlight relevant experience, skills, and achievements to maximize interview chances
Generate Excalidraw diagrams from natural language descriptions. Use when asked to "create a diagram", "make a flowchart", "visualize a process", "draw a system architecture", "create a mind map", or "generate an Excalidraw file". Supports flowcharts, relationship diagrams, mind maps, and system architecture diagrams. Outputs .excalidraw JSON files that can be opened directly in Excalidraw.
Build and distribute Expo development clients locally or via TestFlight
Data structure for annotated matrices in single-cell analysis. Use when working with .h5ad files or integrating with the scverse ecosystem. This is the data format skill—for analysis workflows use scanpy; for probabilistic models use scvi-tools; for population-scale queries use cellxgene-census.
Benchling R&D platform integration. Access registry (DNA, proteins), inventory, ELN entries, workflows via API, build Benchling Apps, query Data Warehouse, for lab data management automation.
Comprehensive molecular biology toolkit. Use for sequence manipulation, file parsing (FASTA/GenBank/PDB), phylogenetics, and programmatic NCBI/PubMed access (Bio.Entrez). Best for batch processing, custom bioinformatics pipelines, BLAST automation. For quick lookups use gget; for multi-service integration use bioservices.
Take proyecto26/sharded-counters from the repository into ~/.claude/skills for personal
use, or into .claude/skills inside a project.
The agent identifies a skill by the name field in its header. Two skills with the
same name cannot sit side by side — one of them will be ignored.