> How to author, edit, and adapt PostHog Signals scouts — the scheduled agents that scan a project and emit findings into the Signals inbox. Use when a user wants to customize a canonical scout for their own setup (narrow its scope, retune its thresholds, add disqualifiers), tweak a scout's schedule or dry-run posture, or write a brand-new scout from scratch for a specific use case (a custom event, a product surface no canonical scout covers). Covers the scout SKILL.md anatomy, the emit contract, the dedupe + scratchpad-memory conventions, the per-team skills-store path vs the canonical in-repo path, and the emit-and-inspect test loop (with dry-run as an optional safety net). Trigger on "write/edit/customize a signals scout", "new scout for X", "tune my scout schedule", "make a scout that watches <event>".
npx skills add https://github.com/PostHog/skills --skill authoring-signals-scouts
A scout is a scheduled agent that wakes on its own interval, looks at one PostHog
project, decides what's genuinely worth surfacing, and emits it as a finding into
the Signals inbox — or closes out empty, which is a real outcome. PostHog ships a fleet
of canonical scouts (a cross-product generalist plus per-surface specialists). This
skill helps you and your agent adapt those canonical scouts to a specific project, or
author new scouts from scratch for a use case the fleet doesn't cover.
A scout is just an LLMSkill whose name starts with signals-scout-. The harness
discovers scouts by globbing signals-scout-* over the project's skills, loads the body
verbatim as the agent's system prompt, and progressively reads any bundled reference
files on demand. **The signals-scout- name prefix is load-bearing: a skill named
anything else will never run as a scout.**
Don't write a scout in the abstract. Ground it in the target project first — a scout is
only as good as its fit to the data it watches.
posthog:signals-scout-project-profile-get returns thedeterministic snapshot the scout itself cold-starts from: products in use, top events
with reach/burst metrics, integrations, existing inbox counts. If the scout watches a
specific event, confirm it exists and check its shape with posthog:read-data-schema.
A scout for an event the project doesn't capture is dead on arrival.
posthog:signals-scout-config-list lists every existingscout on the project with its schedule, enabled, and emit posture, plus each scout's
description (pulled from the skill's frontmatter) so you can tell what a scout watches
without loading its body. Don't duplicate a surface a canonical scout already covers —
adapt that one instead.
it with posthog:llma-skill-get {"skill_name": "signals-scout-<x>"} (per-team rows) or
read it from the repo at products/signals/skills/signals-scout-*/. The generalist
(signals-scout-general) is the broad template; if your scope is domain-tight, pick
the specialist closest to your surface — list the live roster with
posthog:llma-skill-list {"search": "signals-scout"} (specialists exist for most
product surfaces: error tracking, logs, AI observability, experiments, feature flags,
session replay, web analytics, surveys, and more).
posthog:inbox-reports-list shows what findings are actuallylanding — calibrate so your scout adds signal, not noise.
There are two independent decisions: what you're building, and where it lives.
| Situation | Approach |
| ---------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------- |
| A canonical scout is close but too broad / too noisy / missing a disqualifier for this project | Adapt it — narrow the scope, add disqualifiers, retune thresholds. |
| You want a surface no canonical scout covers (a custom event, a product-specific funnel) | New scout from scratch — copy the closest canonical scout as scaffolding, replace the domain discriminator + explore patterns. |
| You only want to change _when_ / _whether_ a scout runs | No authoring — just tune the config (see Run posture). |
| Path | Mechanism | Use when |
| ------------------------------------ | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------- |
| Per-team (the common user path) | Create/edit a signals-scout-* LLMSkill row in the project's skills store via posthog:llma-skill-create / -update / -file-create, then register its config immediately via posthog:signals-scout-config-create. | Customizing for one project. The harness globs the row in on the next tick; canonical sync leaves your edited ("diverged") row alone. |
| Canonical (PostHog contributors) | Edit disk under products/signals/skills/signals-scout-*/, lint/build, open a PR. | Improving a scout for _every_ enrolled project. lazy_seed mirrors it onto all enrolled teams on the next tick. |
Adapting-in-place tradeoff: editing a canonical scout's row for your team marks it
diverged — you stop receiving upstream improvements to that scout. If you only need an
_additional_ behavior, prefer authoring a new, differently-named scout
(signals-scout-<your-scope>) and leaving the canonical one intact.
See references/lifecycle-and-testing.md for the
exact skills-store calls, the build/lint commands, and how seeding works.
First pick the shape. references/scout-patterns.md is a
cookbook of the reference architectures scouts fall into — anomaly watcher, watchlist
explore/exploit, cross-product correlation, recommendation/gap, warehouse-backed source,
custom single-event, open-text theme, external-tool/code — each mapped to a canonical scout
you can copy as scaffolding. It also makes the key point that **a scout can watch any source
PostHog ingests into the data warehouse, not just analytics events** (a Slack channel sync, a
billing system, a CRM, a support inbox), plus external systems reachable from the sandbox.
Find the closest pattern, then write the body.
Follow references/scout-anatomy.md — it has the frontmatter
schema, the canonical body structure (quick close-out → orient → domain discriminator →
explore patterns → save-memory → decide → disqualifiers → close-out), the lean-body rule,
and copy-ready skeleton templates for both a specialist and the generalist.
Two craft references the whole fleet reasons in terms of — a good scout's Decide and
memory sections are built on them, so read them before writing those sections:
references/emit-contract.md — what emit-signal takes,the confidence rubric, severity, dedupe keys, finding_id, the description
prose contract, and a worked example. This is how your scout decides _what clears the
bar_ and _how to write the finding_.
references/dedupe-and-memory.md — the four-statesclassifier (net-new / material-update / already-covered / addressed-or-noise), the
scratchpad key-prefix vocabulary, and the cross-project noise patterns. This is how your
scout avoids re-emitting and learns across runs.
The single most important design decision in any scout is its **signal-vs-noise
discriminator** — the cheap profile-shape read that separates "worth investigating" from
"baseline". For error tracking it's the count vs distinct_users ratio; for CSP it's
reach over raw count. Your new scout needs its own. Name it explicitly near the top of the
body so every run anchors on it.
A scout's schedule and emit behavior live on its SignalScoutConfig, separate from the
skill body. For a brand-new scout, register the config immediately after creating the
skill with posthog:signals-scout-config-create {"skill_name": "signals-scout-<scope>", ...},
setting any of the fields below in the same call — including creating it disabled or in
dry-run before it ever runs. (It's an upsert: if the coordinator already auto-registered
the row, your fields are applied to it.) Otherwise the coordinator auto-registers an enabled
hourly default on its next tick (up to ~30 min). For an existing scout, tune with
posthog:signals-scout-config-update (find the id via -config-list):
run_interval_minutes — 10 to 43200. Default 60 (hourly). Slow a chatty or expensivescout by raising this.
enabled — false pauses the scout entirely (coordinator skips it).emit — defaults to true: the scout writes its findings straight to the inbox. Thestandard flow is to make a scout and let it emit — seeing what actually lands is the
fastest way to calibrate it. Set emit=false (dry-run) only when you want to be extra
careful: the scout still runs and logs its reasoning but writes nothing to the inbox.
Reach for dry-run on a scout you expect to be chatty, expensive, or high-stakes; for most
scouts, just emitting and watching the inbox is the better loop.
You can't force a synchronous run as a user — scouts fire on their schedule. The standard
loop is emit + inspect: ship the scout live, let it emit, and calibrate against what
actually lands.
emit=true) with a short run_interval_minutes so it firessoon — set it at creation via
posthog:signals-scout-config-create {"skill_name": ..., "run_interval_minutes": 10}
right after llma-skill-create, rather than waiting for the coordinator to
auto-register an hourly default.
posthog:inbox-reports-list (the findings it actuallyemitted), posthog:signals-scout-runs-list (run summaries), -runs-retrieve (full
reasoning for one run), and -scratchpad-search (the durable memory it wrote).
false-positived on, fix the emit calibration.
(hourly+).
Want to be extra careful? Set emit=false to dry-run first — create the config with
emit=false via -config-create so the scout never has a live first run; it runs and logs
what it _would_ have emitted (visible via -runs-list / -runs-retrieve) without writing to
the inbox. Inspect, refine, then flip emit=true. Worth it for a scout you expect to be
chatty, expensive, or high-stakes; otherwise just emitting and watching the inbox is the
faster path to a calibrated scout.
Repo contributors get a faster loop — hogli sync:skill and the harness's local run path;
see references/lifecycle-and-testing.md.
To read what your scouts are doing rather than change them — surveying the fleet, inspecting
individual runs, the scratchpad memory, and assessing performance — use the read-only companion
skill exploring-signals-scouts. Keep the two in sync when the scout config / run / scratchpad
surfaces change.
watched surface is at baseline or absent).
points, not a rigid checklist.
bursts, allowlisted entities).
below that, write memory).
references/) — every line is a recurring token cost onevery run.
A skill that creates new Claude skills and automatically shares them on Slack using Rube for seamless team collaboration and skill discovery.
Walk the operator through creating the first NanoClaw agent for a DM channel — resolve the operator's channel identity, wire the DM messaging group to a new agent, and trigger a welcome DM via the normal delivery path. Use after channel credentials are configured and the service is running.
Authoring playbook for building agents that triage and reply to customer messages — support tickets, email inquiries, chat questions, refund requests, or product issues. Use this when the user wants an agent that handles inbound customer questions, drafts replies, escalates hard cases, summarizes tickets, or follows a support playbook.
Reference skill for Zoom Team Chat. Use after routing to a chat workflow when building user-scoped messaging integrations, chatbot experiences, rich cards, buttons, slash commands, or chat webhooks.
LLM Agent 多语言注入规范。在修改 Agent 提示词、添加新的 Agent 端点、处理用户可见的后端消息(message_code)时使用。
> Advanced and operational chat.agent capabilities for Trigger.dev, loaded on demand. Load this when working on the raw Sessions primitive (sessions / SessionHandle), a custom chat transport or the realtime wire protocol, durable sub-agents (AgentChat, chat.stream.writer), human-in-the-loop, steering, actions, background injection (chat.defer / chat.inject), fast starts (preload, Head Start via @trigger.dev/sdk/chat-server), context resilience (compaction, recovery boot, OOM, large payloads), chat.local run-scoped state, offline testing with mockChatAgent, or prerelease/version upgrades. For the everyday chat.agent({...}) definition and the useTriggerChatTransport happy path, use the trigger-authoring-chat-agent skill instead.
Install and authenticate, on demand, the CLIs the sandbox does not prebake — Node/npm, `gws` (Google Workspace), `gcloud`, `agents-cli` (call remote A2A/ADK agents), and `mcp-cli` (use MCP-server tools). Use this whenever one of those tools is needed but missing (a `node`/`npm`/`gws`/`gcloud`/`agents-cli`/`mcp-cli` command returns "command not found"), or before starting any task that requires one — Google Workspace work (Drive, Gmail, Sheets, Calendar, Chat), GCP via `gcloud`, calling another agent deployed remotely over HTTP (Cloud Run or Vertex Agent Runtime), or using tools exposed by an MCP server. Setup only (install + config + headless auth); each tool's own usage lives in its own skill(s).
Use when preparing HubSpot customer briefs for meetings, renewals, QBRs, sales calls, escalations, handoffs, or follow-ups.
Take posthog/authoring-signals-scouts from the repository into ~/.claude/skills for personal
use, or into .claude/skills inside a project.
The agent identifies a skill by the name field in its header. Two skills with the
same name cannot sit side by side — one of them will be ignored.