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Claude Skills

The open format is called Agent Skills and works in Claude Code, Codex, Cursor and other agents — most people know it as Claude Skills.

Every Agent Skill we could find on GitHub, deduplicated by content. 79 566 files from 1 758 authors, of which 61 913 are unique — the rest is the same skill repackaged into someone else's repository. For each one: what it weighs in tokens, whether it ships runnable scripts, and which MCP servers it needs.

61 913
unique skills
out of 79 566 files found on GitHub
17 653
are copies
same content, someone else's repository
1 739
tokens, median
what a typical skill costs you in context
7 886
name collisions
two skills with one name cannot sit side by side

45 121–45 180 of 61 913

page 753 of 1 032
Bazel Build Optimization
by christophacham

Optimize Bazel builds for large-scale monorepos. Use when configuring Bazel, implementing remote execution, or optimizing build performance for enterprise codebases.

3k tokens
Brand Guidelines Community
by christophacham

Applies Anthropic's official brand colors and typography to any sort of artifact that may benefit from having Anthropic's look-and-feel. Use it when brand colors or style guidelines, visual formatt...

3k tokens
Brand Guidelines
by christophacham

Applies OpenCode's official brand colors and typography to any sort of artifact that may benefit from having OpenCode's look-and-feel. Use it when brand colors or style guidelines, visual formatting, or company design standards apply.

2k tokens
Browser Extension Builder
by christophacham

Expert in building browser extensions that solve real problems - Chrome, Firefox, and cross-browser extensions. Covers extension architecture, manifest v3, content scripts, popup UIs, monetization ...

1k tokens
Mcp:build MCP
by christophacham

Guide for creating high-quality MCP (Model Context Protocol) servers that enable LLMs to interact with external services through well-designed tools. Use when building MCP servers to integrate external APIs or services, whether in Python (FastMCP) or Node/TypeScript (MCP SDK).

3k tokens
Building Native UI
by christophacham

Complete guide for building beautiful apps with Expo Router. Covers fundamentals, styling, components, navigation, animations, patterns, and native tabs.

25k tokens
Burp Suite Testing
by christophacham

This skill should be used when the user asks to \"intercept HTTP traffic\", \"modify web requests\", \"use Burp Suite for testing\", \"perform web vulnerability scanning\", \"test with Burp ...

3k tokens
Busybox On Windows
by christophacham

How to use a Win32 build of BusyBox to run many of the standard UNIX command line tools on Windows.

517 tokens
Canvas Design
by christophacham

Create beautiful visual art in .png and .pdf documents using design philosophy. You should use this skill when the user asks to create a poster, piece of art, design, or other static piece. Create ...

3k tokens
Code Refactoring Refactor Clean
by christophacham

You are a code refactoring expert specializing in clean code principles, SOLID design patterns, and modern software engineering best practices. Analyze and refactor the provided code to improve its...

6k tokens
Codebase Cleanup Refactor Clean
by christophacham

You are a code refactoring expert specializing in clean code principles, SOLID design patterns, and modern software engineering best practices. Analyze and refactor the provided code to improve its...

6k tokens
Context Compress
by christophacham

Compresses the current session context by identifying relevant info, summarizing key findings, and discarding noise. Produces a compact briefing that replaces long conversation history. The mid-session equivalent of generate-handover.

691 tokens
Continuous Discovery
by christophacham

Build a weekly cadence of customer touchpoints using Opportunity Solution Trees, assumption mapping, and interview snapshots. Use when the user mentions "continuous discovery", "opportunity solution tree", "weekly interviews", "assumption testing", or "discovery habits". Covers experience mapping, co-creation, and prioritizing opportunities. For interview technique, see mom-test. For team structure, see inspired-product.

27k tokens
Core Components
by christophacham

Core component library and design system patterns. Use when building UI, using design tokens, or working with the component library.

1k tokens
Sdd:create Ideas
by christophacham

Generate ideas in one shot using creative sampling

204 tokens
Create Implementation Plan
by christophacham

Create a new implementation plan file for new features, refactoring existing code or upgrading packages, design, architecture or infrastructure.

2k tokens
Reflexion:critique
by christophacham

Comprehensive multi-perspective review using specialized judges with debate and consensus building

3k tokens
Dbos Golang
by christophacham

DBOS Go SDK for building reliable, fault-tolerant applications with durable workflows. Use this skill when writing Go code with DBOS, creating workflows and steps, using queues, using the DBOS Clie...

16k tokens
Design Everyday Things
by christophacham

Apply foundational design principles: affordances, signifiers, constraints, feedback, and conceptual models. Use when the user mentions "why is this confusing", "affordance", "error prevention", "discoverability", "human-centered design", or "fault tolerance". Covers the gulfs of execution and evaluation. For usability scoring, see ux-heuristics. For iOS-specific patterns, see ios-hig-design.

41k tokens
Design MD
by christophacham

Analyze Stitch projects and synthesize a semantic design system into DESIGN.md files

2k tokens
Design Orchestration
by christophacham

Orchestrates design workflows by routing work through brainstorming, multi-agent review, and execution readiness in the correct order.

879 tokens
Design Sprint
by christophacham

Run a structured 5-day process to prototype, test, and validate product ideas with real users. Use when the user mentions "design sprint", "validate in a week", "rapid prototype", "test with users", or "de-risk before building". Covers mapping, sketching, deciding, prototyping, and testing. For ongoing experimentation, see lean-startup. For customer job analysis, see jobs-to-be-done.

35k tokens
Designing Workflow Skills
by christophacham

>- Guides the design and structuring of workflow-based Claude Code skills with multi-step phases, decision trees, subagent delegation, and progressive disclosure. Use when creating skills that involve sequential pipelines, routing patterns, safety gates, task tracking, phased execution, or any multi-step workflow. Also applies when reviewing or refactoring existing workflow skills for quality.

16k tokens
Drift Analysis
by christophacham

Use when the user asks about plan drift, reality check, comparing docs to code, project state analysis, roadmap alignment, implementation gaps, or needs guidance on identifying discrepancies between documented plans and actual implementation state.

2k tokens
Environment Setup Guide
by christophacham

Guide developers through setting up development environments with proper tools, dependencies, and configurations

3k tokens
Event Store Design
by christophacham

Design and implement event stores for event-sourced systems. Use when building event sourcing infrastructure, choosing event store technologies, or implementing event persistence patterns.

4k tokens
Expo App Design
by christophacham

Build beautiful cross-platform mobile apps with Expo Router, NativeWind, and React Native.

138 tokens
Expo UI Jetpack Compose
by christophacham

`@expo/ui/jetpack-compose` package lets you use Jetpack Compose Views and modifiers in your app.

493 tokens
Expo UI SwiftUI
by christophacham

`@expo/ui/swift-ui` package lets you use SwiftUI Views and modifiers in your app.

398 tokens
Figma Automation
by christophacham

Automate Figma tasks via Rube MCP (Composio): files, components, design tokens, comments, exports. Always search tools first for current schemas.

2k tokens
Free Tool Strategy
by christophacham

When the user wants to plan, evaluate, or build a free tool for marketing purposes \u2014 lead generation, SEO value, or brand awareness. Also use when the user mentions \"engineering as mar...

3k tokens
Game Design
by christophacham

Game design principles. GDD structure, balancing, player psychology, progression.

693 tokens
Hig Components Controls
by christophacham

Apple HIG guidance for selection and input controls including pickers, toggles, sliders, steppers, segmented controls, combo boxes, text fields, text views, labels, token fields, virtual...

28k tokens
Hig Components Layout
by christophacham

Apple Human Interface Guidelines for layout and navigation components.

30k tokens
Hig Components Menus
by christophacham

Apple HIG guidance for menu and button components including menus, context menus, dock menus, edit menus, the menu bar, toolbars, action buttons, pop-up buttons, pull-down buttons, disclosure...

39k tokens
Hig Components Status
by christophacham

Apple HIG guidance for status and progress UI components including progress indicators, status bars, and activity rings.

7k tokens
Hig Components System
by christophacham

Apple HIG guidance for system experience components: widgets, live activities, notifications, complications, home screen quick actions, top shelf, watch faces, app clips, and app shortcuts.

59k tokens
Hig Foundations
by christophacham

Apple Human Interface Guidelines design foundations.

114k tokens
Hig Project Context
by christophacham

Create or update a shared Apple design context document that other HIG skills use to tailor guidance.

1k tokens
Hooked Ux
by christophacham

Design habit-forming product loops using the Hook Model (Trigger, Action, Variable Reward, Investment). Use when the user mentions "users aren''t coming back", "engagement loops", "habit formation", "push notifications", or "variable rewards". Covers ethics evaluation and onboarding for habits. For friction reduction and B=MAP, see improve-retention. For viral sharing, see contagious.

19k tokens
Inventory Demand Planning
by christophacham

Codified expertise for demand forecasting, safety stock optimisation, replenishment planning, and promotional lift estimation at multi-location retailers.

37k tokens
Ios Hig Design
by christophacham

Design native iOS interfaces following Apple Human Interface Guidelines. Use when the user mentions "iPhone app", "iPad layout", "SwiftUI", "UIKit", "Dynamic Island", "safe areas", or "HIG compliance". Covers navigation patterns, accessibility, SF Symbols, and platform conventions. For general UI polish, see refactoring-ui. For affordance design, see design-everyday-things.

22k tokens
Kpi Dashboard Design
by christophacham

Design effective KPI dashboards with metrics selection, visualization best practices, and real-time monitoring patterns. Use when building business dashboards, selecting metrics, or designing data ...

4k tokens
Lean Ux
by christophacham

Apply lean thinking to UX: hypothesis-driven design, collaborative sketching, and rapid experiments instead of heavy deliverables. Use when the user mentions "Lean UX", "design hypothesis", "UX experiment", "collaborative design", or "outcome over output". Covers hypothesis statements, MVPs for UX, and cross-functional collaboration. For Build-Measure-Learn, see lean-startup. For usability audits, see ux-heuristics.

25k tokens
MCP Builder Ms
by christophacham

Guide for creating high-quality MCP (Model Context Protocol) servers that enable LLMs to interact with external services through well-designed tools. Use when building MCP servers to integrate exte...

3k tokens
MCP Builder Skill
by christophacham

Guide for creating high-quality MCP (Model Context Protocol) servers that enable LLMs to interact with external services through well-designed tools. Use when building MCP servers to integrate external APIs or services, whether in Python (FastMCP) or Node/TypeScript (MCP SDK).

7k tokens
Microinteractions
by christophacham

Design the small details — triggers, rules, feedback, loops and modes — that separate good products from great ones. Use when the user mentions "microinteraction", "button feedback", "loading state", "toggle design", "animation detail", or "interaction polish". Covers trigger design, state rules, feedback mechanisms, and progressive loops. For overall UI polish, see refactoring-ui. For affordance design, see design-everyday-things.

28k tokens
Mlops Engineer
by christophacham

Build comprehensive ML pipelines, experiment tracking, and model registries with MLflow, Kubeflow, and modern MLOps tools.

3k tokens
Mobile Design
by christophacham

Mobile-first design and engineering doctrine for iOS and Android apps. Covers touch interaction, performance, platform conventions, offline behavior, and mobile-specific decision-making. Teaches pr...

54k tokens scripts
Monorepo Management
by christophacham

Master monorepo management with Turborepo, Nx, and pnpm workspaces to build efficient, scalable multi-package repositories with optimized builds and dependency management. Use when setting up monor...

3k tokens
Nerdzao Elite
by christophacham

Senior Elite Software Engineer (15+) and Senior Product Designer. Full workflow with planning, architecture, TDD, clean code, and pixel-perfect UX validation.

370 tokens
NetSuite Automation
by christophacham

NetSuite Automation: manage customers, sales orders, invoices, inventory, and records via Oracle NetSuite ERP with SuiteQL queries

2k tokens needs MCP
Penpot Uiux Design
by christophacham

Comprehensive guide for creating professional UI/UX designs in Penpot using MCP tools. Use this skill when: (1) Creating new UI/UX designs for web, mobile, or desktop applications, (2) Building design systems with components and tokens, (3) Designing dashboards, forms, navigation, or landing pages, (4) Applying accessibility standards and best practices, (5) Following platform guidelines (iOS, Android, Material Design), (6) Reviewing or improving existing Penpot designs for usability. Triggers: "design a UI", "create interface", "build layout", "design dashboard", "create form", "design landing page", "make it accessible", "design system", "component library".

13k tokens
Personal Tool Builder
by christophacham

Expert in building custom tools that solve your own problems first. The best products often start as personal tools - scratch your own itch, build for yourself, then discover others have the same i...

2k tokens
Planning With Files
by christophacham

Implements Manus-style file-based planning to organize and track progress on complex tasks. Creates task_plan.md, findings.md, and progress.md. Use when asked to plan out, break down, or organize a multi-step project, research task, or any work requiring >5 tool calls. Supports automatic session recovery after /clear.

2k tokens
Power Bi Model Design Review
by christophacham

Comprehensive Power BI data model design review prompt for evaluating model architecture, relationships, and optimization opportunities.

3k tokens
Power Bi Report Design Consultation
by christophacham

Power BI report visualization design prompt for creating effective, user-friendly, and accessible reports with optimal chart selection and layout design.

3k tokens
Predictable Revenue
by christophacham

Build a scalable outbound B2B sales process with specialized roles (SDR, AE, CSM). Use when the user mentions "outbound sales", "Cold Calling 2.0", "prospecting emails", "sales pipeline", "SDR process", or "B2B SaaS sales". Covers lead generation, qualification frameworks, and separating prospecting from closing. For offer design, see hundred-million-offers. For persuasion science, see influence-psychology.

30k tokens
Pricing Strategy
by christophacham

Design pricing, packaging, and monetization strategies based on value, customer willingness to pay, and growth objectives.

2k tokens
Project Docs
by christophacham

Generate comprehensive, professional project documentation structures including README, ARCHITECTURE, USER_GUIDE, DEVELOPER_GUIDE, and CONTRIBUTING files. Use when the user requests project documentation creation, asks to "document a project", needs standard documentation files, or wants to set up docs for a new repository. Adapts to Python/Go projects and OpenSource/internal contexts.

9k tokens

Claude Skills — questions

Answers built from the skills we actually parsed.

What is a Claude Skill?
A folder with a SKILL.md file: instructions that teach an agent to do one thing well, optionally with scripts and reference files alongside. The format is open and called Agent Skills — Claude Code, Codex and other agents read the same files. It is not a program you run; it is knowledge the agent loads when the task calls for it.
How is a skill different from an MCP server?
A server gives the agent new abilities — it connects to something and exposes tools. A skill gives the agent knowledge: how to use what it already has. They combine, and often literally: 11 350 of the skills here declare which MCP servers they need to work.
Why are there fewer skills here than in other catalogues?
Because we deduplicate by content. Of 79 566 files found on GitHub, 61 913 are unique — the rest is the same skill copied into someone else's repository, word for word. Catalogues that count files rather than skills show every copy as a separate entry.
What does the token count mean?
A skill is loaded into the model's context when it is used, so its size is a running cost on every request that touches it. We measure the whole folder, not just SKILL.md: one official skill is 377 tokens, another drags 83 files of fonts behind it.
How do I install a skill?
Copy the skill folder into ~/.claude/skills for personal use, or into .claude/skills inside a project. The agent picks it up by the name in the SKILL.md header — which is worth checking: 7 886 skills here share a name with another skill, and two of them cannot sit side by side.