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Claude Skills

The open format is called Agent Skills and works in Claude Code, Codex, Cursor and other agents — most people know it as Claude Skills.

Every Agent Skill we could find on GitHub, deduplicated by content. 86 961 files from 2 125 authors, of which 68 678 are unique — the rest is the same skill repackaged into someone else's repository. For each one: what it weighs in tokens, whether it ships runnable scripts, and which MCP servers it needs.

68 678
unique skills
out of 86 961 files found on GitHub
18 283
are copies
same content, someone else's repository
1 749
tokens, median
what a typical skill costs you in context
8 467
name collisions
two skills with one name cannot sit side by side

10 441–10 500 of 68 678

page 175 of 1 145
Dynamo Interconnect Check
by NVIDIA
vendor

Validate that a Dynamo deployment's NIXL/UCX/NCCL interconnect is ready for disaggregated serving over RDMA/NVLink. Use after recipe-runner brings a deployment up (especially disagg/multi-node) to confirm the KV transport is correct; use troubleshoot for diagnosing already-failed pods.

1.6k tokens scripts
Doca Version
by NVIDIA
vendor

> Use this skill when the user is doing DOCA version handling — detecting the installed release, validating the four-way match across pkg-config doca-common, applications/VERSION, doca_caps --version, and bfver/mlnx-release on BlueField, reasoning about NGC container tags, looking up whether a capability is on the installed release, or diagnosing build-vs-runtime drift. Trigger even when the user does not explicitly say "DOCA version" or "four-way match" — typical implicit phrasings include "program built but does nothing on the wire", "undefined reference to a symbol the docs claim exists", "DOCA_ERROR_NOT_SUPPORTED at runtime", "counter didn't increment", "what does `latest` mean for this tag", or "is my LTS still supported". Refuse and route elsewhere for installing or choosing DOCA packages (doca-setup), per-library API/capability questions (matching library skill), the cross-library DOCA_ERROR_* taxonomy (doca-programming-guide), or the general debug ladder (doca-debug) — those belong to other skills.

3k tokens
Dynamo Recipe Runner
by NVIDIA
vendor

Select, validate, patch, and deploy existing NVIDIA Dynamo Kubernetes recipes. Use for model/backend/GPU/deployment-mode recipe bring-up; use router-starter for router-only mode work and troubleshoot for broken deployments.

1.8k tokens scripts
Dynamo Troubleshoot
by NVIDIA
vendor

Diagnose failed or unhealthy Dynamo deployments. Use when pods, model-cache jobs, PVCs, workers, frontend/router health, endpoints, or benchmark jobs fail; use recipe-runner/router-starter before this for normal bring-up.

1.3k tokens scripts
Holoscan Install Conda
by NVIDIA
vendor

Install Holoscan SDK v4.3+ via Conda in a CUDA 13 environment. Use for Conda installs; redirect CUDA 12 hosts to container/wheel.

2k tokens
Holoscan Install Container
by NVIDIA
vendor

Install Holoscan SDK via the NGC Docker container. Use for container-based installs; not for native apt/pip/Conda installs.

1.9k tokens
Holoscan Install Debian
by NVIDIA
vendor

Install Holoscan SDK natively on Ubuntu via apt. Use for C++ installs on Ubuntu; pair with /holoscan-install-wheel for Python.

1.6k tokens
Holoscan Install Wheel
by NVIDIA
vendor

Install Holoscan SDK Python wheel via pip into a venv. Use for Python installs; not for native C++/apt or Conda installs.

1.6k tokens
Holoscan Install Source
by NVIDIA
vendor

Build Holoscan SDK from source via the in-tree ./run script. Use only when published packages don't meet the user's needs.

1.5k tokens
Holoscan Setup
by NVIDIA
vendor

Guides Holoscan SDK installation: inspects the host, assesses platform compatibility, recommends an install method, and delegates to the matching install skill.

2.5k tokens scripts
Hsb App
by NVIDIA
vendor

Discover and run Holoscan Sensor Bridge example applications on a connected devkit. Filters available apps by the user's platform, HSB software version, board type, and sensors. Supports timed execution, failure analysis, code-edit suggestions, and iterative re-runs.

4.1k tokens
Hsb Flash
by NVIDIA
vendor

Flash the FPGA on an HSB board connected to an NVIDIA devkit. Supports HSB Lattice boards (FPGA versions 2407, 2412, 2507, 2510) and Leopard Imaging VB1940 "all-in-one" cameras (FPGA versions 2507, 2510). Uses release-specific YAML manifests and board-type-specific program commands. Lattice and VB1940 commands must never be mixed.

4.4k tokens scripts
Hsb IP Create Top
by NVIDIA
vendor

Create or explain fixed-format HSB FPGA_top.sv wrappers from validated HOLOLINK_def.svh files. Do not use for def generation or validation.

2.7k tokens
Hsb IP Def
by NVIDIA
vendor

Generate, validate, compare, or explain HSB HOLOLINK_def.svh macros. Do not use for FPGA_top.sv wrappers or packetizer-only derivation. Generation runs bundled Python scripts locally through shell commands and writes validated .svh output files after user-confirmed paths.

2.9k tokens scripts
Hsb IP Packetizer
by NVIDIA
vendor

Choose or explain HSB Sensor RX packetizer fields for HOLOLINK_def.svh. Do not use for full defs, validation, or runtime APB programming.

3.6k tokens
Hsb Setup
by NVIDIA
vendor

Clone the latest NVIDIA Holoscan Sensor Bridge repo, ask which supported devkit is being used, configure the host per platform, build the correct demo container, run it, and verify HSB connectivity by pinging 192.168.0.2. Use for Holoscan Sensor Bridge setup, build, container launch, and first-connectivity bring-up.

4.9k tokens scripts
Hsb Test
by NVIDIA
vendor

Execute QA test plans on Holoscan Sensor Bridge hardware. Reads a user-provided test document, filters tests by the user's setup, determines which tests can run automatically, executes them with pass/fail evaluation, and produces a structured test results report.

4.2k tokens
I4h Catheter Navigation E2e
by NVIDIA
vendor

End-to-end smoke for catheter navigation covering setup, digital twin, DRR, and unit tests. Use when asked to run the full catheter workflow smoke or demo the v0.7 pipeline.

978 tokens
I4h Catheter Navigation Digital Twin
by NVIDIA
vendor

Build a patient vasculature digital twin from CT (preprocess + segment). Use when asked to preprocess CT, segment vessels, extract centerline, or prepare ct_cache for viewport/DRR.

1.2k tokens
I4h Catheter Navigation Render Drr
by NVIDIA
vendor

Render a single DRR fluoroscopy frame from a CT cache or synthetic phantom. Use when asked to render DRR, generate a fluoro image, or smoke-test the Slang renderer.

850 tokens
I4h Catheter Navigation Setup
by NVIDIA
vendor

Verify host/GPU requirements and PYTHONPATH for the catheter navigation workflow. Use when asked to set up, install, or bootstrap catheter_navigation, or when hitting import/GPU/slangpy errors.

1.2k tokens
I4h Catheter Navigation Viewport
by NVIDIA
vendor

Launch the interactive Slang fluoroscopy viewport with XPBD catheter physics. Use when asked to open the viewport, teleop a catheter, or demo fluoro navigation.

915 tokens
I4h Catheter Navigation Smoke
by NVIDIA
vendor

Run CPU-only fluorosim smoke tests (imports, preprocessing, CLI parsers). Use when asked to smoke-test catheter navigation in CI or without a GPU.

637 tokens
I4h Catheter Navigation
by NVIDIA
vendor

Overview of `workflows/catheter_navigation/` (fluorosim DRR, XPBD physics, vasculature digital twin). Use when the user asks what the catheter navigation workflow is, what's supported, or where to start.

1.4k tokens
I4h Lerobot Viz
by NVIDIA
vendor

Serve the LeRobot HTML visualizer for a converted dataset in a browser. Use when asked to visualize, inspect, or open a LeRobot dataset; not for converting HDF5 (use [[i4h-workflow-dataset-convert]]).

1.2k tokens
I4h Workflow Create
by NVIDIA
vendor

Create a new agentic env by forking an existing env. Use for new env/task scaffolding, not scene edits or baking.

1.9k tokens
I4h Workflow Dataset Annotate
by NVIDIA
vendor

Use a VLM to verify whether each episode satisfies the env's task description. Use when the user asks to annotate, label episodes, filter demos, or gate finetuning on a success classifier.

2.7k tokens
I4h Workflow Dataset Convert
by NVIDIA
vendor

Convert an agentic HDF5 recording into a LeRobot dataset (parquet, meta, videos). Use when asked to convert HDF5, prepare for training, or export to LeRobot; not for viewing — use [[i4h-lerobot-viz]].

1.4k tokens
I4h Workflow Dataset Mimic
by NVIDIA
vendor

Expand an HDF5 recording by cloning trajectories with action/state noise. Use when asked to mimic, expand, or augment a dataset; not for recording new demos (use [[i4h-workflow-dataset-teleop]]).

1.6k tokens
I4h Workflow Dataset Teleop
by NVIDIA
vendor

Record episodes for an agentic env via teleoperation (keyboard, SO-ARM leader, or VR) into HDF5. Use when the user wants to teleop or record human demos.

2k tokens
I4h Workflow Finetune
by NVIDIA
vendor

Fine-tune a GR00T or openpi PI0 policy on a LeRobot dataset. Use when asked to finetune, train, or post-train a policy on demos; not for evaluating a checkpoint (use [[i4h-workflow-validate]]).

1.6k tokens
I4h Workflow E2e
by NVIDIA
vendor

Run the full end-to-end agentic pipeline (record → mimic → annotate → replay → convert → visualize → finetune → validate). Use when asked to run the whole pipeline or do an e2e, smoke, or demo run.

1.4k tokens
I4h Workflow Scene Edit
by NVIDIA
vendor

Edit an env's scene in place — objects, cameras, task, success bounds, randomization. Use when asked to edit a scene or launch/run/open an env in edit mode (`--bridge`), incl. a just-created env.

5k tokens
I4h Workflow Dataset Replay
by NVIDIA
vendor

Replay a recorded HDF5 episode inside Isaac Sim for visual verification. Use when the user asks to replay, play back, or step through an HDF5 recording.

1.3k tokens
I4h Workflow Setup
by NVIDIA
vendor

Verify host requirements and run `workflows/agentic/setup.sh`. Use when asked to set up, install, or bootstrap the agentic workflow, or hits missing `.venv`, third-party checkout, or engine errors.

1.2k tokens
I4h Workflow Validate
by NVIDIA
vendor

Validate, evaluate, or run i4h envs. Use for policy/checkpoint rollouts and scripted state-machine smoke runs.

2.9k tokens
I4h Workflow
by NVIDIA
vendor

Overview of `workflows/agentic/` (IsaacLab-Arena + GR00T/openpi). Use when the user asks what i4h workflow is, what's supported, or where to start.

1.5k tokens
Jetson Build Source
by NVIDIA
vendor

>- Use when you need to rebuild the BSP overlay — DT, OOT modules, bsp, rebuild dtb, rebuild kernel.

5k tokens
Jetson Customize Clocks
by NVIDIA
vendor

Use to lock/cap Jetson CPU/GPU/EMC clocks, toggle EMC/CPU DVFS, or change cpufreq governors by editing BPMP DTB and nvpower.sh pre-flash. Do NOT use for live tuning or nvpmodel edits.

4.8k tokens
Jetson Customize Camera
by NVIDIA
vendor

>- Enable MIPI/GMSL camera sensors on a Jetson Thor or Orin custom carrier by rendering a kernel-DT overlay from the in-tree sensor DTSI. Do NOT use for UPHY lane allocation or ODMDATA edits.

2.5k tokens
Jetson Customize Mgbe
by NVIDIA
vendor

>- Enable Jetson Thor 25G/10G/1G MGBE QSFP via kernel-DT overlay. Do NOT use for UPHY lane allocation or ODMDATA edits.

2.1k tokens
Jetson Customize Nvpmodel
by NVIDIA
vendor

>- Use when you need to add, remove, edit, list, or change the boot default of an nvpmodel power mode on a Jetson/Tegra (Orin, Thor)

4.5k tokens
Jetson Customize Fan
by NVIDIA
vendor

>- Use when you need to add, remove, edit, list, or change the boot default of an nvfancontrol fan profile on a Jetson/Tegra (Orin,

4.3k tokens
Jetson Customize Pcie
by NVIDIA
vendor

>- Per-controller PCIe enable / disable / lanes / link-speed for a Jetson Thor or Orin custom carrier via ODMDATA + kernel-DT overlay. Do NOT use for UPHY lane allocation or endpoint-mode bring-up.

2.3k tokens
Jetson Customize Pinmux
by NVIDIA
vendor

>- Per-pin SFIO / direction / initial-state configurator for a Jetson Orin or Thor custom carrier from the pinmux XLSM. Do NOT use for kernel-DT overlay or ODMDATA edits.

2.4k tokens scripts
Jetson Customize Usb
by NVIDIA
vendor

Enable/disable Jetson USB2/USB3 SS ports via kernel-DT overlay. Do NOT use for UPHY lane allocation or ODMDATA edits.

2.1k tokens
Jetson Customize Uphy
by NVIDIA
vendor

Configure Jetson UPHY lane allocation (uphy0/uphy1-config) on Orin/Thor custom carriers. Do NOT use for pinmux or PCIe-only edits.

2.4k tokens
Jetson Derive Carrier
by NVIDIA
vendor

>- Bootstrap a custom carrier board by forking carrier files and scaffolding a DT overlay from the reference devkit. Use after jetson-init-source; not for module-level or kernel-DTB changes.

4.2k tokens
Jetson Diagnostic
by NVIDIA
vendor

Read-only Jetson health snapshot for identity, memory, GPU, thermal, power, storage, services, and top processes.

2.7k tokens scripts
Jetson Download Bsp
by NVIDIA
vendor

>- Download NVIDIA Jetson Linux BSP artifacts (BSP tarball, sample rootfs, public_sources, x-tools, guides) for the active target. Use for Auto Setup; not for extraction or profile edits.

3k tokens
Jetson Flash Image
by NVIDIA
vendor

Use to flash a promoted BSP image to a Jetson DUT in RCM mode via flash.sh or l4t_initrd_flash.sh. Do NOT use for BSP customization, image promotion, or carrier derivation.

4.9k tokens
Jetson Generate Kb
by NVIDIA
vendor

>- Build a per-target knowledge-base markdown next to the active profile by walking the BSP root and source tree. Use after init-image / init-source; not for editing profile fields.

3.8k tokens
Jetson Headless Mode
by NVIDIA
vendor

Plan and apply safe Jetson headless-mode changes to reclaim GUI and daemon memory.

1.9k tokens scripts
Jetson Init Source
by NVIDIA
vendor

>- bsp_sources, Crosstool-NG toolchain. Use after jetson-init-image; not for fetching inputs.

4.3k tokens
Jetson Inference Mem Tune
by NVIDIA
vendor

Pick the serving stack and per-runtime memory flags (vLLM, SGLang, llama.cpp, TensorRT Edge-LLM) for an LLM/VLM workload on any NVIDIA Jetson.

2.9k tokens scripts
Jetson Init Image
by NVIDIA
vendor

>- Extract Jetson Linux + sample-rootfs tarballs and run apply_binaries.sh for the active target, then record bsp_image in the profile. Use after jetson-init-target; not for source-tree setup.

1.8k tokens
Jetson Init Target
by NVIDIA
vendor

>- Author a new Jetson target-platform profile (reference_devkit + optional custom_carrier) and update the active pointer. Use to create a target; not for switching existing profiles.

4.8k tokens
Jetson LLM Benchmark
by NVIDIA
vendor

Benchmark Jetson LLM/VLM serving performance across vLLM, llama.cpp, and Ollama with structured JSON output.

3.1k tokens scripts
Jetson Link Docs
by NVIDIA
vendor

>- Bind pre-downloaded Jetson reference docs (developer guide, design guide, pinmux, schematics) into the active profile documents block. Use after staging docs on disk; not for downloading.

3.3k tokens
Jetson LLM Serve
by NVIDIA
vendor

Stand up vLLM or SGLang serving on Jetson, using upstream vLLM on Thor and Orin JetPack 7.2+, and NVIDIA-AI-IOT vLLM on older Orin.

3k tokens

Claude Skills — questions

Answers built from the skills we actually parsed.

What is a Claude Skill?
A folder with a SKILL.md file: instructions that teach an agent to do one thing well, optionally with scripts and reference files alongside. The format is open and called Agent Skills — Claude Code, Codex and other agents read the same files. It is not a program you run; it is knowledge the agent loads when the task calls for it.
How is a skill different from an MCP server?
A server gives the agent new abilities — it connects to something and exposes tools. A skill gives the agent knowledge: how to use what it already has. They combine, and often literally: 13 478 of the skills here declare which MCP servers they need to work.
Why are there fewer skills here than in other catalogues?
Because we deduplicate by content. Of 86 961 files found on GitHub, 68 678 are unique — the rest is the same skill copied into someone else's repository, word for word. Catalogues that count files rather than skills show every copy as a separate entry.
What does the token count mean?
A skill is loaded in stages. Its name and description stay in the model's context all the time; the body of SKILL.md is read when the skill is used; other files in the folder, such as references, scripts and fonts, are opened only when the skill asks for them. The number we show is SKILL.md, the part every use pays for. A big folder is not a big cost: one official skill ships 83 font files, and none of them ever enters the context.
How do I install a skill?
Copy the skill folder into ~/.claude/skills for personal use, or into .claude/skills inside a project. The agent picks it up by the name in the SKILL.md header — which is worth checking: 8 467 skills here share a name with another skill, and two of them cannot sit side by side.