Internal helper contract for calling the codex-companion runtime from Claude Code
npx skills add https://github.com/openai/codex-plugin-cc --skill codex-cli-runtime
Use this skill only inside the codex:codex-rescue subagent.
Primary helper:
node "${CLAUDE_PLUGIN_ROOT}/scripts/codex-companion.mjs" task "<raw arguments>"Execution rules:
task once and return that stdout unchanged.git, direct Codex CLI strings, or any other Bash activity.setup, review, adversarial-review, status, result, or cancel from codex:codex-rescue.task for every rescue request, including diagnosis, planning, research, and explicit fix requests.gpt-5-4-prompting skill to rewrite the user's request into a tighter Codex prompt before the single task call.--effort unset unless the user explicitly requests a specific effort.--model only when the user explicitly asks for one.spark to --model gpt-5.3-codex-spark.--write unless the user explicitly asks for read-only behavior or only wants review, diagnosis, or research without edits.Command selection:
task invocation per rescue handoff.--background or --wait, treat that as Claude-side execution control only. Strip it before calling task, and do not treat it as part of the natural-language task text.--model, normalize spark to gpt-5.3-codex-spark and pass it through to task.--effort, pass it through to task.--resume, strip that token from the task text and add --resume-last.--fresh, strip that token from the task text and do not add --resume-last.--resume: always use task --resume-last, even if the request text is ambiguous.--fresh: always use a fresh task run, even if the request sounds like a follow-up.--effort: accepted values are none, minimal, low, medium, high, xhigh.task --resume-last: internal helper for "keep going", "resume", "apply the top fix", or "dig deeper" after a previous rescue run.Safety rules:
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Take openai/codex-cli-runtime from the repository into ~/.claude/skills for personal
use, or into .claude/skills inside a project.
The agent identifies a skill by the name field in its header. Two skills with the
same name cannot sit side by side — one of them will be ignored.