mcpbeat

Testing

odradekai/testing

Use when testing a bundle-plugin locally before release — generating dev-marketplace environments, verifying component discovery, running hook smoke tests, and validating cross-platform readiness

3k tokens
context cost
the whole folder, loaded on every use
2
files
instructions only
0
copies elsewhere
how many repositories repackaged it
290
stars on the repo
on the repository, not the skill itself

Install

one command, takes just this skill from the repository
npx skills add https://github.com/OdradekAI/bundles-forge --skill testing

The instruction itself

26 sections, as written by the author

Testing Bundle-Plugins

Overview

Dynamic verification of a bundle-plugin project: install it locally, confirm components are discoverable, validate hooks fire correctly, and run cross-platform smoke tests. Complements bundles-forge:auditing (static analysis) with runtime validation.

Core principle: Audit tells you if the structure is correct; testing tells you if it actually works.

Skill type: Flexible — adapt the test scope based on target platforms and project maturity.

Announce at start: "I'm using the testing skill to verify this plugin works correctly."

Step 1: Resolve Input & Detect Scope

Input Normalization

The target must be a local bundle-plugin project (has package.json + skills/). Remote URLs and archives are not supported — testing requires a local working directory.

Scope Detection

| Target | Mode |

|--------|------|

| Project root with multiple platforms | Full testing — all 5 test phases |

| Project root with single platform | Platform testing — phases 1-4 for the target platform |

| Single skill directory | Skill-only testing — phase 3 (component discovery) only |


Phase 1: Local Test Environment

Generate a temporary dev-marketplace for local installation testing.

For Claude Code

  • Create ../dev-marketplace/ adjacent to the project directory
  • Generate .claude-plugin/marketplace.json pointing to the project:
{
  "name": "<project-name>-dev",
  "owner": { "name": "dev" },
  "plugins": [
    {
      "name": "<project-name>",
      "source": "../<project-directory-name>"
    }
  ]
}
  • Instruct the user:
Dev marketplace created at ../dev-marketplace/

To install locally:
  /plugin marketplace add ./dev-marketplace
  /plugin install <project-name>@<project-name>-dev

To reload after changes:
  /plugin marketplace update <project-name>-dev

To clean up when done:
  /plugin marketplace remove <project-name>-dev

For Cursor

Cursor plugins are installed from local paths directly:

To test locally in Cursor:
  1. Open Cursor Settings → Extensions → Install from Path
  2. Select the project root directory
  3. Reload Cursor to pick up changes

For Other Platforms

  • Codex: Symlink skills/ into ~/.agents/skills/ per INSTALL.md
  • OpenCode: Register the plugin path in .opencode/plugins/
  • Gemini CLI: Point the extension config to the local directory

See references/platform-test-guides.md for platform-specific setup instructions.


Phase 2: Hook Smoke Tests

Verify hooks execute without errors by running them directly.

SessionStart Hook

bash hooks/session-start

Expected: Exits 0, prints a one-line prompt containing the project name and available skills. No stderr output.

Verify output format:

  • If CLAUDE_PLUGIN_ROOT is set: valid JSON with hookSpecificOutput.additionalContext
  • If CURSOR_PLUGIN_ROOT is set: valid JSON with additional_context
  • Neither: plain text

Custom Hooks (if configured)

If the project defines PreToolUse or PostToolUse hooks in hooks.json, run each referenced script directly and verify:

  • PreToolUse scripts: exit 0 on a valid project, exit 2 to block writes on critical issues
  • PostToolUse scripts: always exit 0, warnings go to stderr

OpenClaw Hook-Pack (if present)

Verify hooks/openclaw-bootstrap/HOOK.md has valid YAML frontmatter with events declaration, and handler.js uses ESM export default.


Phase 3: Component Discovery

Verify that all declared components can be found by the host platform.

Skills

For each directory under skills/:

  • [ ] Contains SKILL.md
  • [ ] Frontmatter has name and description
  • [ ] name matches directory name
  • [ ] description starts with "Use when..."

Agents

For each .md file under agents/:

  • [ ] Has YAML frontmatter
  • [ ] Body has 5+ non-empty lines (self-contained protocol)

Platform Manifests

For each target platform:

  • [ ] Manifest file exists and is valid JSON
  • [ ] Paths in manifest resolve to existing files/directories
  • [ ] Version matches package.json version

Phase 4: Cross-Platform Readiness

Generate a platform-specific test checklist based on references/platform-test-guides.md and known limitations from bundles-forge:scaffoldingreferences/platform-adapters.md.

Known Limitations to Verify

| Platform | Limitation | Test |

|----------|-----------|------|

| Claude Code | Plugin caching breaks ../ paths | Verify no ../ in hook commands or manifest paths |

| Cursor | Bootstrap lost after /clear | Verify session-start runs independently of prior context |

| Codex | No hook bootstrap | Verify AGENTS.md or INSTALL.md has manual setup instructions |

| OpenCode | Plugin JS must use ESM | Verify export default in .opencode/plugins/*.js |

| Gemini CLI | Extension needs contextFileName | Verify gemini-extension.json has contextFileName field |

| OpenClaw | Hook-pack wiring uncertain | Document as known risk in test report |


Phase 5: Test Report

Generate a test report summarizing all findings.

Report Structure

# Test Report: <project-name>

**Date:** YYYY-MM-DD
**Scope:** [Full / Platform / Skill-only]
**Platforms tested:** [list]

## Results

| Phase | Status | Details |
|-------|--------|---------|
| 1. Local Environment | PASS/FAIL/SKIP | ... |
| 2. Hook Smoke Tests | PASS/FAIL/SKIP | ... |
| 3. Component Discovery | PASS/FAIL/SKIP | N skills, K agents |
| 4. Cross-Platform | PASS/FAIL/SKIP | ... |

## Issues Found

### Critical
- (blocks release)

### Warnings
- (should fix before release)

## Recommendations

- ...

Report location: .bundles-forge/audits/<timestamp>-test-report.md


Integration with Releasing

In the releasing pipeline, testing runs after auditing and before version bump:

audit → test → version bump → publish

If testing reveals critical issues, the release pipeline is blocked until they are resolved.


Common Mistakes

| Mistake | Fix |

|---------|-----|

| Skipping local install test | Always test with a real dev-marketplace — file discovery differs from file existence |

| Testing only on one platform | Run cross-platform checklist for every target platform |

| Ignoring hook exit codes | Hooks must exit 0 to avoid blocking the host; test all code paths |

| Not cleaning up dev-marketplace | Always remove dev-marketplace after testing |

| Testing after version bump | Test before bumping — avoid releasing a broken version |

Inputs

  • project-directory (required) — bundle-plugin project root

Outputs

  • test-report — comprehensive test results written to .bundles-forge/audits/
  • dev-marketplace (temporary) — local marketplace directory for installation testing

Integration

Called by:

  • bundles-forge:releasing — pre-release dynamic verification (after audit, before version bump)
  • User directly — standalone local testing during development

Calls:

  • (none — testing is a pure executor, does not dispatch other skills)

How to use it

Copy the folder

Take odradekai/testing from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

Check the name does not clash

The agent identifies a skill by the name field in its header. Two skills with the same name cannot sit side by side — one of them will be ignored.