mcpbeat

CLI Design

notque/cli-design

Design a CLI interface: args, flags, help, output, errors, exit codes, config.

2k tokens
context cost
the whole folder, loaded on every use
2
files
instructions only
0
copies elsewhere
how many repositories repackaged it
413
stars on the repo
on the repository, not the skill itself

Install

one command, takes just this skill from the repository
npx skills add https://github.com/notque/vexjoy-agent --skill cli-design

The instruction itself

10 sections, as written by the author

CLI Design

Design a command-line tool's interface before implementation: human-first, script-friendly, Linux-only. Output is a compact spec the user or an agent can implement directly. Rubric source: clig.dev (rebuilt as references/clig-checklist.md).

Reference Loading Table

| Signal | Load These Files | Why |

|---|---|---|

| designing a command-line interface | clig-checklist.md | Supplies the CLI design rubric. |

Workflow

Phase 1: SCOPE

Lock the interface with the minimum questions. Proceed with the conventions in Phase 2 when the user is unsure.

  • Command name and one-sentence purpose.
  • Primary user: humans, scripts, or both.
  • Input sources: args vs stdin; files vs URLs. Secrets travel via file or stdin, because flags leak through ps and shell history.
  • Output contract: human text, --json, --plain, exit codes.
  • Interactivity: prompts allowed? --no-input needed? confirmation for destructive ops?
  • Config model: flags, env, config file; precedence.

Gate: name, purpose, and I/O contract are known. Proceed only when gate passes.

Phase 2: DESIGN

Load references/clig-checklist.md and apply it as the default rubric. For each section, pick the convention and record it in the spec. Diverge from a convention only deliberately, and document the divergence in the spec — interfaces are contracts, and surprising contracts break scripts.

Phase 3: DELIVER

Produce the spec from this skeleton. Drop a section only when it genuinely has no content; fill every other section.

  • Name and one-liner: command name plus a single sentence of purpose
  • Usage line: the synopsis as --help will print it, global flags and subcommand slot included
  • Subcommands: purpose of each, whether it mutates state, whether re-running it is safe
  • Args/flags table: columns for name, type, default, required?, example
  • I/O contract: primary data and machine-readable output on stdout; everything else (errors, progress, logs) on stderr
  • Exit codes: map each failure mode to a code — success 0, failure 1, bad usage 2; mint extra codes only for cases scripts must distinguish
  • Safety: --dry-run, confirmation rules, --force, --no-input
  • Env/config: env vars; config file path; precedence order with flags highest, then env, project config, user config, system
  • Examples: enough invocations to cover the common flows; show at least one pipeline or stdin use

Gate: every flag used in the examples appears in the flags table, and every failure mode shown maps to an exit code.

Constraints

  • Stay at spec altitude: when the request is "design the interface," deliver the spec and stop. Implementation is a separate task.
  • Keep the spec language-agnostic. Recommend a parsing library only when asked.
  • Target Linux. Skip Windows/macOS path, signal, and packaging concerns.

Error handling

Request mixes design and implementation

Cause: user says "design and build."

Solution: deliver the spec first, get confirmation, then implement against it.

Spec balloons past one page

Cause: subcommand sprawl or speculative flags.

Solution: cut flags that lack a named user need; defaults should serve most users without aliases.

How to use it

Copy the folder

Take notque/cli-design from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

Check the name does not clash

The agent identifies a skill by the name field in its header. Two skills with the same name cannot sit side by side — one of them will be ignored.