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Codex Ppt Skill for Codex

Generate visually unified image-based PPT/PPTX decks from articles, reports, papers, notes, or outlines.

2.6k tokens
context cost
SKILL.md, read when the skill is used
40
files
ships runnable scripts
0
copies elsewhere
how many repositories repackaged it
4 469
stars on the repo
on the repository, not the skill itself

Install

one command, takes just this skill from the repository
npx skills add https://github.com/ningzimu/codex-ppt-skill --skill codex-ppt

The instruction itself

9 sections, as written by the author

Codex PPT

Overview

This skill creates image-based PowerPoint decks from source material. Each slide is a complete 16:9 generated image. Final images are assembled into .pptx with scripts/assemble_ppt.py.

Use this when the user wants a visually unified presentation and accepts full-slide image pages. Do not use it when every textbox, chart, or shape must remain separately editable.

Prefer the built-in image generation/editing tool. Use scripts/image_gen.py only when the built-in backend is unavailable, lacks a required capability, or the user explicitly asks for API/CLI mode.

Hard Constraints

  • Read the relevant Reference Map files before each phase. This file is the orchestration contract; detailed rules live in docs/ and worker prompts in prompts/.
  • Respect approval gates. Do not create final deck_spec.json, speech.md, prompt jobs, slide images, or .pptx before the approvals in docs/workflow-gates-and-progress.md.
  • After the user approves the sample slide and authorizes full-deck generation, every remaining slide image job must be dispatched to a slide subagent whenever subagents are available.
  • The main agent owns orchestration, prompt jobs, state recording, QA, speaker notes, and assembly. Do not silently replace available slide subagents with sequential production.
  • Every final origin_image/slide_XX.png must be generated by the selected image backend: built-in image generation/editing tool or scripts/image_gen.py.
  • Local drawing, Pillow, SVG, HTML/CSS/canvas screenshots, python-pptx/PptxGenJS layouts, and manual overlays are failure modes, not fallbacks.
  • The selected image backend must stay fixed after backend confirmation. Do not let subagents switch backend for convenience.
  • After sample approval, record how the approved sample was generated and pass that exact method to every slide subagent.
  • Slide dispatch and result state must be recorded with the bundled scripts. Chat messages alone do not make a slide dispatched or complete.
  • If a required subagent, image backend, or required-image path is unavailable, stop and report a blocker with the slide id and evidence. Do not create a lower-quality replacement.

Visible Progress

For non-trivial decks, keep a user-visible checklist with one active step. Canonical completion evidence is in docs/workflow-gates-and-progress.md.

Default visible steps:

  • Prepare source, outline, style, and backend decisions.
  • Generate and approve one sample slide.
  • Prepare slide jobs and slide state.
  • Dispatch slide subagents.
  • Record generated slide results.
  • QA, repair, notes, and PPT assembly.

Do not mark a step complete from chat alone; use real files or script-recorded state.

Default Workflow

  • Understand the source content.
  • Identify topic, audience, goal, page count, style/brand constraints, and sections to include or exclude.
  • If no page count is specified, choose a practical count. Typical decks are 8-12 slides.
  • Plan the deck outline.
  • Before writing or updating outline.md, read docs/workflow-gates-and-progress.md and docs/outline-style-and-sample.md.
  • Draft slide roles and required source images. Ask for confirmation, then stop before style, backend, sample, or downstream artifacts until approved.
  • Confirm a unified visual style.
  • Before offering style options or using files from references/, read docs/outline-style-and-sample.md.
  • Offer 2-3 concrete style directions, recommend one, wait for confirmation, then keep one visual identity while varying layouts by page role.
  • Confirm the image backend.
  • Before generating any slide image, read docs/backend-selection.md.
  • Check whether a built-in image tool is callable, state what you checked, name the backend, explain fallback status, and wait for confirmation.
  • If CLI/API fallback is selected, read docs/cli-api-fallback.md. Read docs/image-model-configuration.md only after config errors or explicit API-setting requests.
  • Generate one sample slide for approval.
  • Before generating or approving the sample slide, read docs/outline-style-and-sample.md.
  • Generate exactly one representative sample after outline, style, and backend are confirmed. Do not generate the full deck until approved.
  • After approval, record sample_generation_method in deck_spec.json so jobs and subagents inherit the same path.
  • Create the project directory.
  • Before initializing folders or assembling files, read docs/project-assembly-and-reporting.md.
  • If no destination is specified, use the current working directory or the source file directory.
  • Prepare user-supplied assets.
  • Before using paper figures, charts, screenshots, logos, or other required assets, read docs/user-supplied-assets.md.
  • Treat required assets as strict inputs and confirm slide-to-asset mapping before generation.
  • Generate all slide images.
  • Before full-deck image generation, read docs/slide-generation-and-subagents.md.
  • Create per-slide jobs with scripts/prepare_slide_prompts.py or saved prompts/slide_XX.json files.
  • Every final image must come from the selected backend and be recorded with bundled state scripts.
  • Dispatch slide subagents.
  • Before dispatching or replacing slide workers, read docs/slide-generation-and-subagents.md and prompts/slide-worker.md.
  • Use one subagent per remaining slide job whenever possible. If required subagents cannot be spawned, stop and report a blocker unless the user changes the workflow.

10. Quality check and repair.

  • Before QA or assembly, read docs/project-assembly-and-reporting.md.
  • Inspect every slide before assembly: text, outline match, truncation, style, unwanted page numbers, overlaps, and required assets.
  • Regenerate severe failures with a tighter prompt. Use backend editing for localized issues when available.
  • For CLI/API fallback edit commands, read docs/cli-api-fallback.md. Replace the final slide only after validating the edited output.

11. Write speaker notes and assemble the PPT.

  • Before writing speech.md or running assembly, read docs/project-assembly-and-reporting.md.
  • Make sure outline.md reflects the final confirmed deck outline. Use speech.md headings that map to Slide N.
  • Before assembly, ensure slide_jobs.json shows generated slides as recorded and approved samples as accepted. If any slide is pending, dispatched, or blocked, stop.

12. Report the result.

  • Use the final report checklist in docs/project-assembly-and-reporting.md.
  • Include paths, slide count, backend used, recorded-result status, and any limitations or blockers.

13. Save reusable styles.

  • If asked to save the current deck style or a supplied image/PDF/PPT/PPTX style, read docs/style-library.md.
  • If the final deck used a custom or adapted style, proactively offer to save it in the final report, per docs/project-assembly-and-reporting.md. User custom styles are stored in ${CODEX_PPT_HOME:-~/.codex-ppt-skill}/references/, outside the skill install.

Subagent Dispatch

Slide subagents are mandatory after sample approval whenever the runtime can spawn them. The main agent prepares jobs and records state; each worker handles exactly one prompts/slide_XX.json job and returns only selected image path, backend, and QA note.

Use docs/slide-generation-and-subagents.md for dispatch, commands, result recording, blockers, and backend provenance. Use prompts/slide-worker.md as the handoff template.

Subagents must not edit outline.md, deck_spec.json, other slide jobs, origin_image/, speech.md, or the final .pptx. The parent records outputs and assembles.

Acceptance Criteria

  • Output is a valid .pptx.
  • Each expected final slide image exists under origin_image/slide_XX.png.
  • Every final slide image was generated by the confirmed backend and recorded through record_slide_result.py, except an approved sample marked accepted by run state.
  • outline.md reflects the approved deck outline.
  • speech.md exists when speaker notes are expected, and assembly writes those notes into the PPT.
  • slide_jobs.json and slide_run_state.json reflect the final state.
  • Required source images are visibly represented, or a blocker is reported.
  • If blocked, the final response identifies phase, slide id, evidence path, and unfinished reason; do not call the deck complete.

Reference Map

  • docs/workflow-gates-and-progress.md: approval gates, progress, completion evidence.
  • docs/backend-selection.md: backend decision rules and confirmation text.
  • docs/outline-style-and-sample.md: outline, style, sample rules, prompt examples.
  • docs/user-supplied-assets.md: strict handling for required source assets.
  • docs/slide-generation-and-subagents.md: jobs, dispatch, result recording, blockers, provenance.
  • docs/cli-api-fallback.md: fallback runtime, generation/edit commands, image limits, troubleshooting.
  • docs/image-model-configuration.md: API key, base URL, model, .env; read only when config is needed.
  • docs/project-assembly-and-reporting.md: project directory, notes, assembly, final report, prompting principles.
  • prompts/slide-worker.md: slide subagent handoff template.
  • references/*.md: built-in visual style references. User custom styles live in ${CODEX_PPT_HOME:-~/.codex-ppt-skill}/references/ and take priority over built-in styles with the same name.

Documentation and Updates

For source, docs, install, config, and examples, see ningzimu/codex-ppt-skill.

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How to use it

Copy the folder

Take ningzimu/codex-ppt from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

Check the name does not clash

The agent identifies a skill by the name field in its header. Two skills with the same name cannot sit side by side — one of them will be ignored.