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Build Parallelism Agent Skill

Guide for optimizing MSBuild build parallelism and multi-project scheduling. USE FOR: builds not utilizing all CPU cores, speeding up multi-project solutions, evaluating graph build mode (/graph), build time not improving with -m flag, understanding project dependency topology. Note: /maxcpucount default is 1 (sequential) — always use -m for parallel builds. Covers /maxcpucount, graph build for better scheduling and isolation, BuildInParallel on MSBuild task, reducing unnecessary ProjectReferences, solution filters (.slnf) for building subsets. DO NOT USE FOR: single-project builds, incremental build issues (use incremental-build), compilation slowness within a project (use build-perf-diagnostics), non-MSBuild build systems.

1k tokens
context cost
the whole folder, loaded on every use
1
files
instructions only
0
copies elsewhere
how many repositories repackaged it
1034
stars on the repo
on the repository, not the skill itself

Install

one command, takes just this skill from the repository
npx skills add https://github.com/microsoft/testfx --skill build-parallelism

The instruction itself

10 sections, as written by the author

MSBuild Parallelism Model

  • /maxcpucount (or -m): number of worker nodes (processes)
  • Default: 1 node (sequential!). Always use -m for parallel builds
  • Recommended: -m without a number = use all logical processors
  • Each node builds one project at a time
  • Projects are scheduled based on dependency graph

Project Dependency Graph

  • MSBuild builds projects in dependency order (topological sort)
  • Critical path: longest chain of dependent projects determines minimum build time
  • Bottleneck: if project A depends on B, C, D and B takes 60s while C and D take 5s, B is the bottleneck
  • Diagnosis: replay binlog to diagnostic log with performancesummary and check Project Performance Summary — shows per-project time; grep for node.*assigned to check scheduling
  • Wide graphs (many independent projects) parallelize well; deep graphs (long chains) don't

Graph Build Mode (/graph)

  • dotnet build /graph or msbuild /graph
  • What it changes: MSBuild constructs the full project dependency graph BEFORE building
  • Benefits: better scheduling, avoids redundant evaluations, enables isolated builds
  • Limitations: all projects must use <ProjectReference> (no programmatic MSBuild task references)
  • When to use: large solutions with many projects, CI builds
  • When NOT to use: projects that dynamically discover references at build time

Optimizing Project References

  • Reduce unnecessary <ProjectReference> — each adds to the dependency chain
  • Use <ProjectReference ... SkipGetTargetFrameworkProperties="true"> to avoid extra evaluations
  • <ProjectReference ... ReferenceOutputAssembly="false"> for build-order-only dependencies
  • Consider if a ProjectReference should be a PackageReference instead (pre-built NuGet)
  • Use solution filters (.slnf) to build subsets of the solution

BuildInParallel

  • <MSBuild Projects="@(ProjectsToBuild)" BuildInParallel="true" /> in custom targets
  • Without BuildInParallel="true", MSBuild task batches projects sequentially
  • Ensure /maxcpucount > 1 for this to have effect

Multi-threaded MSBuild Tasks

  • Individual tasks can run multi-threaded within a single project build
  • Tasks implementing IMultiThreadableTask can run on multiple threads
  • Tasks must declare thread-safety via [MSBuildMultiThreadableTask]

Analyzing Parallelism with Binlog

Primary: binlog MCP (preferred)

Use the binlog MCP server (Microsoft.AITools.BinlogMcp, exposed under the binlog MCP namespace):

  • Use expensive_projects tool → find the slowest projects and compare individual vs total build time
  • Use expensive_targets tool → find bottleneck targets
  • Use project_target_times tool → drill into a specific project's target-level timing
  • Ideal: build time should be much less than sum of project times (parallelism)
  • If build time ≈ sum of project times: too many serial dependencies, or one slow project blocking others

Fallback: text-log replay (when MCP is unavailable)

Step-by-step:

  • Replay the binlog: dotnet msbuild build.binlog -noconlog -fl -flp:v=diag;logfile=full.log;performancesummary
  • Check Project Performance Summary at the end of full.log
  • Ideal: build time should be much less than sum of project times (parallelism)
  • If build time ≈ sum of project times: too many serial dependencies, or one slow project blocking others
  • grep 'Target Performance Summary' -A 30 full.log → find the bottleneck targets
  • Consider splitting large projects or optimizing the critical path

CI/CD Parallelism Tips

  • Use -m in CI (many CI runners have multiple cores)
  • Consider splitting solution into build stages for extreme parallelism
  • Use build caching (NuGet lock files, deterministic builds) to avoid rebuilding unchanged projects
  • dotnet build /graph works well with structured CI pipelines

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