microsoft/azldev-add-component
Read this before adding or importing a component; follow the workflow instead of guessing. Explains how to add a new component to an azldev distro, covering inspecting the upstream spec, the inline-versus-dedicated-file decision, and validating with render, diff-sources, and build. Triggers include add component, new package, import package, create comp.toml, new component.
npx skills add https://github.com/microsoft/azurelinux --skill azldev-add-component
Confirm the component does not already exist:
azldev comp list -p <name> -q -O json
The reliable way to see what you are importing (direct web fetches of upstream
dist-git often fail bot detection):
azldev comp add <name>(it appends [components.<name>] to the root config file), or hand-add
[components.<name>] to an included config file if you want it to live elsewhere.
A bare root entry is *perfect* for initial testing, but real distros will usually
segment the configuration into included files. Once the initial pass is done,
ensure the component is in the right place and remove the root entry.
azldev comp update -p <name>
azldev comp prep-sources -p <name> --skip-overlays --force -o base/build/work/scratch/<name> -q
[components.jq]
own <name>/<name>.comp.toml. Rule of thumb: more than [components.<name>] earns a
dedicated file. An includes = ["**/*.comp.toml"] glob picks it up automatically.
azldev comp add <name> [<name>...] adds bare [components.<name>] entries that inherit
the distro defaults; it writes to the root config file and does not scaffold spec or
source files. If your distro keeps components in included or dedicated files, move the
entry there afterward.
For spec source types and overlays, read the azldev-comp-toml and azldev-overlays skills. Key
points when adding a component:
Forking a spec is a last resort and a long-term maintenance commitment. Get explicit
user sign-off first, document every change, and keep the delta minimal.
description explaining why it is needed.%check enabled. Disable it only as a last resort via build.check.skip = truewith a required build.check.skip_reason (see the azldev-build-component skill).
The initial lock pins the upstream revision you inspected. Refresh it after the
component inputs settle, then validate:
azldev comp update -p <name> # resolve the upstream commit and write the lock
azldev comp render -p <name> # apply overlays and write the rendered spec
azldev comp diff-sources -p <name> # see exactly what the overlays change
azldev comp build -p <name> # build the RPMs
Inspect the rendered spec under specs/. A new component always needs a
smoke test — see the azldev-build-component and azldev-mock skills.
After all component inputs are final, run azldev comp update -p <name> again and
re-render. Stage the component definition and sources, locks/<name>.lock, and
the rendered output before committing. Then re-render, stage
specs/<first-char>/<name>/, and amend the commit so %changelog and
Release: reflect it. See the azldev-update-component skill for the complete
finalization workflow.
Generated by azldev docs agent; do not hand-edit. Generated for azldev version v0.1.0.
Take microsoft/azldev-add-component from the repository into ~/.claude/skills for personal
use, or into .claude/skills inside a project.
The agent identifies a skill by the name field in its header. Two skills with the
same name cannot sit side by side — one of them will be ignored.