mcpbeat Sign in

Principle Never Block On The Human Skill for Claude

Apply when tempted to ask 'should I do X?' on reversible work. Proceed, present the result, let the human course-correct after the fact; reserve confirmation for irreversible actions.

333 tokens
context cost
the whole folder, loaded on every use
1
files
instructions only
0
copies elsewhere
how many repositories repackaged it
255
stars on the repo
on the repository, not the skill itself

Install

one command, takes just this skill from the repository
npx skills add https://github.com/michael-denyer/pstack-claude --skill principle-never-block-on-the-human

The instruction itself

1 sections, as written by the author

Never Block on the Human

The human supervises asynchronously. Agents must stay unblocked: make reasonable decisions, proceed, and let the human course-correct after the fact.

Why: Every permission pause stalls the pipeline and makes the human the bottleneck. Since code changes are reversible and reviewable, a wrong decision usually costs less than blocking.

Pattern:

  • Proceed, then present. Do the work, show the result. Don't ask "should I do X?" Do X, explain why.
  • Reserve questions for genuine ambiguity. Ask only when you cannot infer intent from context.
  • Make the system self-healing. When you notice a problem, log it and fix it in the next round.
  • Supervision is async. Design workflows for review-after-the-fact.

Boundaries:

  • Irreversible actions (force-push, delete production data, send external messages) still require confirmation.
  • Reversible actions (write code, edit notes, split tasks) should proceed without blocking.
  • Product direction comes from the human; *execution* should not block.

How to use it

Copy the folder

Take michael-denyer/principle-never-block-on-the-human from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

Check the name does not clash

The agent identifies a skill by the name field in its header. Two skills with the same name cannot sit side by side — one of them will be ignored.