mcpbeat

Hz Simpleperf Debug

meta-quest/hz-simpleperf-debug

Profiles Meta Quest and Horizon OS application CPU performance using simpleperf — workload classification, CPU hotspot recording, kernel overhead measurement. Use when diagnosing whether an app is CPU-bound, memory-bound, or I/O-bound on Quest devices.

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Install

one command, takes just this skill from the repository
npx skills add https://github.com/meta-quest/agentic-tools --skill hz-simpleperf-debug

The instruction itself

16 sections, as written by the author

Simpleperf Debug Skill

When to Use

Use this skill when you need hardware-level CPU performance insights on Meta Quest devices:

  • Classifying whether an app is CPU-bound, memory-bound, or I/O-bound
  • Finding CPU hotspot functions consuming the most cycles
  • Measuring kernel vs userspace CPU overhead per thread
  • Identifying cache-thrashing or branch-prediction issues
  • Supplementing Perfetto trace analysis with hardware PMU counter data

This skill complements hz-perfetto-debug. Perfetto shows *what* your app is doing over time. Simpleperf shows *where* the CPU is spending hardware cycles — cache misses, branch mispredictions, and instruction throughput that Perfetto can't see.

VR Performance Context

Quest devices run on mobile ARM SoCs with strict thermal and power budgets. CPU-bound apps hit frame drops when:

| Refresh Rate | CPU Frame Budget | Notes |

|-------------|-----------------|-------|

| 120 Hz | 8.3 ms | Tight — simpleperf critical for finding hotspots |

| 90 Hz | 11.1 ms | Default target for most apps |

| 72 Hz | 13.9 ms | Fallback for heavier apps |

Simpleperf's hardware counters reveal bottlenecks invisible to software tracing.

metavr Setup

Simpleperf profiling is powered by the metavr CLI. Invoke via npx — no install required:

npx -y metavr --version

Examples below use the bare metavr command for brevity. If metavr is not on PATH, invoke the same CLI via npx -y metavr <args> (the CLI is published under the npm package metavr). Connect your Quest via USB with developer mode enabled.

Quick Start Workflow

1. Classify the Workload

Before optimizing, determine the bottleneck type:

# Classify the foreground app's workload (10-second sample)
metavr perf simpleperf classify

# Target a specific app
metavr perf simpleperf classify --app com.example.myapp

# Custom duration
metavr perf simpleperf classify --duration 15

Returns a classification with evidence:

| Classification | Indicator | Optimization Strategy |

|---------------|-----------|----------------------|

| CPU-bound | High IPC, low stall ratio | Optimize algorithms, reduce draw calls, batch work |

| Memory-bound | High stall ratio (stalled-cycles-backend / cpu-cycles) | Reduce cache misses, improve data locality, shrink working set |

| I/O-bound | High context switches per second | Reduce blocking I/O, use async, minimize thread contention |

2. Record CPU Hotspots

Capture a CPU cycle profile to find the most expensive functions:

# Record CPU hotspots for the foreground app
metavr perf simpleperf record

# Custom frequency and duration
metavr perf simpleperf record --frequency 4000 --duration 10

# Target a specific app
metavr perf simpleperf record --app com.example.myapp

The recording samples CPU cycles at the specified frequency (default 4000 Hz) and generates a profile showing which functions consume the most CPU time.

3. Measure Kernel Overhead

Determine how much CPU time is spent in kernel vs userspace per thread:

# Measure kernel overhead for the foreground app
metavr perf simpleperf kernel-overhead

# Custom duration
metavr perf simpleperf kernel-overhead --app com.example.myapp --duration 10

Returns per-thread breakdown of user-mode vs kernel-mode CPU cycles. High kernel overhead (>20%) in a thread suggests:

  • Excessive syscalls (file I/O, memory allocation)
  • Driver overhead (GPU command submission, sensor access)
  • Lock contention in kernel synchronization primitives

Analysis Workflow

Step 1: Classify First

Always start with classification. This prevents wasting time optimizing the wrong thing.

metavr perf simpleperf classify --app com.example.myapp --duration 10

Decision tree based on results:

  • CPU-bound → Record hotspots (Step 2a), look at top functions
  • Memory-bound → Record with cache-miss events, check data access patterns
  • I/O-bound → Check kernel overhead, look at thread contention in Perfetto

Step 2a: CPU-Bound Apps — Find Hotspots

metavr perf simpleperf record --app com.example.myapp --duration 10

Review the top functions by CPU cycle consumption. Common VR hotspots:

| Function Pattern | Likely Cause | Fix |

|-----------------|-------------|-----|

| Physics.* / PhysX | Complex physics simulation | Reduce collider count, simplify meshes, increase fixed timestep |

| Render* / Draw* | Too many draw calls | Batch materials, use GPU instancing, reduce unique materials |

| GC_* / gc_alloc | Garbage collection pressure | Pool allocations, avoid per-frame allocations |

| memcpy / memmove | Large data copies | Use references, reduce buffer sizes, avoid unnecessary copies |

| LZ4_* / compress | Asset decompression | Pre-decompress, use lighter compression, cache results |

Step 2b: Memory-Bound Apps — Check Cache Behavior

If classification shows memory-bound, the issue is likely cache misses or memory bandwidth:

  • Large working sets thrashing L1/L2 cache
  • Random access patterns defeating prefetcher
  • False sharing between threads on adjacent cache lines

Use Perfetto hz-perfetto-debug to correlate memory-bound regions with specific code paths.

Step 3: Measure Kernel Overhead

metavr perf simpleperf kernel-overhead --app com.example.myapp

Interpreting results by thread:

| Thread | Expected Kernel % | High Kernel % Indicates |

|--------|------------------|------------------------|

| Main/Game thread | < 5% | Excessive file I/O, logging, or allocations |

| Render thread | 5-15% | Normal (GPU driver overhead). >20% = driver issue |

| Worker threads | < 5% | Thread synchronization overhead |

| Audio thread | < 10% | Normal for audio HAL calls |

Step 4: Combine with Perfetto

Simpleperf tells you *where* cycles go. Perfetto tells you *when* and in what context. Use together:

  • Simpleperf classification reveals the bottleneck type
  • Simpleperf hotspot recording identifies the expensive functions
  • Perfetto trace (metavr perf capture) shows when those functions run relative to frame boundaries
  • Use metavr perf query to correlate function timing with frame drops

Common Pitfalls

  • Don't profile in thermal throttling. Let the device cool before recording — throttled clocks distort cycle counts. Check thermal state first with metavr device info.
  • Sample duration matters. Short recordings (<5s) may not capture representative behavior. Use at least 10 seconds for classification.
  • simpleperf requires shell access. If adb shell simpleperf fails, ensure developer mode is enabled and USB debugging is authorized.
  • Frequency vs accuracy tradeoff. Higher sampling frequency (>8000 Hz) can perturb the workload on mobile SoCs. Default 4000 Hz is a good balance.
  • Classification is a snapshot. An app can be CPU-bound during gameplay and I/O-bound during scene loads. Profile the specific scenario you're optimizing.

References

For detailed guides on specific topics, see:

  • Workload Classification — PMU counter interpretation and bottleneck identification
  • CPU Hotspot Analysis — Recording and analyzing CPU cycle profiles
  • Kernel Overhead — Measuring and reducing kernel-mode CPU usage

How to use it

Copy the folder

Take meta-quest/hz-simpleperf-debug from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

Check the name does not clash

The agent identifies a skill by the name field in its header. Two skills with the same name cannot sit side by side — one of them will be ignored.

Install what it needs

The instructions reference npx. Without those the skill loads but fails at the first command.