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���能志怪 ���计事件案件引擎 Agent Skill

用于【异能志怪】题材下的单元案、事件母板与案件供血设计。作为题材包装层与路由层,负责保留异能志怪标准入口名,并明确要求优先强制加载并使用 `通用-设计事件案件引擎`。

2k tokens
context cost
the whole folder, loaded on every use
3
files
instructions only
0
copies elsewhere
how many repositories repackaged it
148
stars on the repo
on the repository, not the skill itself

Install

one command, takes just this skill from the repository
npx skills add https://github.com/lornshrimp/Lorn.NovelWriteSkills --skill 异能志怪-设计事件案件引擎

The instruction itself

2 sections, as written by the author

<!-- ===== Layer 1: 永久缓存 ===== -->

异能志怪-设计事件案件引擎

这是题材包装层、兼容入口与路由层。

<!-- ===== Layer 3: 场景缓存 ===== -->

对应通用 Skill

  • 通用-设计事件案件引擎

本层职责

  • 保留“异能志怪-设计事件案件引擎”这一标准入口名。
  • 将案件设计的共性骨架路由到 通用-设计事件案件引擎
  • 补充异能志怪题材下的民俗异术、职业真实感、异常信号与规则代价。

继续读取的题材 references

  • references/题材边界与入口说明.md
  • references/证据链与三时间轴硬口径.md

强制要求

  • 命中本技能时,必须优先强制加载当前题材 Skill 与 通用-设计事件案件引擎
  • 不得绕过 通用-设计事件案件引擎 在本文件里恢复一整套平行共性规则。
  • 当前题材链路统一使用本标准入口名。
  • 关键翻案、排除嫌疑、坐实动机时,必须显式服从 references/证据链与三时间轴硬口径.md:两层互证、发生线 / 记录线 / 回声线要能对上。
  • 官方版本、截图、转述与二手文本只能当引线;若进入关键链条,默认必须在 ≤3 章内升级为可复核原始载体或交付明确破口。

常见触发词 / 用户说法速查

  • 帮我设计这个单元案
  • 这个案子怎么供血主线
  • 异常信号 / 第一个反常细节怎么做
  • 嫌疑池怎么排才不假
  • 误导怎么可证伪
  • 证据载体放哪里
  • 案件结束后留什么余波
  • 给我一个异能志怪事件母板

何时使用

当任务属于以下任一情形时,加载并遵循本 Skill:

  • 为分卷或连续章节设计单元案 / 案件 / 事件母板。
  • 审视某个案件是否真的在给主线供血,而不是只做氛围热闹。
  • 设计“异常信号 → 调查 / 对抗 → 证据链 → 误导反证 → 代价 → 余波”的完整引擎。
  • 需要把案件与 线索台账嫌疑池台账伏笔与呼应总纲 对齐。

题材补充边界

  • 本包装层保留“都市志怪单元案 / 异常信号 / 现实针脚 / 主线供血”这些题材发现入口。
  • 若后续需要补充异能志怪专属菜单、素材或示例,应继续加在题材包装层或题材 references,而不是回灌通用层。
  • 异能志怪案件不能只靠超常信息开路;超常能力最多用于缩小搜索空间,最终仍要压回证据链、时间轴与代价链。

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How to use it

Copy the folder

Take lornshrimp/异能志怪-设计事件案件引擎 from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

Check the name does not clash

The agent identifies a skill by the name field in its header. Two skills with the same name cannot sit side by side — one of them will be ignored.