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JSON Canvas Agent Skill

Create and edit JSON Canvas files (.canvas) with nodes, edges, groups, and connections. Use when working with .canvas files, creating visual canvases, mind maps, flowcharts, or when the user mentions Canvas files in Obsidian.

4k tokens
context cost
the whole folder, loaded on every use
2
files
instructions only
2
copies elsewhere
how many repositories repackaged it
44048
stars on the repo
on the repository, not the skill itself

Install

one command, takes just this skill from the repository
npx skills add https://github.com/kepano/obsidian-skills --skill json-canvas

What comes with it

6 476 bytes besides the instruction
references/EXAMPLES.md

The instruction itself

20 sections, as written by the author

JSON Canvas Skill

File Structure

A canvas file (.canvas) contains two top-level arrays following the JSON Canvas Spec 1.0:

{
  "nodes": [],
  "edges": []
}
  • nodes (optional): Array of node objects
  • edges (optional): Array of edge objects connecting nodes

Common Workflows

1. Create a New Canvas

  • Create a .canvas file with the base structure {"nodes": [], "edges": []}
  • Generate unique 16-character hex IDs for each node (e.g., "6f0ad84f44ce9c17")
  • Add nodes with required fields: id, type, x, y, width, height
  • Add edges referencing valid node IDs via fromNode and toNode
  • Validate: Parse the JSON to confirm it is valid. Verify all fromNode/toNode values exist in the nodes array

2. Add a Node to an Existing Canvas

  • Read and parse the existing .canvas file
  • Generate a unique ID that does not collide with existing node or edge IDs
  • Choose position (x, y) that avoids overlapping existing nodes (leave 50-100px spacing)
  • Append the new node object to the nodes array
  • Optionally add edges connecting the new node to existing nodes
  • Validate: Confirm all IDs are unique and all edge references resolve to existing nodes

3. Connect Two Nodes

  • Identify the source and target node IDs
  • Generate a unique edge ID
  • Set fromNode and toNode to the source and target IDs
  • Optionally set fromSide/toSide (top, right, bottom, left) for anchor points
  • Optionally set label for descriptive text on the edge
  • Append the edge to the edges array
  • Validate: Confirm both fromNode and toNode reference existing node IDs

4. Edit an Existing Canvas

  • Read and parse the .canvas file as JSON
  • Locate the target node or edge by id
  • Modify the desired attributes (text, position, color, etc.)
  • Write the updated JSON back to the file
  • Validate: Re-check all ID uniqueness and edge reference integrity after editing

Nodes

Nodes are objects placed on the canvas. Array order determines z-index: first node = bottom layer, last node = top layer.

Generic Node Attributes

| Attribute | Required | Type | Description |

|-----------|----------|------|-------------|

| id | Yes | string | Unique 16-char hex identifier |

| type | Yes | string | text, file, link, or group |

| x | Yes | integer | X position in pixels |

| y | Yes | integer | Y position in pixels |

| width | Yes | integer | Width in pixels |

| height | Yes | integer | Height in pixels |

| color | No | canvasColor | Preset "1"-"6" or hex (e.g., "#FF0000") |

Text Nodes

| Attribute | Required | Type | Description |

|-----------|----------|------|-------------|

| text | Yes | string | Plain text with Markdown syntax |

{
  "id": "6f0ad84f44ce9c17",
  "type": "text",
  "x": 0,
  "y": 0,
  "width": 400,
  "height": 200,
  "text": "# Hello World\n\nThis is **Markdown** content."
}

Newline pitfall: Use \n for line breaks in JSON strings. Do not use the literal \\n -- Obsidian renders that as the characters \ and n.

File Nodes

| Attribute | Required | Type | Description |

|-----------|----------|------|-------------|

| file | Yes | string | Path to file within the system |

| subpath | No | string | Link to heading or block (starts with #) |

{
  "id": "a1b2c3d4e5f67890",
  "type": "file",
  "x": 500,
  "y": 0,
  "width": 400,
  "height": 300,
  "file": "Attachments/diagram.png"
}

| Attribute | Required | Type | Description |

|-----------|----------|------|-------------|

| url | Yes | string | External URL |

{
  "id": "c3d4e5f678901234",
  "type": "link",
  "x": 1000,
  "y": 0,
  "width": 400,
  "height": 200,
  "url": "https://obsidian.md"
}

Group Nodes

Groups are visual containers for organizing other nodes. Position child nodes inside the group's bounds.

| Attribute | Required | Type | Description |

|-----------|----------|------|-------------|

| label | No | string | Text label for the group |

| background | No | string | Path to background image |

| backgroundStyle | No | string | cover, ratio, or repeat |

{
  "id": "d4e5f6789012345a",
  "type": "group",
  "x": -50,
  "y": -50,
  "width": 1000,
  "height": 600,
  "label": "Project Overview",
  "color": "4"
}

Edges

Edges connect nodes via fromNode and toNode IDs.

| Attribute | Required | Type | Default | Description |

|-----------|----------|------|---------|-------------|

| id | Yes | string | - | Unique identifier |

| fromNode | Yes | string | - | Source node ID |

| fromSide | No | string | - | top, right, bottom, or left |

| fromEnd | No | string | none | none or arrow |

| toNode | Yes | string | - | Target node ID |

| toSide | No | string | - | top, right, bottom, or left |

| toEnd | No | string | arrow | none or arrow |

| color | No | canvasColor | - | Line color |

| label | No | string | - | Text label |

{
  "id": "0123456789abcdef",
  "fromNode": "6f0ad84f44ce9c17",
  "fromSide": "right",
  "toNode": "a1b2c3d4e5f67890",
  "toSide": "left",
  "toEnd": "arrow",
  "label": "leads to"
}

Colors

The canvasColor type accepts either a hex string or a preset number:

| Preset | Color |

|--------|-------|

| "1" | Red |

| "2" | Orange |

| "3" | Yellow |

| "4" | Green |

| "5" | Cyan |

| "6" | Purple |

Preset color values are intentionally undefined -- applications use their own brand colors.

ID Generation

Generate 16-character lowercase hexadecimal strings (64-bit random value):

"6f0ad84f44ce9c17"
"a3b2c1d0e9f8a7b6"

Layout Guidelines

  • Coordinates can be negative (canvas extends infinitely)
  • x increases right, y increases down; position is the top-left corner
  • Space nodes 50-100px apart; leave 20-50px padding inside groups
  • Align to grid (multiples of 10 or 20) for cleaner layouts

| Node Type | Suggested Width | Suggested Height |

|-----------|-----------------|------------------|

| Small text | 200-300 | 80-150 |

| Medium text | 300-450 | 150-300 |

| Large text | 400-600 | 300-500 |

| File preview | 300-500 | 200-400 |

| Link preview | 250-400 | 100-200 |

Validation Checklist

After creating or editing a canvas file, verify:

  • All id values are unique across both nodes and edges
  • Every fromNode and toNode references an existing node ID
  • Required fields are present for each node type (text for text nodes, file for file nodes, url for link nodes)
  • type is one of: text, file, link, group
  • fromSide/toSide values are one of: top, right, bottom, left
  • fromEnd/toEnd values are one of: none, arrow
  • Color presets are "1" through "6" or valid hex (e.g., "#FF0000")
  • JSON is valid and parseable

If validation fails, check for duplicate IDs, dangling edge references, or malformed JSON strings (especially unescaped newlines in text content).

Complete Examples

See references/EXAMPLES.md for full canvas examples including mind maps, project boards, research canvases, and flowcharts.

References

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How to use it

Copy the folder

Take kepano/json-canvas from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

Check the name does not clash

The agent identifies a skill by the name field in its header. Two skills with the same name cannot sit side by side — one of them will be ignored.