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Multi Game Codes Hub Agent Skill

Generate a Next.js Roblox codes page from validated JSON using a reusable TSX template. Use when creating or regenerating a single game's active/expired codes page with metadata, copy controls, optional supplied redemption/FAQ content, and breadcrumb schema.

10k tokens
context cost
the whole folder, loaded on every use
10
files
ships runnable scripts
0
copies elsewhere
how many repositories repackaged it
311
stars on the repo
on the repository, not the skill itself

Install

one command, takes just this skill from the repository
npx skills add https://github.com/kennyzir/7deer_skills --skill multi-game-codes-hub

What comes with it

34 502 bytes besides the instruction
USAGE.md
resources/components/CodeTable.tsx
resources/components/CopyButton.tsx
resources/examples/kaizen_codes.json
resources/examples/yba_codes.json
resources/generate_code_page.py
resources/schemas/faq_schema.ts
resources/templates/codes_page.tsx
tests/test_generate_code_page.py

The instruction itself

7 sections, as written by the author

Multi-Game Codes Hub

Generate one Next.js codes page from explicit game data. The included generator renders a TSX template; it does not discover, monitor, translate, or validate codes against Roblox.

Implemented resources

  • resources/generate_code_page.py: validates JSON and renders a page.
  • resources/templates/codes_page.tsx: Next.js page template for active/expired codes, metadata, breadcrumbs, and optional supplied redemption/FAQ content.
  • resources/components/CopyButton.tsx: client-side copy control with a fallback.
  • resources/components/CodeTable.tsx: optional reusable code table.
  • resources/schemas/faq_schema.ts: FAQ, breadcrumb, and item-list schema helpers.
  • USAGE.md: concise CLI reference.

The generated template imports @/components/CopyButton; copy the included component into that alias or change the import for the target project.

Input contract

{
  "gameName": "Your Bizarre Adventure",
  "gameSlug": "yba",
  "baseUrl": "https://example.com",
  "activeCodes": [
    {
      "code": "CODE123",
      "reward": "50 Spins",
      "expiryDate": "2026-04-30",
      "conditions": "Optional"
    }
  ],
  "expiredCodes": [
    {
      "code": "OLDCODE",
      "reward": "25 Spins"
    }
  ],
  "redemptionSteps": [
    "Open the game's menu.",
    "Enter a supplied code in the code field."
  ],
  "faq": [
    {
      "question": "Where is the code field?",
      "answer": "The supplied source says it is in the game menu."
    }
  ]
}

Required top-level fields:

  • gameName: non-empty string.
  • gameSlug: lowercase letters/digits separated by single hyphens.
  • baseUrl: absolute HTTP(S) site URL without credentials, query, or fragment. A trailing slash is normalized away.

Optional top-level fields:

  • activeCodes and expiredCodes: arrays; each entry supports only code, reward, expiryDate, and conditions. code and reward are required non-empty strings.
  • redemptionSteps: array of non-empty strings. The section is omitted when the array is absent or empty.
  • faq: array of objects containing only non-empty question and answer strings. The FAQ section and FAQ schema are omitted when absent or empty.

Unknown top-level, code-entry, or FAQ-entry fields are errors; the generator never silently ignores input.

baseUrl drives canonical and breadcrumb URLs. Never reuse an example domain for a real site.

Generate a page

From the Skill directory:

python3 resources/generate_code_page.py \
  --input resources/examples/yba_codes.json \
  --output /tmp/yba-codes-page.tsx

The default template is resolved relative to this Skill, so the command also works when the script is invoked from another current working directory. --input, --output, and an explicitly supplied --template retain normal CLI semantics: relative paths resolve from the caller's current directory and absolute paths remain absolute.

To use a custom template:

python3 resources/generate_code_page.py \
  --input ./game.json \
  --output ./page.tsx \
  --template ./custom-codes-page.tsx

Generation uses the current UTC month, year, and date. It fails before writing output if the JSON is invalid, required values are missing, URLs are invalid, or any {{templateVariable}} remains unresolved.

Template variables

  • {{gameNameJson}}
  • {{gameSlugJson}}
  • {{baseUrlJson}}
  • {{rewardsJson}}
  • {{activeCodesData}}
  • {{expiredCodesData}}
  • {{redemptionStepsData}}
  • {{faqItemsData}}
  • {{generatedDateJson}}
  • {{currentMonthJson}}
  • {{currentYearJson}}
  • {{redemptionSection}}
  • {{faqSchemaDefinition}}
  • {{faqSchemaScript}}
  • {{faqSection}}

Verification

After generation:

  • Confirm the output contains the target baseUrl and no unrelated domain.
  • Confirm no {{...}} placeholder remains.
  • Copy or adapt the required component imports.
  • Run the target Next.js project's typecheck, lint, and build.
  • Review codes and any supplied redemption/FAQ content against a cited primary source; the generator does not verify factual accuracy.

Roadmap and boundaries

Discord/Twitter monitoring, automatic code validity checks, automatic expiry updates, multilingual generation, community submissions, and deployment automation are not implemented. Treat them as roadmap items only; do not invoke nonexistent scripts such as discord_code_monitor.py, code_validator.py, update_codes.py, or generate_multilingual.py.

How to use it

Copy the folder

Take kennyzir/multi-game-codes-hub from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

Check the name does not clash

The agent identifies a skill by the name field in its header. Two skills with the same name cannot sit side by side — one of them will be ignored.