Designs chaos experiments, creates failure injection frameworks, and facilitates game day exercises for distributed systems — producing runbooks, experiment manifests, rollback procedures, and post-mortem templates. Use when designing chaos experiments, implementing failure injection frameworks, or conducting game day exercises. Invoke for chaos experiments, resilience testing, blast radius control, game days, antifragile systems, fault injection, Chaos Monkey, Litmus Chaos.
npx skills add https://github.com/Jeffallan/claude-skills --skill chaos-engineer
Load detailed guidance based on context:
| Topic | Reference | Load When |
|-------|-----------|-----------|
| Experiments | references/experiment-design.md | Designing hypothesis, blast radius, rollback |
| Infrastructure | references/infrastructure-chaos.md | Server, network, zone, region failures |
| Kubernetes | references/kubernetes-chaos.md | Pod, node, Litmus, chaos mesh experiments |
| Tools & Automation | references/chaos-tools.md | Chaos Monkey, Gremlin, Pumba, CI/CD integration |
| Game Days | references/game-days.md | Planning, executing, learning from game days |
Non-obvious constraints that must be enforced on every experiment:
When implementing chaos engineering, provide:
The following shows a complete experiment — from hypothesis to rollback — using Litmus Chaos on Kubernetes.
# Verify baseline: p99 latency < 200ms, error rate < 0.1%
kubectl get deploy my-service -n production
kubectl top pods -n production -l app=my-service
# chaos-pod-delete.yaml
apiVersion: litmuschaos.io/v1alpha1
kind: ChaosEngine
metadata:
name: my-service-pod-delete
namespace: production
spec:
appinfo:
appns: production
applabel: "app=my-service"
appkind: deployment
# Limit blast radius: only 1 replica at a time
engineState: active
chaosServiceAccount: litmus-admin
experiments:
- name: pod-delete
spec:
components:
env:
- name: TOTAL_CHAOS_DURATION
value: "60" # seconds
- name: CHAOS_INTERVAL
value: "20" # delete one pod every 20s
- name: FORCE
value: "false"
- name: PODS_AFFECTED_PERC
value: "33" # max 33% of replicas affected
# Apply the experiment
kubectl apply -f chaos-pod-delete.yaml
# Watch experiment status
kubectl describe chaosengine my-service-pod-delete -n production
kubectl get chaosresult my-service-pod-delete-pod-delete -n production -w
# Tail application logs for errors
kubectl logs -l app=my-service -n production --since=2m -f
# Check ChaosResult verdict when complete
kubectl get chaosresult my-service-pod-delete-pod-delete \
-n production -o jsonpath='{.status.experimentStatus.verdict}'
# Immediately stop the experiment
kubectl patch chaosengine my-service-pod-delete \
-n production --type merge -p '{"spec":{"engineState":"stop"}}'
# Confirm all pods are healthy
kubectl rollout status deployment/my-service -n production
# Install toxiproxy CLI
brew install toxiproxy # macOS; use the binary release on Linux
# Start toxiproxy server (runs alongside your service)
toxiproxy-server &
# Create a proxy for your downstream dependency
toxiproxy-cli create -l 0.0.0.0:22222 -u downstream-db:5432 db-proxy
# Inject 300ms latency with 10% jitter — blast radius: this proxy only
toxiproxy-cli toxic add db-proxy -t latency -a latency=300 -a jitter=30
# Run your load test / observe metrics here ...
# Remove the toxic to restore normal behaviour
toxiproxy-cli toxic remove db-proxy -n latency_downstream
# chaos-monkey-config.yml — restrict to a single ASG
deployment:
enabled: true
regionIndependence: false
chaos:
enabled: true
meanTimeBetweenKillsInWorkDays: 2
minTimeBetweenKillsInWorkDays: 1
grouping: APP # kill one instance per app, not per cluster
exceptions:
- account: production
region: us-east-1
detail: "*-canary" # never kill canary instances
# Apply and trigger a manual kill for testing
chaos-monkey --app my-service --account staging --dry-run false
Toolkit for interacting with and testing local web applications using Playwright. Supports verifying frontend functionality, debugging UI behavior, capturing browser screenshots, and viewing browser logs.
Use when implementation is complete, all tests pass, and you need to decide how to integrate the work - guides completion of development work by presenting structured options for merge, PR, or cleanup
Use when implementing any feature or bugfix, before writing implementation code
Use when encountering any bug, test failure, or unexpected behavior, before proposing fixes
Use when about to claim work is complete, fixed, or passing, before committing or creating PRs - requires running verification commands and confirming output before making any success claims; evidence before assertions always
Expert guidance for systematic backtesting of trading strategies. Use when developing, testing, stress-testing, or validating quantitative trading strategies. Covers "beating ideas to death" methodology, parameter robustness testing, slippage modeling, bias prevention, and interpreting backtest results. Applicable when user asks about backtesting, strategy validation, robustness testing, avoiding overfitting, or systematic trading development.
Cloud laboratory platform for automated protein testing and validation. Use when designing proteins and needing experimental validation including binding assays, expression testing, thermostability measurements, enzyme activity assays, or protein sequence optimization. Also use for submitting experiments via API, tracking experiment status, downloading results, optimizing protein sequences for better expression using computational tools (NetSolP, SoluProt, SolubleMPNN, ESM), or managing protein design workflows with wet-lab validation.
This skill should be used for time series machine learning tasks including classification, regression, clustering, forecasting, anomaly detection, segmentation, and similarity search. Use when working with temporal data, sequential patterns, or time-indexed observations requiring specialized algorithms beyond standard ML approaches. Particularly suited for univariate and multivariate time series analysis with scikit-learn compatible APIs.
Take jeffallan/chaos-engineer from the repository into ~/.claude/skills for personal
use, or into .claude/skills inside a project.
The agent identifies a skill by the name field in its header. Two skills with the
same name cannot sit side by side — one of them will be ignored.
The instructions reference brew.
Without those the skill loads but fails at the first command.