jabrena/024-context-mapping
Use when a problem under exploration needs its surrounding system context identified before design begins — Existing systems, Integrations, Ownership, and External dependencies. This should trigger when an issue's Context Mapping point of view needs evaluation, or when a maintainer directly asks to map the systems, integrations, owners, and external dependencies relevant to a problem. Part of Plinth Toolkit
npx skills add https://github.com/jabrena/plinth --skill 024-context-mapping
Guide identification of Existing systems, Integrations, Ownership, and External dependencies relevant to a problem under exploration. This is an interactive SKILL.
What is covered in this Skill?
025-quality-attribute-discovery and the remaining Functional Specification lensesMap the surrounding context before any design decision assumes a system boundary. When this technique is orchestrated by another workflow, the orchestrator owns clarifying-question sequencing; when applied standalone, ask directly.
references/024-context-mapping.md before applying Context Mapping guidanceRead references/024-context-mapping.md, then review the problem frame for systems already implicated by the problem.
List existing systems that already touch the problem area, including systems that are affected but not expected to change.
Identify integrations and data flows between the identified systems.
Name an owning team or role for each identified system or integration when known.
Identify third-party services, other teams, or contracts outside the team's direct control that the problem or its resolution depends on.
Report Existing systems, Integrations, Ownership, and External dependencies, and flag any item left open pending a clarifying answer.
For detailed guidance, examples, and constraints, see references/024-context-mapping.md.
Take jabrena/024-context-mapping from the repository into ~/.claude/skills for personal
use, or into .claude/skills inside a project.
The agent identifies a skill by the name field in its header. Two skills with the
same name cannot sit side by side — one of them will be ignored.