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Duo Skill for Claude

> Composite any two HTML screens into a locked photo plate of hands holding an open foldable phone — a 1448×1086 still with two blank 495×849 / 498×849 screen slots (left and right) — to make side-by-side meme and comparison and Y on the right", "two-screen comparison video", "the dual-screen phone meme", or any request that names two apps/feeds/chats to show at once. The plate, geometry, and camera are finished — the agent only authors what plays INSIDE the two screens and renders.

115k tokens
context cost
the whole folder, loaded on every use
11
files
ships runnable scripts
0
copies elsewhere
how many repositories repackaged it
126
stars on the repo
on the repository, not the skill itself

Install

one command, takes just this skill from the repository
npx skills add https://github.com/heygen-com/hyperframes-community-skills --skill duo

What comes with it

451 799 bytes besides the instruction
assets/icons-instagram.svg
assets/icons-tiktok.svg
assets/plate-preview.jpg
assets/plate.png
assets/screen-spec.json
references/feed-recipes.md
references/screen-geometry.md
references/sourcing-real-ui.md
scripts/build.mjs
template/index.template.html

The instruction itself

9 sections, as written by the author

Duo

One fixed 1448×1086 @ 30fps composition: a photo of two hands holding an open

foldable, with both screens blanked. You fill the two screen slots with HTML

(live video, a mock chat, a scrolling feed, anything HyperFrames renders) and

the rig masks it to the phone's true rounded-corner geometry.

!plate

The phone and hands are a photograph, not something you build.

assets/plate.png IS the device. Never recreate, redraw, or CSS-model the

foldable, its bezel, the hinge, or the hands, and never substitute a different

image. build.mjs copies the plate into every project; if it is missing, stop

and reinstall the skill rather than improvising a phone.

Do not edit the rig. The two .screen rects, their corner radii and the

hinge divider were measured from that photo pixel by pixel. Every visual change

you make happens inside #screen-left .content and #screen-right .content,

plus the one shared GSAP timeline.

When to use / when not to

  • Use for any "two things side by side on a phone" beat: app vs app, feed vs

feed, two chats answering the same prompt, two versions of a product.

  • Do not use when the user wants a single phone, a laptop, or a real device

bezel they supply — this skill is one specific photo. For a different device

plate you would re-measure geometry the same way (see

references/screen-geometry.md) rather than stretch this one.

Requirements

  • Node 18+ and the HyperFrames CLI via npx hyperframes@latest (@latest is

mutable; pin a version for byte-identical re-renders).

  • Load your motion doctrine first if your workspace has one. The rig's only

built-in motion is one slow camera push; everything inside the screens must

perform (scrolls, swipes, typing, taps), never idle-wobble.

Network and side effects (complete list)

  • registry.npmjs.org — the HyperFrames CLI itself, via npx.
  • cdn.jsdelivr.net — the composition loads GSAP (pinned 3.14.2) at

preview/render time. Rendering is not fully offline.

  • Anything YOU add to the screens (video clips, avatars, fonts) is your side

effect: fetching a site, downloading media, or scraping UI happens only if the

user's request calls for real content, and only from sources they are entitled

to use. references/sourcing-real-ui.md documents how, and the rights caveat.

No credentials, no paid operations, no telemetry. build.mjs writes only

inside --out and refuses to write through symlinks.

Flow

<SKILL_DIR> is this skill's installed directory (e.g.

~/.claude/skills/duo).

  • Scaffold a project:
node <SKILL_DIR>/scripts/build.mjs --out ./foldable-meme --duration 10 --icons tiktok,instagram

--icons is optional; it copies the real TikTok / Instagram glyph sheets

(assets/icons-*.svg, extracted from the live mobile sites) into the project.

  • Decide what each screen does for the length of the clip, in writing,

before touching HTML. The pause test: at any second, something inside at

least one screen must be mid-motion (a swipe landing, a video playing, text

arriving). Two static screenshots is not a video.

  • Author the screens. Inside each .content you have a normal DOM

viewport: left 495×849, right 498×849. Position against those, never the

root. Patterns (full-screen snap feed, drag→fling swipe, like-tap, chat

typing) are in references/feed-recipes.md. Rules:

  • <video class="clip" data-start data-duration muted playsinline> for

every clip; HyperFrames owns playback. Overlap the windows of an outgoing

and incoming clip across a swipe so both are decoded mid-transition.

  • One timeline. Add your tweens to tl inside the marked hook; do not create

a second gsap.timeline or register another window.__timelines key.

  • No repeat: -1, no Math.random, no clocks — the render seeks.
  • Status bar: the photo's original screens showed 9:41 top-left of the left

screen and wifi/battery top-right of the right screen. Reproduce that split

if your apps show a status bar; it sells the "one device" read.

  • Check and snapshot:
npx hyperframes@latest check ./foldable-meme
npx hyperframes@latest snapshot ./foldable-meme --at 1,4,7 --no-end

Lint must be 0 errors. Layout/contrast warnings about text passing under a

fixed header, or white UI text over video, are expected for app UIs; read the

frames instead and confirm (a) content reaches every rounded corner with no

gap, (b) the gray hinge divider is visible between the screens, (c) nothing

from one screen leaks over the hinge.

  • Render only when the user asks (ask first if your harness gates renders):
npx hyperframes@latest render ./foldable-meme -o ./foldable-meme/renders/v1.mp4

Verify success

check passes lint with 0 errors; snapshot frames show both screens filled

edge to edge inside the phone with the divider intact; the MP4 is the requested

duration at 1448×1086 and, on a pause at any second, something on screen is

moving. Pull frames from the rendered MP4 (not the preview) for the final QC.

Rules

  • Never resize, move, or re-radius the screens to "fit" content. Fit content to

the slots. If a mock app looks too big, scale the app's internal type, not the

screen.

  • Real content must be real: if the user asks for TikTok or Instagram, pull the

actual UI glyphs and layout metrics from the live site and use real posts

(with their real usernames and counts), not invented ones. Invented handles

are only for fictional / parody screens the user explicitly wants.

  • Keep the camera push as the only rig motion. Do not add drift, breathe, or

glow loops anywhere; fill time with story inside the screens instead.

  • Output stays 1448×1086 (the plate's native 4:3). Offer a 16:9 or 1:1 crop as a

follow-up render rather than resizing the rig.

Files

  • assets/plate.png — the clean plate, screens blanked to neutral (1448×1086).
  • assets/screen-spec.json — measured rects, radii, hinge, status-bar split.
  • assets/icons-tiktok.svg, assets/icons-instagram.svg<symbol> sheets of

the real mobile-web glyphs (like, comment, share, nav bars…).

  • template/index.template.html — the locked rig with two empty slots.
  • scripts/build.mjs — scaffolder.
  • references/screen-geometry.md — how the geometry was measured and how to

re-measure for a new plate.

  • references/feed-recipes.md — snap feed, swipe physics, like tap, chat typing.
  • references/sourcing-real-ui.md — pulling real app UI and clips, and the

rights caveat.

Provenance and licensing

  • The plate is derived from a photo posted publicly on X by @A_Kapustin

(status 2097769962936868872, a foldable showing ChatGPT and Claude side by

side); the two screens were blanked so it can carry any content. It is

redistributed here as a meme template; users of this skill publish results at

their own judgment and should credit the source where appropriate.

  • The icon sheets reproduce TikTok's and Instagram's own UI glyphs (extracted

from their public mobile web DOM) so mock screens look like the real apps.

They are trademarks of their owners and are included for parody / commentary

use only.

  • GSAP is loaded from jsDelivr under its standard license; it is not vendored.

How to use it

Copy the folder

Take heygen-com/duo from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

Check the name does not clash

The agent identifies a skill by the name field in its header. Two skills with the same name cannot sit side by side — one of them will be ignored.

Install what it needs

The instructions reference npx. Without those the skill loads but fails at the first command.