> Composite any two HTML screens into a locked photo plate of hands holding an open foldable phone — a 1448×1086 still with two blank 495×849 / 498×849 screen slots (left and right) — to make side-by-side meme and comparison and Y on the right", "two-screen comparison video", "the dual-screen phone meme", or any request that names two apps/feeds/chats to show at once. The plate, geometry, and camera are finished — the agent only authors what plays INSIDE the two screens and renders.
npx skills add https://github.com/heygen-com/hyperframes-community-skills --skill duo
One fixed 1448×1086 @ 30fps composition: a photo of two hands holding an open
foldable, with both screens blanked. You fill the two screen slots with HTML
(live video, a mock chat, a scrolling feed, anything HyperFrames renders) and
the rig masks it to the phone's true rounded-corner geometry.
!plate
The phone and hands are a photograph, not something you build.
assets/plate.png IS the device. Never recreate, redraw, or CSS-model the
foldable, its bezel, the hinge, or the hands, and never substitute a different
image. build.mjs copies the plate into every project; if it is missing, stop
and reinstall the skill rather than improvising a phone.
Do not edit the rig. The two .screen rects, their corner radii and the
hinge divider were measured from that photo pixel by pixel. Every visual change
you make happens inside #screen-left .content and #screen-right .content,
plus the one shared GSAP timeline.
feed, two chats answering the same prompt, two versions of a product.
bezel they supply — this skill is one specific photo. For a different device
plate you would re-measure geometry the same way (see
references/screen-geometry.md) rather than stretch this one.
npx hyperframes@latest (@latest ismutable; pin a version for byte-identical re-renders).
built-in motion is one slow camera push; everything inside the screens must
perform (scrolls, swipes, typing, taps), never idle-wobble.
registry.npmjs.org — the HyperFrames CLI itself, via npx.cdn.jsdelivr.net — the composition loads GSAP (pinned 3.14.2) atpreview/render time. Rendering is not fully offline.
effect: fetching a site, downloading media, or scraping UI happens only if the
user's request calls for real content, and only from sources they are entitled
to use. references/sourcing-real-ui.md documents how, and the rights caveat.
No credentials, no paid operations, no telemetry. build.mjs writes only
inside --out and refuses to write through symlinks.
<SKILL_DIR> is this skill's installed directory (e.g.
~/.claude/skills/duo).
node <SKILL_DIR>/scripts/build.mjs --out ./foldable-meme --duration 10 --icons tiktok,instagram
--icons is optional; it copies the real TikTok / Instagram glyph sheets
(assets/icons-*.svg, extracted from the live mobile sites) into the project.
before touching HTML. The pause test: at any second, something inside at
least one screen must be mid-motion (a swipe landing, a video playing, text
arriving). Two static screenshots is not a video.
.content you have a normal DOMviewport: left 495×849, right 498×849. Position against those, never the
root. Patterns (full-screen snap feed, drag→fling swipe, like-tap, chat
typing) are in references/feed-recipes.md. Rules:
<video class="clip" data-start data-duration muted playsinline> forevery clip; HyperFrames owns playback. Overlap the windows of an outgoing
and incoming clip across a swipe so both are decoded mid-transition.
tl inside the marked hook; do not createa second gsap.timeline or register another window.__timelines key.
repeat: -1, no Math.random, no clocks — the render seeks.9:41 top-left of the leftscreen and wifi/battery top-right of the right screen. Reproduce that split
if your apps show a status bar; it sells the "one device" read.
npx hyperframes@latest check ./foldable-meme
npx hyperframes@latest snapshot ./foldable-meme --at 1,4,7 --no-end
Lint must be 0 errors. Layout/contrast warnings about text passing under a
fixed header, or white UI text over video, are expected for app UIs; read the
frames instead and confirm (a) content reaches every rounded corner with no
gap, (b) the gray hinge divider is visible between the screens, (c) nothing
from one screen leaks over the hinge.
npx hyperframes@latest render ./foldable-meme -o ./foldable-meme/renders/v1.mp4
check passes lint with 0 errors; snapshot frames show both screens filled
edge to edge inside the phone with the divider intact; the MP4 is the requested
duration at 1448×1086 and, on a pause at any second, something on screen is
moving. Pull frames from the rendered MP4 (not the preview) for the final QC.
the slots. If a mock app looks too big, scale the app's internal type, not the
screen.
actual UI glyphs and layout metrics from the live site and use real posts
(with their real usernames and counts), not invented ones. Invented handles
are only for fictional / parody screens the user explicitly wants.
glow loops anywhere; fill time with story inside the screens instead.
follow-up render rather than resizing the rig.
assets/plate.png — the clean plate, screens blanked to neutral (1448×1086).assets/screen-spec.json — measured rects, radii, hinge, status-bar split.assets/icons-tiktok.svg, assets/icons-instagram.svg — <symbol> sheets ofthe real mobile-web glyphs (like, comment, share, nav bars…).
template/index.template.html — the locked rig with two empty slots.scripts/build.mjs — scaffolder.references/screen-geometry.md — how the geometry was measured and how tore-measure for a new plate.
references/feed-recipes.md — snap feed, swipe physics, like tap, chat typing.references/sourcing-real-ui.md — pulling real app UI and clips, and therights caveat.
(status 2097769962936868872, a foldable showing ChatGPT and Claude side by
side); the two screens were blanked so it can carry any content. It is
redistributed here as a meme template; users of this skill publish results at
their own judgment and should credit the source where appropriate.
from their public mobile web DOM) so mock screens look like the real apps.
They are trademarks of their owners and are included for parody / commentary
use only.
Take heygen-com/duo from the repository into ~/.claude/skills for personal
use, or into .claude/skills inside a project.
The agent identifies a skill by the name field in its header. Two skills with the
same name cannot sit side by side — one of them will be ignored.
The instructions reference npx.
Without those the skill loads but fails at the first command.