gooseworks-ai/render-myth-vs-fact
Assemble a myth-vs-fact kinetic-typography explainer video ad (≈29.5s, 9:16) from N myth/fact pairs + hook / turn / punch copy + palette + a brand end-card PNG + a VO track — a hook, 3 red-strike MYTH cards that flip to teal-check FACT cards (per-line strikethrough that crosses EVERY wrapped line), a "what actually works" turn, an optional proof reveal, a punch line, and a static end card. DETERMINISTIC assembly with ZERO AI-gen visuals — HTML hyperframes rendered frame-exact via Playwright (`window.renderAt(t)`, animation a pure function of beat-local time), Whisper beat-snap to VO word onsets, concat at a uniform fps, karaoke `.ass` captions burned last (suppressed on the proof + end-card beats), and a VO + optional music mix (music −20 dB, `amix normalize=0`, tail fade). FREE (Python + Playwright + ffmpeg); the recipe supplies the copy / palette / end-card / VO and gates the paid VO / music / Whisper calls to their own capabilities. Use for the myth-vs-fact format.
npx skills add https://github.com/gooseworks-ai/goose-skills --skill render-myth-vs-fact
The free, deterministic renderer for the myth-vs-fact video ad format — the calm,
sound-off-safe kinetic-typography explainer that busts N common myths and hands the viewer
a credible resolution. Red-strike MYTH cards flip to teal-check FACT cards over a
calm-authority VO, then a "what actually works" turn + an optional proof reveal + a
punch line + a static brand end card.
Every on-screen word is a deterministic HTML hyperframe — **no AI image/video gen, no
b-roll, no character. Visuals cost $0**. The only metered spend is upstream (VO +
Whisper word-timestamps + an optional music bed), gated to its own capabilities. This
capability OWNS the whole FREE assembly: beat-snap → render → captions → mix → burn →
master. Iterate the cut for free; re-roll only the offending paid audio beat.
It ports the validated build from the Clinikally "acne myths" run — brand-neutralised,
config-driven, and portable (no /Users, no clients/; everything via --config +
--work-dir).
SOUND-OFF SAFE is the whole point: every claim is legible on-screen and the VO only
reinforces it. VO-FIRST: render the VO, extract Whisper word onsets on the RENDERED
audio, then snap every beat boundary + strike wipe + reveal to those onsets.
hook → 3× myth-fact (the flip triad — identical grammar so it reads as a pattern) →
turn (the "what actually works" pivot) → proof (optional actives/proof reveal, omit if
empty) → punch (full-frame closer) → end-card (the static brand PNG). Each beat carries
its role, duration, and its copy; ONE role template renders any pair.
scripts/beat_snap.py — VO-first alignment. FAL Whisper word-timestamps on the RENDEREDVO → re-snap every beat boundary to the nearest word onset. Writes
beat-manifest.json + whisper/words-flat.json into the work dir. --no-whisper keeps
the config durations un-snapped for a fully offline run.
scripts/render_beats.py — the deterministic renderer. Per mg beat: pick the roletemplate under hyperframes/, inject the beat's copy + palette + fonts as window.BEAT,
drive window.renderAt(t) frame-by-frame via Playwright, screenshot each frame → ffmpeg
at EXACTLY the configured fps (default 25/1). The end-card beat is built from the
pre-supplied brand PNG (scale/crop + a ~0.35s fade-up) — never generated per run.
scripts/make_captions.py — karaoke .ass from the manifest + Whisper words. ≤3 wordsper cue; close on a >0.4s gap / beat-window edge / sentence-ending punctuation. Captions
are burned ONLY in caption-allowed windows; the proof + end-card beats are suppressed.
scripts/compose.py — the assembler: concat the beats → mix VO + optional music (music−20 dB, amix normalize=0, ~0.8s tail fade) → burn the .ass LAST → master mp4.
scripts/config.example.json — the shape of the brand config the recipe binds (thebrand-neutralised Clinikally values as a worked reference).
scripts/hyperframes/ — the bundled hyperframe scaffold: _shared.css (palette-tokenedtokens + card/tag/fact/pill/chain type), _shared.js (the initRenderer /
springScale / buildLineStrikes + strikeLines per-line-strike / popIn /
revealWords helpers + config injection), and one template per role (beat-hook.html,
beat-myth-fact.html, beat-turn.html, beat-proof.html, beat-punch.html).
--config + a runtime work dir — NO hardcoded paths)config.json carries: fps (25) / width / height; vo + optional music +
mix{music_db:-20, tail_fade:0.8}; palette (the five CSS-var tokens bg, myth_strike,
fact_accent, headline_ink, accent); brand_name; display_font; end_card_png +
end_card_fade; caption_style; suppress_beats; and beats[] — each `{n, role,
duration, captions, cues{...}}` plus the role's copy:
eyebrow, hook_line, emphasis, strike_wordmyth_index, myth_line, and either fact_line (a [bracketed] phrasebecomes the accented payload) OR fact_clauses[] (a staggered clause chain)
turn_slate, turn_sub ([brackets] → emphasis)proof_eyebrow, proof_items[] ({name, badge}), proof_footnotepunch_lineend_card_png)The recipe's myth_fact_pairs, hook_line, turn_slate, punch_line, palette,
end_card_png, and optional actives_or_proof map onto these beats 1:1. See
config.example.json.
Range.getClientRects,deduped to one rect per visual line) and lay one red bar at each line's vertical MIDDLE,
driven as ONE continuous L→R sweep. A single fixed-Y rule reads as an underline the moment
the headline wraps.
canvas with a short fade-up; it carries its own baked logo + claim + CTA.
setTimeout, no CSS keyframes —so Playwright seeks frame-exact and the render is fully reproducible.
render_beats.py enforces +warns; a mismatch makes the concat demuxer silently drop frames.
The ASS Events Format: line MUST carry the Name field or every cue gets a
leading-comma artifact. Suppress the proof/footnote + end-card beats (two text layers at
one spot both go unreadable).
−20 dB under the VO, amix normalize=0 (withnormalize on the bed pumps), ~0.8s tail fade. Sound-off must still work without the bed.
pattern (anaphora).
chromium`) for the frame-exact hyperframe render, and ffmpeg/ffprobe on PATH. If
Playwright is unavailable, compose.py + make_captions.py (the concat / mix / caption
path) still run; only render_beats.py needs the browser.
watch (QC the final master — the red strike crosses the vertical MIDDLE of EVERY wrappedmyth line, the VO is intelligible, captions are legible with no card collision,
suppression is correct on the proof + end-card beats, framerate is uniform 25/1, no
clipping, every claim is legible sound-off). The recipe gates the paid create-vo-eleven
(VO), create-music-elevenlabs (bed), and FAL Whisper calls — this capability itself
makes NO paid calls.
Take gooseworks-ai/render-myth-vs-fact from the repository into ~/.claude/skills for personal
use, or into .claude/skills inside a project.
The agent identifies a skill by the name field in its header. Two skills with the
same name cannot sit side by side — one of them will be ignored.
The instructions reference pip.
Without those the skill loads but fails at the first command.