gooseworks-ai/render-mosaic-grid-reveal
Render a 'mosaic-grid-reveal' video from a config — a real-DOM FULL-BLEED N×N mosaic of real product tiles that pops in one tile at a time (scatter order, ease-out-back overshoot), the grid clears, then the brand wordmark builds line-by-line followed by a sub-label, tagline, and CTA; frame-stepped via Playwright and encoded with FFmpeg — deterministic assembly, FREE (the music bed comes from create-music-elevenlabs), so the wordmark, tile captions, and CTA stay pixel-crisp. Use for the mosaic-grid-reveal format.
npx skills add https://github.com/gooseworks-ai/goose-skills --skill render-mosaic-grid-reveal
Render the mosaic-grid-reveal format from a config. The signature of this format is a
full-bleed N×N mosaic (default 3×3) of the brand's real product stills that **pops in
one tile at a time** (scatter order, ease-out-back "pop"), building the whole grid; the grid
then clears (scale-up + fade) and a clean end card builds line-by-line — the brand's
real wordmark, then a small sub-label, then the tagline, then a CTA. Silent by design (a
light music bed is muxed separately via create-music-elevenlabs). The hook is RANGE — nine
maximally-distinct variants show how much choice the brand offers.
Everything is a real-DOM HTML scene frame-stepped to PNG via Playwright and encoded with
FFmpeg, so the wordmark, tile captions, and CTA stay pixel-crisp (a video model would
smear them). No generative video, no i2v, no AI-rendered text. This capability is **FREE and
deterministic** — the only paid step of the format (the music bed) is a separate media cap.
config.json)width, height, fps — canvas + frame rate (default 1080×1920, 30).wordmark — brand logo SVG (full <svg> or bare <path> markup) or PNG path. Real DOM,recolored via palette.ink. Never AI-render it. wordmark_viewbox, wordmark_width tune it.
palette — bg (warm off-white), accent + accent_deep (brand color), ink, cap.grid — cols/rows (default 3×3), inset (outer margin), gap.tiles — one per cell (length must equal cols*rows): image (real variant still),name (caption), bg (soft pastel echoing the variant), ink (deep caption color).
pop_order — scatter order across cells (default corners → center → edges).timing — grid_in0, cadence, pop, hold, clear (seconds).end_card — sub, tagline_top, tagline_bottom (bold), cta, url. Brand's own approved copy only.eyebrow — optional top kicker held during the grid.scripts/config.example.json is a filled example (the Pair Eyewear "RANGE" worked example);
the tile image/wordmark paths are brand inputs bound by the orchestrator at remix time.
python3 scripts/build_html.py --config config.json --out hyperframe.html # emits scene, writes duration_sec back
python3 scripts/render.py --config config.json --html hyperframe.html --out master-silent.mp4
build_html.py computes the full timeline and writes duration_sec back into the config so
render.py (which reads dims/fps/duration from the config) frame-steps window.renderAt(t)
at fps and FFmpeg-encodes the silent master. Then mux the create-music-elevenlabs bed:
ffmpeg -i master-silent.mp4 -i bed.wav -map 0:v:0 -map 1:a:0 -c:v copy -c:a aac -shortest out.mp4.
empty margin. Tiles pop in one at a time (scatter order), never all-at-once or static.
prices, or shipping speed.
Take gooseworks-ai/render-mosaic-grid-reveal from the repository into ~/.claude/skills for personal
use, or into .claude/skills inside a project.
The agent identifies a skill by the name field in its header. Two skills with the
same name cannot sit side by side — one of them will be ignored.