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Render Imessage Cascade Agent Skill

Assemble an iMessage notification-cascade video ad (≈14s, 9:16) from a phone-on-desk plate + 3–5 messages — authentic Apple Messages banners composited in PIL (SF Pro text, green Messages icon, warm translucent-greige fill, soft shadow) spring in one-by-one at the BOTTOM and push the stack UP, a right-aligned Show-less/X pill rides above, the X clears the stack, then a serif end card resolves. FREE assembly (PIL + ffmpeg); the recipe supplies the per-brand plate, notifications, and end-card config and gates the paid plate-clean/music calls to their own capabilities. Use for the imessage-notification-cascade format.

6k tokens
context cost
the whole folder, loaded on every use
6
files
ships runnable scripts
0
copies elsewhere
how many repositories repackaged it
1086
stars on the repo
on the repository, not the skill itself

Install

one command, takes just this skill from the repository
npx skills add https://github.com/gooseworks-ai/goose-skills --skill render-imessage-cascade

What comes with it

20 184 bytes besides the instruction
scripts/build_assets.py
scripts/compose.py
scripts/config.example.json
skill.meta.json
tests/smoke-test.md

The instruction itself

5 sections, as written by the author

render-imessage-cascade

The free, deterministic renderer for the imessage-notification-cascade video ad

format — the viral iOS trend where a phone sits on a desk and Apple Messages

notifications STACK IN one after another. The signature mechanic is the **bottom-up

push**: each new banner springs in at the bottom (nearest the phone) and shoves every

existing one UP a row; the iOS grouped "⌄ Show less / ✕" pill rides above the stack;

the ✕ clears the stack; then a serif end card resolves.

This is a DETERMINISTIC composite — no generative video of the UI. Authentic

iMessage banners are drawn in PIL and animated in FFmpeg over a Ken-Burns plate, so

the notification text + wordmark stay pixel-crisp (a video model would smear type).

The template recipe supplies the per-brand plate, notifications, and end_card

config and gates the only paid steps — cleaning the plate (→ create-image-fal) and

the music bed/pop (→ create-music-elevenlabs) — to their own capabilities. This

capability itself makes no paid calls.

Scripts (free)

  • scripts/build_assets.py — draws the assets from config: nb-1..N.png (authentic

banners — green Messages icon, warm translucent-greige fill, soft box-shadow,

title/body/NOW/handle), pill.png (right-aligned "⌄ Show less / ✕"), endcard.png

(serif CTA + wordmark lockup + url). **Fonts are load-bearing: SF Pro (SFNS.ttf)

via set_variation_by_name for the banner title/body/NOW/handle** (Arial fallback),

Times/serif for the end-card CTA. Do NOT swap in Helvetica/Arial as the primary —

the banners must read as the real iOS system font.

  • scripts/compose.py — Ken-Burns push-in on the plate → each banner springs in at the

BOTTOM while later arrivals push the stack UP (FFmpeg overlay y expressions) → pill

rides above → ✕-clear swipes the stack up + fades → serif end card fades in → optional

audio (bed + pop per arrival + a free FFmpeg swoosh on the clear) → encode h264 + aac.

  • scripts/config.example.json — the shape of the brand config the recipe binds.

Geometry contract (load-bearing — build_assets.py and compose.py MUST share it)

W=1080 H=1920, SIDE=135 → banner width BODY_W=810, BANNER_H=176, PAD=60,

row pitch H=214, bottom anchor YB=1200. Icon ~100px at a ~24px left inset; body

text starts ~150px from the banner's left edge. Change one, change both.

Craft rules (faithful to the source molecule)

  • Keep the REAL iMessage UI: green Apple Messages icon, warm TRANSLUCENT greige banner

(NOT white, no white bloom), soft dark box-shadow. Do NOT rebrand the banner to the

brand's colors — the brand lives ONLY on the handle (bottom-right) + the end card.

  • SF Pro for all banner text (title Semibold ~38, body Regular ~36, NOW/handle ~25).

Never AI-render text.

  • 3–5 notifications (more crowds the top / clips the pill); newest enters at the BOTTOM,

so banner 1 is the oldest and ends up on TOP.

  • ✕-clear then end card (a real hand-swipe needs a paid i2v — out of scope here).

Requires

watch (QC the final master). The recipe gates create-image-fal (plate clean) and

create-music-elevenlabs (bed/pop) — both paid, proxy-routed, billed to the Ads agent.

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How to use it

Copy the folder

Take gooseworks-ai/render-imessage-cascade from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

Check the name does not clash

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