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Flutter Add Widget Test Agent Skill

Implement a component-level test using `WidgetTester` to verify UI rendering and user interactions (tapping, scrolling, entering text). Use when validating that a specific widget displays correct data and responds to events as expected.

2k tokens
context cost
the whole folder, loaded on every use
1
files
instructions only
0
copies elsewhere
how many repositories repackaged it
2776
stars on the repo
on the repository, not the skill itself

Install

one command, takes just this skill from the repository
npx skills add https://github.com/flutter/agent-plugins --skill flutter-add-widget-test

The instruction itself

9 sections, as written by the author

Writing Flutter Widget Tests

Contents

  • Setup & Configuration
  • Core Components
  • Workflow: Implementing a Widget Test
  • Interaction & State Management
  • Examples

Setup & Configuration

Ensure the testing environment is properly configured before authoring widget tests.

  • Add the flutter_test dependency to the dev_dependencies section of pubspec.yaml.
  • Place all test files in the test/ directory at the root of the project.
  • Suffix all test file names with _test.dart (e.g., widget_test.dart).

Core Components

Utilize the following flutter_test components to interact with and validate the widget tree:

  • WidgetTester: The primary interface for building and interacting with widgets in the test environment. Provided automatically by the testWidgets() function.
  • Finder: Locates widgets in the test environment (e.g., find.text('Submit'), find.byType(TextField), find.byKey(Key('submit_btn'))).
  • Matcher: Verifies the presence or state of widgets located by a Finder (e.g., findsOneWidget, findsNothing, findsNWidgets(2), matchesGoldenFile).

Workflow: Implementing a Widget Test

Copy the following checklist to track progress when implementing a new widget test.

Task Progress

  • [ ] Step 1: Define the test. Use testWidgets('description', (WidgetTester tester) async { ... }).
  • [ ] Step 2: Build the widget. Call await tester.pumpWidget(MyWidget()) to render the UI. Wrap the widget in a MaterialApp or Directionality widget if it requires inherited directional or theme data.
  • [ ] Step 3: Locate elements. Instantiate Finder objects for the target widgets.
  • [ ] Step 4: Verify initial state. Use expect(finder, matcher) to validate the initial render.
  • [ ] Step 5: Simulate interactions. Execute gestures or inputs (e.g., await tester.tap(buttonFinder)).
  • [ ] Step 6: Rebuild the tree. Call await tester.pump() or await tester.pumpAndSettle() to process state changes.
  • [ ] Step 7: Verify updated state. Use expect() to validate the UI after the interaction.
  • [ ] Step 8: Run and validate. Execute flutter test test/your_test_file_test.dart.
  • [ ] Step 9: Feedback Loop. Review test output -> identify failing matchers -> adjust widget logic or test assertions -> re-run until passing.

Interaction & State Management

Apply the following conditional logic based on the type of interaction or state change being tested:

  • If testing static rendering: Call await tester.pumpWidget() once, then immediately run expect() assertions.
  • If testing standard state changes (e.g., button taps):
  • Call await tester.tap(finder).
  • Call await tester.pump() to trigger a single frame rebuild.
  • If testing animations, transitions, or asynchronous UI updates:
  • Trigger the action (e.g., await tester.drag(finder, Offset(500, 0))).
  • Call await tester.pumpAndSettle() to repeatedly pump frames until no more frames are scheduled (animation completes).
  • If testing text input: Call await tester.enterText(textFieldFinder, 'Input string').
  • If testing items in a dynamic or long list: Call await tester.scrollUntilVisible(itemFinder, 500.0, scrollable: listFinder) to ensure the target widget is rendered before interacting with it.

Examples

High-Fidelity Widget Test Implementation

Target Widget (lib/todo_list.dart):

import 'package:flutter/material.dart';

class TodoList extends StatefulWidget {
  const TodoList({super.key});

  @override
  State<TodoList> createState() => _TodoListState();
}

class _TodoListState extends State<TodoList> {
  final todos = <String>[];
  final controller = TextEditingController();

  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      home: Scaffold(
        body: Column(
          children: [
            TextField(controller: controller),
            Expanded(
              child: ListView.builder(
                itemCount: todos.length,
                itemBuilder: (context, index) {
                  final todo = todos[index];
                  return Dismissible(
                    key: Key('$todo$index'),
                    onDismissed: (_) => setState(() => todos.removeAt(index)),
                    child: ListTile(title: Text(todo)),
                  );
                },
              ),
            ),
          ],
        ),
        floatingActionButton: FloatingActionButton(
          onPressed: () {
            setState(() {
              todos.add(controller.text);
              controller.clear();
            });
          },
          child: const Icon(Icons.add),
        ),
      ),
    );
  }
}

Test Implementation (test/todo_list_test.dart):

import 'package:flutter/material.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:my_app/todo_list.dart';

void main() {
  testWidgets('Add and remove a todo item', (WidgetTester tester) async {
    // 1. Build the widget
    await tester.pumpWidget(const TodoList());

    // 2. Verify initial state
    expect(find.byType(ListTile), findsNothing);

    // 3. Enter text into the TextField
    await tester.enterText(find.byType(TextField), 'Buy groceries');

    // 4. Tap the add button
    await tester.tap(find.byType(FloatingActionButton));

    // 5. Rebuild the widget to reflect the new state
    await tester.pump();

    // 6. Verify the item was added
    expect(find.text('Buy groceries'), findsOneWidget);

    // 7. Swipe the item to dismiss it
    await tester.drag(find.byType(Dismissible), const Offset(500, 0));

    // 8. Build the widget until the dismiss animation ends
    await tester.pumpAndSettle();

    // 9. Verify the item was removed
    expect(find.text('Buy groceries'), findsNothing);
  });
}

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How to use it

Copy the folder

Take flutter/flutter-add-widget-test from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

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