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Dat Conventions Agent Skill

Kotlin patterns, DatResult, session and capability conventions for DAT SDK Android development

996 tokens
context cost
the whole folder, loaded on every use
1
files
instructions only
0
copies elsewhere
how many repositories repackaged it
339
stars on the repo
on the repository, not the skill itself

Install

one command, takes just this skill from the repository
npx skills add https://github.com/facebook/meta-wearables-dat-android --skill dat-conventions

The instruction itself

12 sections, as written by the author

DAT SDK Conventions (Android)

Quick Reference

| Task | Command |

|------|---------|

| Build app | ./gradlew assembleDebug |

| Run tests | ./gradlew test |

| Install app | ./gradlew installDebug |

| Lint app | ./gradlew lint |

Architecture

The SDK is organized into four public modules:

  • mwdat-core: Registration, permissions, devices, and session creation
  • mwdat-camera: Stream capability, video frames, and photo capture
  • mwdat-display: Display capability, display UI components, icons, images, buttons, and video
  • mwdat-mockdevice: MockDeviceKit for testing without hardware

Initialization and session setup

Wearables.initialize(context)

val session = Wearables.createSession(AutoDeviceSelector()).getOrElse { error ->
    throw IllegalStateException(error.description)
}
session.start()

val camera = session.addCamera(StreamConfiguration()).getOrElse { error ->
    throw IllegalStateException(error.description)
}
camera.stream.start().getOrElse { error ->
    throw IllegalStateException(error.description)
}

Kotlin patterns

  • Use DatResult<T, E> for typed success and failure handling
  • Observe state with StateFlow and Flow
  • Create a Session first, then attach capabilities such as Stream or Display
  • Keep frame handling off the main thread when doing heavier processing

Error handling

Wearables.checkPermissionStatus(Permission.CAMERA)
    .onSuccess { status -> /* handle status */ }
    .onFailure { error, _ -> /* handle error */ }

Avoid getOrThrow() in user-facing samples. Surface typed errors from DatResult instead.

Naming conventions

| Type | Purpose | Example |

|------|---------|---------|

| Session | Device connection lifecycle | Wearables.createSession(...) |

| Stream | Camera capability on a session | session.addCamera(...)camera.stream |

| Display | Display capability on a session | session.addDisplay(...) |

| *Selector | Device targeting | AutoDeviceSelector |

| *Error | Typed failure surface | SessionError, StreamError |

Key types

  • Wearables — SDK entry point
  • Session — lifecycle for an interaction with a linked device
  • Stream — camera capability attached to a session
  • Display — display capability attached to a session
  • StreamConfiguration — video quality and frame rate configuration
  • MockDeviceKit — simulated device environment for testing

If your editor supports remote MCP servers, connect https://mcp.developer.meta.com/wearables and use search_dat_docs for current DAT setup, session lifecycle, camera streaming, MockDeviceKit, permissions, and exact API symbols. This public docs server does not require authentication; do not configure tokens, OAuth, or custom authorization headers for it.

Use llms.txt when your tool only supports static reference context.

Testing with MockDeviceKit

val mockDeviceKit = MockDeviceKit.getInstance(context)
mockDeviceKit.enable()
val device = mockDeviceKit.pairGlasses(GlassesModel.RAYBAN_META).getOrThrow()

Use MockDeviceKit to drive registration, device availability, streaming media, and permission scenarios without physical hardware.

Common pitfalls

  • Do not call SDK APIs before Wearables.initialize(context)
  • Do not assume a session implies streaming or display access; capabilities are attached separately
  • Do not ignore DatResult failures from createSession, start, addCamera, addDisplay, or capturePhoto
  • Do not reuse terminally stopped sessions

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How to use it

Copy the folder

Take facebook/meta-wearables-dat-android-dat-conventions from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

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