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Coverage Agent Skill

Show per-asset vuln-class coverage gaps for the active engagement so nothing in scope is skipped. Use when asked "coverage", "what haven't we tested", "test gaps", "are we thorough", or before calling an engagement done.

453 tokens
context cost
the whole folder, loaded on every use
1
files
instructions only
0
copies elsewhere
how many repositories repackaged it
320
stars on the repo
on the repository, not the skill itself

Install

one command, takes just this skill from the repository
npx skills add https://github.com/Encod3d-Sec/TORCH --skill coverage

The instruction itself

4 sections, as written by the author

Coverage

Systematic thoroughness: which phase items and applicable vuln classes have NOT been done.

Coverage now lives in the plan board (targets/<eng>/Approach.md), not a separate file.

Read the board

cat targets/<active>/Approach.md
python3 scripts/next_move.py      # ranks [gap] test moves from the 4a table + findings + Deadends
  • Phase items still [ ] (todo) or [~] (doing) are the open work, in kill-chain order.
  • The ### 4a table is the per-asset coverage matrix: one row per (asset, vuln class); a row

counts as tested when its status cell is [x]/done. Any applicable class with no done row

on an in-scope asset is a gap. next_move.py surfaces these as [gap] moves.

Then (model)

  • For each asset, the untested applicable classes ARE the to-do. Prioritise by impact + the

[gap]/[now] moves from next_move.py (fingerprint-targeted).

  • Pull payloads from wiki/payloads/<class> for each untested class (or Skill(arsenal)).
  • After testing a class on an asset, add a ### 4a row to Approach.md with the class,

the tool/payload, status [x], and the poc/ image (GATE 2). Otherwise the gap recurs.

  • A phase is done only when every applicable item is [x] or [-] (n/a) or [!] (deadend).

Discipline

  • Respect scope: out-of-scope assets are excluded by next_move.py.
  • "Done" means tested, not necessarily clean - record findings separately as FINDs.
  • Don't mark a row [x] without actually testing it and capturing a poc/ image; this

checklist only helps if honest.

How to use it

Copy the folder

Take encod3d-sec/coverage from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

Check the name does not clash

The agent identifies a skill by the name field in its header. Two skills with the same name cannot sit side by side — one of them will be ignored.