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Bb Workflow Agent Skill

Autonomous bug-bounty campaign driver. Runs a full programme end to end with no operator approvals - the deterministic driver (scripts/campaign.py) owns pass state, generates the killchain board from recon, and prints the exact next action (including which Skill and tool to run) every turn. Use when starting or resuming a bug-bounty engagement, "run the bb workflow", "hunt this program", "9-pass campaign", or when handed a *.scope wildcard to test for TIER1 findings. Single agent, refuter-verified, wiki-first, tool-first.

2k tokens
context cost
the whole folder, loaded on every use
1
files
instructions only
0
copies elsewhere
how many repositories repackaged it
320
stars on the repo
on the repository, not the skill itself

Install

one command, takes just this skill from the repository
npx skills add https://github.com/Encod3d-Sec/TORCH --skill bb-workflow

The instruction itself

10 sections, as written by the author

bb-workflow

The driver is the plan. You run one command, do exactly what it prints, record the result, repeat.

Nothing here is advisory: the gates are enforced by scripts/campaign.py, so follow its output

literally rather than improvising. This exists because prose routing failed - 22 Skill calls against

341 hand-rolled curls in the reference campaign; the board fixes that by making the mandate tool

output, fresh every turn.

The loop

python3 scripts/campaign.py next        # prints ONE required-action block
# do EXACTLY what it lists, in order
python3 scripts/campaign.py note <row> --arsenal <slug>     # after Skill(wiki-arsenal)
python3 scripts/campaign.py done <row> --poc <img> --kind req   # | --dead R | --park Q | --find F
# repeat

Start / resume

  • python3 scripts/campaign.py init --type bb - validates scope.md + the autonomy envelope,

repairs engagement_type/schema, prints the Deadends size. If it exits 2, fix what it names

(an empty scope.md is the one thing it cannot invent - fill it from the programme brief first).

  • Passes 0-3 (OSINT/Wayback, crawl, fingerprint, CVE) feed state.md. Read every JS bundle and

handler end to end (Skill-less; volume-reduce first: source-map, drop vendor, beautify, read).

Grep never substitutes for the read.

  • python3 scripts/campaign.py board - writes the killchain 4a rows. Refuses on an empty state.
  • Enter the loop. next serves one row, depth-first, one open row at a time.

Browser observation (chrome-devtools MCP)

The programme's targets are internet-reachable, so drive them through a real browser, not just

curl - a modern site's real attack surface is only visible rendered. Use the chrome-devtools MCP:

  • Pass 1 crawl: navigate_page to each app, then list_network_requests - the XHR/fetch calls a

page makes reveal the API endpoints/routes a static crawl never sees (this is exactly the lead a

curl-only recon misses). take_snapshot for the rendered DOM; evaluate_script to read client

config / __NEXT_DATA__ / JS globals.

  • Confirmation + evidence: DOM-XSS fires in the real DOM (evaluate_script / console); a rendered

take_screenshot of the exploited state is a valid web PoC (G3).

Caveat: chrome-devtools drives a local browser, so it only reaches internet targets. For a

VPN-boxed host it cannot connect - use the VM-side browser (scripts/browser.sh / capture.sh web)

as the equivalent. pt-workflow / ctf-workflow default to the VM browser for that reason.

Manual login / MFA the agent cannot do headlessly (Smart-ID, Mobile-ID, a CAPTCHA) -> Skill(chrome-devtools-browser): a VISIBLE chromium on the VM desktop (scripts/browser-visible.sh) the operator logs into, driven + observed live via the chrome-devtools MCP - capture the authenticated session and the real /… API calls, then feed the hunt skills.

Gates (the driver enforces; do not fight them)

  • G1 no exploit action until the row's arsenal card exists (Skill(wiki-arsenal) fills it).
  • G2 a row cannot close unless its mapped Skill(hunt-*) actually fired.
  • G3 a row cannot close without typed evidence: req (default), burp, or web (visual classes

only). A page render is not evidence of a bug.

  • G8 run the mapped tool before hand-rolling; the driver warns if you skipped it.

Autonomy

No approvals. Out-of-envelope work parks to decisions.md and the loop moves on - it never blocks

and never asks a question. A confirmed TIER1 is written up and chained but does not stop the run; the

campaign ends when the board is exhausted (two dry reframe rounds) or the request budget is spent.

Model routing

Explicit per-role model assignment (the driver enforces the verifier gate; the rest is operating policy):

  • Main brain - Opus 5 1M: the campaign.py loop, board/state, strategy, Burp/chrome-devtools, finding write-ups. This session.
  • Verifier - Opus (fresh context), MANDATORY: before any CONFIRMED, campaign.py verify <F> prints an Opus refuter prompt; dispatch ONE fresh Opus agent that reads the raw PoC, tries to REFUTE, and writes verdicts/<F>.json. done --find refuses unless that verdict exists, is refuted:false, and cites the finding's PoC (anti-rubber-stamp). Fails CLOSED.
  • RTL - Opus (fresh context): Skill(redteamlead) for direction at a fork or when a vector stalls.
  • Short tasks - Haiku: Skill(wiki-arsenal) deep, Skill(delegate) (mechanical exploit-run), Skill(ingest) recon-parse. Bounded, fully-specified, single-shot ONLY.

The line that keeps quota safety: Haiku is allowed for a bounded single job, never for open-ended parallel hunting.

Discipline (carried, not restated - hunt-core owns the gates)

  • Do NOT invoke superpowers:brainstorming or superpowers:writing-plans mid-campaign, and keep

no parallel TaskCreate list. The board is the plan.

  • Model routing (see ## Model routing): Opus-1M drives the loop; bounded short tasks go to Haiku;

the mandatory Opus verifier gates every finding (done --find refuses without a passing

verdicts/<F>.json). Still no open-ended hunter fan-out (it exhausted the weekly quota last

time) - Haiku is only for single, fully-specified jobs.

  • Load-bearing exploit requests go through Burp Repeater when it is reachable; degrade to

capture.sh req when it is not. Never block on Burp.

  • Scope and the enumeration ceiling come from scope.md, never from this skill.
  • RCE-first: with >1 vector open, take the code-exec one first - it is the attack vector with

impact; chase lower-impact classes only after code-exec is ruled out or the target needs them.

  • Read whole, not grep: on a post-foothold host where a sudoer has no findable password and the

usual vectors dead-end, READ /etc/pam.d/{sudo,su} + /etc/sudoers.d/* and linpeas output WHOLE -

a pam_ssh_agent_auth/pam_exec/NOPASSWD line is the tell a grep skips. See [[linux-privesc]].

  • Long tools: run pspy/linpeas via bash scripts/vm-bg.sh <eng> <win> '<tool>' (stages to

/dev/shm, runs in the stabilized shell, --read/--wait 120 the logfile); never retry a broken

tool pattern >2x - switch method or call Skill(redteamlead).

Close-out

When next prints the close-out chain, run it: Skill(triage) -> Skill(evidence) ->

Skill(report) -> Skill(learn).

If the driver is unavailable

Manual fallback, same gates by hand: read Approach.md, take the top open row for the current

asset, run its wiki lookup then its hunt skill, capture req evidence, mark it [x]; on exhaustion

one Deadends.md line and [!].

How to use it

Copy the folder

Take encod3d-sec/bb-workflow from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

Check the name does not clash

The agent identifies a skill by the name field in its header. Two skills with the same name cannot sit side by side — one of them will be ignored.