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Refactor Clean Agent Skill

Refactor cleanly instead of layering sediment. Use when a change reveals duplicated concepts, local adapters, obsolete owners, compatibility wrappers, parallel abstractions, an over-large module that has accreted many responsibilities, or "just tack this on" pressure in any code area.

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SKILL.md, read when the skill is used
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how many repositories repackaged it
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on the repository, not the skill itself

Install

one command, takes just this skill from the repository
npx skills add https://github.com/dzhng/skills --skill refactor-clean

The instruction itself

3 sections, as written by the author

Clean Refactoring

Replace the old shape with the simpler shape the codebase would want if it were

designed today. Refactoring is not adding a compatibility layer beside the problem;

it is moving ownership until every concept has exactly one clear home. That cuts

both ways: merging N duplicated owners into one, and splitting one over-loaded

module into the several owners it was hiding.

Workflow

  • Name the concept that lacks one clear owner — duplicated across several owners,

or several concepts fused into one over-loaded module. Identify the thing(s)

that should each have one owner: environment, pricing rule, geometry source,

state machine, data contract, renderer phase, API shape, UI state, or test

oracle.

  • Find every current owner and consumer. Treat wrappers, aliases, pass-local

constants, copied structs, and "temporary" branches as sediment until proven

otherwise.

  • Promote the concept to its natural home. Pick the module that would own it from

scratch, then make old call sites consume that owner directly.

  • Delete or collapse the stale path in the same pass when feasible. If a bridge must

remain, make it tiny, named as compatibility, and give it a removal condition.

  • Verify behavior through consumers, not just the new module. A clean refactor is

only proven when the surfaces that used to diverge now report or exercise the

same source of truth.

Rules

  • Every line is debt — the best mechanism is the one you don't write.

Before building any guard, validator, convergence protocol, or cleanup

path, two checks gate it:

  • Does the platform already do this? Read the component/framework you

are working around before coding around it — its crons, retries,

defaults, and lifecycles. A hand-built janitor beside a component that

already vacuums itself is pure debt, and it will be debugged by someone

who doesn't know the component made it unnecessary.

  • Does the failure it guards change any real outcome? Trace the

guarded condition to its consumer. If the consumer is indifferent — an

ordering check feeding a consumer that doesn't care about order, a

validation on data only our own code produces — the guard tests nothing

and must not be written. A common shape: an invariant re-checked at read

time that the single write path already establishes, so the branch can

only fire on hand-corrupted rows. Ask which caller could produce the bad

state; if the honest answer is "none, short of someone editing the

database", delete the branch. "It could be inconsistent" is not a reason;

"the consumer would then do the wrong thing" is.

The bar is not "is this correct?" — defensive code is usually correct.

The bar is "what breaks, for whom, if this line doesn't exist?" No

concrete answer → no line.

  • **Measure the change, and treat a bad size-to-behaviour ratio as a shape

defect.** Before accepting a change, count what it actually cost — production

code apart from tests and docs, and comments apart from logic, because a

diff dominated by explanation is not the same as one dominated by machinery:

  git diff --numstat <base> -- ':!specs' ':!*.test.*' ':!**/test-harness'

Then read the added lines, not just the total. **A small behavioural change

that costs a large number of lines is a red flag** — it is the most reliable

signal that the fix is fighting the existing shape rather than fitting it:

a special case layered where the general case belongs, a second owner

introduced beside the real one, or a wrapper bridging two things that should

have been merged. The correct response is to rework it from the shape the

code would want, not to commit it with a paragraph explaining why it had

to be big; that explanation is the smell, not the mitigation.

Two honesty rules, or the number means nothing: formatter churn in files the

change did not otherwise touch is not part of the change and must stay out of

the commit; and a net count near zero can still hide real weight — a new

cron, table column, index, endpoint, dependency, or config flag is a surface

someone now owns and maintains, so name those separately from the count.

  • Do not over-weigh the sunk cost of the existing architecture. "It already

exists and works" is not an argument for keeping a shape — coding agents make

large architecture switches cheap, so size a refactor by the quality of the end

state, not by the volume of code it replaces. When behavior must survive, pin it

with tests at the consumer surface and swap the architecture underneath — though

most of the time even the old seams shouldn't survive verbatim: a big refactor is

the chance to redraw them into the shape the codebase would want today, not to

faithfully rebuild the old interfaces on a new foundation.

  • Prefer one shared primitive over N adapters. An adapter is acceptable only at an

external boundary or as a short-lived migration seam.

  • **Split a module that owns too many concepts — decomposition is refactoring

too.** The dual of merging duplicates: when one file or function has accreted

unrelated responsibilities, divide it along ownership seams so each piece owns a

coherent slice a reader can name and the original thins to composition. **Past

~1000 lines a file is a smell, not a verdict** — some modules earn their size (a

cohesive state machine, a generated table, one algorithm with tight internal

coupling), but a god-file that registers dozens of routes or handles many domains

inline is accreted responsibility, not cohesion. The split is right only when

each new module owns a nameable responsibility and import pressure drops because

dependencies moved with it; it's wrong when it's line-count relief that scatters

one concept across files a reader must reassemble.

  • Know what already exists before you build something new. Before writing a

new mechanism — a shape, computation, asset, state machine, data contract —

search the codebase for one that already does this, or something close enough

to share. Only once you know what's there can you make the real decision:

reuse it, consolidate two near-duplicates, or extract the shared core into an

independent module both call — and that decision belongs *before* you start,

not bolted on after. Reuse is not automatically the answer; the existing thing

may be wrong, or genuinely different, and then you build new deliberately. The

failure this prevents is building in ignorance of what's already there: two

implementations that must agree then silently drift, each re-deriving details

the other already settled (orientation, units, edge cases, ordering).

  • Do not preserve dev-only compatibility by default. Unshipped scaffolding should

move to the clean contract immediately.

  • **Zero lineage signaling: name things for what they are, never for where they

came from.** A name that encodes history — a slice file prefixed with the

mega-file it was split from, foo-v2/foo-new/foo-legacy, a module named

after the experiment that produced it, a wrapper named after the API it

replaced — carries no information to a reader who wasn't there, and actively

misleads the one who was once the old thing is gone. The test: would someone

who joined today, knowing nothing of the history, choose this name? If the

name only makes sense with the backstory, rename it; history lives in git,

not in identifiers. The same rule kills lineage comments ("previously this

was...", "moved from X") — they describe the diff, not the code, and rot the

moment the referent disappears.

  • Prefer the idempotent contract over the refusal. When an operation can be

asked for twice — a retry after a lost response, a user clicking the same

button again, a replayed webhook — reaching the requested end state should

succeed, not error. "Install X" where X is already installed at the place it

belongs is a success: return the thing. Refusal is correct only when the

second request means something genuinely different from the first — a

DIFFERENT thing already occupies the name, so honoring the request would

destroy or shadow it. The tell that you have it backwards: a caller has to

special-case your error code to recover normal behavior, or a retry path

needs a pre-flight "does it already exist?" read that races. Applies beyond

writes: deletes of absent things, unsubscribes, and "mark complete" toggles

are all idempotent by nature, and making them 404 or 409 pushes bookkeeping

onto every caller.

  • Constrain the model to what production actually writes. A schema that

permits more than any writer produces — a list where every flow stores one

element, a state nothing reaches — taxes every consumer with the general

case. The tell: a consumer asking "but which one?" when the data can only

contain one. Enforce the constraint at the write path; widen when a real

use arrives.

  • Make ownership visible in stats, tests, or debug output when divergence was the

bug class.

  • **A check that RE-DERIVES a value the code already computes will drift from

it.** A test or second consumer that recomputes geometry, state, or a derived

quantity independently can disagree with the code over a difference invisible

on paper — an operation-order or rounding subtlety — and fire false verdicts.

Export the owner's computed value and have the check consume that, so it

enforces exactly what the code produced: one owner for the computation, not two

that happen to mostly agree.

  • **A symmetric or featureless placeholder can hide an orientation or coordinate

bug in the thing it stands in for.** A symmetric stand-in renders the same

whether or not the coordinate frame is flipped, so the defect stays invisible

until a real asymmetric asset exposes it. When you swap a placeholder for the

real asset, re-verify orientation and framing, not just that it renders.

  • Update the spec or handoff with the new invariant, not the mechanical file list.
  • If the refactor starts widening into unrelated behavior, slice it: land the shared

contract first, then port consumers in reviewable passes.

How to use it

Copy the folder

Take dzhng/refactor-clean from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

Check the name does not clash

The agent identifies a skill by the name field in its header. Two skills with the same name cannot sit side by side — one of them will be ignored.