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Implement Spec Agent Skill

Implement an existing spec through committed passes. Use for long or multi-pass specs that need maintenance checkpoints to periodically clean code, handoffs, priorities, and plan bloat before drift accumulates.

3.7k tokens
context cost
SKILL.md, read when the skill is used
1
files
instructions only
0
copies elsewhere
how many repositories repackaged it
928
stars on the repo
on the repository, not the skill itself

Install

one command, takes just this skill from the repository
npx skills add https://github.com/dzhng/skills --skill implement-spec

What it tells the agent to use

found in the instruction text
Task spawns other agents

The instruction itself

4 sections, as written by the author

Implement Spec

Build the active spec to completion, one reviewable pass at a time. The spec is

the source of truth, but the architecture is allowed to improve when the code

teaches you the plan is stale.

A pass (usually one slice) is a commit checkpoint, not a stopping point. The

job is the whole spec — every slice, every global TODO — not the first green

commit. Finishing a pass means starting the next one, not handing back to the

user. Only stop when the spec is fully implemented (or a genuine blocker needs a

decision only the user can make).

Work in parallel wherever the graph allows. Do not walk the ladder one slice

at a time when slices are independent. Read the spec's dependency graph as a

wavefront and delegate independent passes to subagents that run concurrently

(see Rules) — you orchestrate and integrate; only serialize what genuinely

depends on prior work.

Workflow

  • Read the repo README, the spec README, and the next slice before editing.

Load any skills named by the spec. Identify the current pickup point, global

TODOs, required gates, and what must stay green. If a multi-slice spec lacks

a live handoff prompt, add one before the first pass ends.

  • Reconcile the plan with the current code. If the slice would preserve a

development-only shim, duplicated type, weak wrapper, or obsolete path,

replace it with the simpler architecture and update the spec handoff.

  • Implement one coherent pass: usually one slice, one vertical checkpoint, or

one architecture correction. Keep the review surface small enough to audit.

  • Verify the actual contract. For behavior changes, run the focused unit tests

first; for browser-visible work, use the real browser/harness and inspect

screenshots so the subject is framed and readable, not merely nonblank.

A visual CHANGE carries two extra proofs before you claim it: a

byte/pixel diff against the pre-change baseline on the production route

(static checks and re-anchored assertions all pass on a no-op — a

palette pass once shipped "verified" while the production frame was

byte-identical), and an unprimed

screenshot-critique — at the

user's reported framing when the pass answers their visual bug report —

before declaring it fixed; the implementer's eyes are primed by the fix

and repeatedly pass what fresh eyes catch.

Never weaken an existing default gate or repin a failing contract without

proving the old contract is wrong.

  • Review the change list and clean up after every pass, before committing.

Read git status/git diff --stat line by line and account for every path:

one-off probes, shot scripts, scratch files, nohup.out, ad-hoc screenshot

dirs, and SPIKE/debug notes never enter a commit — scratch stays out of the

tree; review evidence belongs in the spec's assets/; anything else gets

deleted. A file you can't name the durable purpose of does not ship.

Delegated agents leak these; the integrating reviewer re-checks the merged

tree with the same eye.

Sizing the pass — measuring what it cost and reworking it when the line count

is out of proportion to the behaviour it delivers — belongs to the shape pass

in step 6, under refactor-clean.

  • Run review at the end of every pass, before committing.

It sequences the three closeout lenses — refactor-clean on the shape,

code-review on the settled diff, write-docs on what the change touched — and

you apply the fixes from all three. Long specs are where sediment compounds,

so hold the shape pass to this pass's own output: dev-only shims, duplicated

concepts, parallel abstractions, and compatibility wrappers it introduced

collapse into the clean contract with one owner, so the code reads as designed

today, not tacked on. Last, run

audit-choices on the cleaned pass — a pure

audit that appends every decision made where the spec was silent (your own,

and each delegated subagent's when integrating) to the spec's choices

ledger (specs/<feature>/choices.md) with verdicts, changing no code

itself. You act on its findings: redo unsound choices from their corrected

decisions, adopt the recorded provisional call on any user-only entry — the

audit never blocks the run. Rerun the affected checks, then commit only the

focused changes from this pass.

  • Update the spec README's "Next Agent Prompt": status, completed work, next

pickup point, blockers, changed gates, and any architecture decision that

changed the plan.

  • Run a maintenance checkpoint as part of the loop, not as endgame cleanup.

Trigger it after a red pass, after every two or three slice commits, after a

rebase/resume/compaction, before changing feature areas, when evidence

invalidates the plan, when the handoff contradicts the TODO/graph, when the

choices ledger's entries cluster around one slice, or when the

active prompt grows hard to scan. Long specs bloat repeatedly; cleanup is a

normal pass, not a cosmetic chore.

A checkpoint cleans both plan and code before more feature work:

  • Shorten the README handoff to one current pickup, one priority order, and

one compact evidence ledger; move play-by-play into slice files or assets.

  • Correct completed/rejected/next markers; delete stale TODOs, stale

acceptance claims, duplicated status sections, and obsolete prompts.

  • Re-rank remaining work so the next red/high-risk contract is explicit, and

demote branches that are not on that path.

  • Reslice any still-red, overloaded, or foggy slice into smaller independently

verifiable passes before implementing past it.

  • Delete or collapse scaffolding from earlier passes when it no longer owns a

real contract.

  • If the work feels off-track, ask a fresh review/subagent to audit spec shape

and priority order, then apply the fixes.

Commit the checkpoint as its own focused pass when cleanup changes the spec,

code shape, or handoff enough that future agents would otherwise inherit stale

context. It is done only when a fresh agent can read the README handoff, TODO,

and slice graph and choose the same next action without conversation history.

  • Continue. If any slice or global TODO is still open, go straight back to

step 1 for the next one — same session, no pause for acknowledgement. Keep

looping until every TODO is closed.

10. Run review once more over the whole spec. The

per-pass reviews each judged one slice against the code as it stood then; this

one judges the finished feature. Scope it to the spec's full diff, not the last

pass — that is the only scope where duplication spread across slices, a shape

that only reads wrong once every slice has landed, and docs that describe

increments instead of the feature are visible at all. Apply the fixes, rerun

the gates, commit.

11. Consolidate the choices ledger, then close. When the last slice lands, the

choices.md you've been appending to per pass is build-order sediment: entries

banked early carry "provisional — revisit in slice N" verdicts that a later pass

silently resolved, entries a later pass reverted still sit there, and the same

choice may appear twice. The per-pass rule "banked is settled, never re-listed"

is what let that drift accumulate — so the final consolidation is its deliberate

exception. Before archiving, rewrite choices.md from scratch as the final

ledger: re-audit every banked choice against the final shipped code (not the

pass it landed in), collapse each provisional/needs-later entry to its actual

end state, drop anything a later pass superseded or reverted, and merge

duplicates. Keep it choices only — no gate results, e2e evidence, or

review-finding narration; those are reported elsewhere and are not decisions the

user now owns. Present it per audit-choices: grouped

by verdict, ranked least-confident-first, every entry ELI5 and standalone.

*Then* close the spec with close-spec.

Rules

  • Delegate independent work to subagents so passes run in parallel. The

spec's dependency graph is the map: whenever two or more slices, branches (e.g.

frontend vs backend), sub-slices, replication spikes, or recon tasks have no

unmet dependency on each other, hand them to subagents that run concurrently

(spawn them in one message) instead of doing them yourself in sequence. Give

each subagent its own git worktree when they touch files in parallel so their

diffs don't collide, and keep work that shares the same files or API seam on a

single agent to avoid merge chaos. Each delegated unit still owns its full pass

— implement, verify, review, focused commit — and you integrate

the results, resolve conflicts, rerun the affected gates on the merged tree, and

keep the Next Agent Prompt coherent. Only serialize what the graph says must be

serial; never idle a lane waiting on an unrelated one.

  • Treat backward compatibility as non-goal for unshipped/dev scaffolding. Delete

old paths, wrappers, aliases, fallback modes, and stale tests when the new

architecture replaces them.

  • Do not let tests get easier by accident. A split harness or new runner must

preserve the old default coverage unless the spec explicitly changes it.

  • Commit every clean pass, then immediately begin the next one. A green commit is

a checkpoint, not permission to stop. If a pass is not green, do not commit it

as finished; report the failing contract and exact evidence.

  • Do not stop while work remains. "Slice N is done and committed" is not a

finished task while later slices or TODOs are open — a single completed slice is

a reason to continue, never to hand back. The only legitimate early stops are: a

hard blocker that needs a user-only decision, a gate that cannot be made green

with an honest fix, or the user interrupting. Running low on context is not a

stop — update the handoff and keep going. When you must stop, say exactly which

slice is next and why you paused.

  • Keep visual evidence honest: contact sheets, GIFs, screenshots, and

baselines must show the thing being judged at the intended camera/framing.

  • Sweep every user-visible surface implied by the slice. A model, state, or

data change is not done if the main view, cards, menus, reports, and

verification fixtures now tell different stories.

  • When the implementation touches shared behavior, leave docs or spec rationale

using write-docs principles: durable invariants and

pointers, not copied inventories.

  • For long specs, keep the spec itself reviewable as an invariant. Do not let

the README become a transcript of every attempt; keep one current handoff, one

TODO/graph, and one compact evidence ledger, with details in slice files or

assets.

  • Human checkpoints never block. At a slice's review or sign-off gate, open

the relevant shots with preview-shots,

state the decision and the options, and give the user ~5 minutes to weigh in —

keep building other non-blocked work meanwhile, never idle. If they don't

answer, make the call yourself on the evidence, record the decision and its

rationale in the spec (the checkpoint's resolution), and keep going — and close

the shots you opened (preview-shots cleans up Preview) so a long unattended run

never piles up windows. A goal or implementation NEVER stops to wait on the

user; it documents the assumption, keeps it reversible, and lets the user

course-correct later.

Done

A pass is done when code, spec handoff, verification evidence, review

cleanup, and a focused commit all agree on the same current truth — then you

start the next pass.

The spec is done — and only then is this skill done — when every slice and

global TODO is closed, all gates are green, the whole-spec review has run and its

fixes have landed, the handoff shows nothing left to pick up, and the spec has

been archived with close-spec.

Anything short of that is mid-implementation: keep going.

The final handback presents the choices ledger, not the diff, per

audit-choices — a days-long unsupervised run

earns its merge through this ledger; it is the user's review surface for

everything decided without them. Hand over the consolidated ledger from

step 11 (final state, verified against shipped code, choices only), never the

raw per-pass append — a ledger still carrying "will be done in a later slice"

verdicts tells the user you never went back to confirm it was.

**Close the handback with the size of what you added — always last, after the

ledger.** The ledger says what was decided; this says what it cost. A short

table over the whole run:

| | added | deleted | net |

| --- | --- | --- | --- |

| Production code (excl. comments) | | | |

| Comments | | | |

| Tests / harness | | | |

| Specs & docs | | | |

Then one paragraph naming the structural surfaces the run added — a new

cron, table column, index, endpoint, config flag, dependency — because those

are what the user now owns and maintains, and a line count alone hides them.

Exclude formatter churn from files the run did not otherwise touch, and say so

if you excluded any.

State the count plainly whatever it is. A large net addition for a small

behavioural change is a finding to report, not a number to bury — and if you

notice it here rather than at the pass that caused it, say which pass it was.

Slices are not the only unit of scope. A spec also records *decisions* —

ledger rows, decision-table entries, invariants — and a decision can be agreed

in planning but never turned into a slice, especially when it's orthogonal to

the slices' theme. "All slices closed" then reads as done while that decision is

silently unbuilt. Before declaring the spec done, reconcile every recorded

decision against the shipped code, not just the slice list: each one is either

implemented, or explicitly marked "no code needed." A decision with no owning

slice is the classic silent miss — the close-spec audit is the backstop for it,

not the first line of defense.

How to use it

Copy the folder

Take dzhng/implement-spec from the repository into ~/.claude/skills for personal use, or into .claude/skills inside a project.

Check the name does not clash

The agent identifies a skill by the name field in its header. Two skills with the same name cannot sit side by side — one of them will be ignored.